Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Fog of War
Slots Per Player
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you will get 'spoils.' Once you have three of the same color (or three different) these can be traded in. Nuclear Spoils means that you do not get any bonus troops for trading in. Instead each region that you trade in is 'nuked' to a single neutral troop (even if you own it).
At the end of your turn you can reinforce as many times as you like between regions that are connected.
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
86 Territories, 22 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2010-02-07 23:23:37 - Game has been initialized 2010-03-03 21:12:05 - soundman eliminated Industrial Helix from the game 2010-03-06 23:29:22 - madmom eliminated RedBaron0 from the game 2010-03-07 03:02:26 - isaiah40 eliminated Gilligan from the game 2010-03-10 01:11:01 - madmom eliminated MarVal from the game 2010-03-10 01:12:08 - madmom eliminated soundman from the game 2010-03-10 15:02:10 - madmom eliminated isaiah40 from the game 2010-03-10 15:03:17 - madmom eliminated thenobodies80 from the game 2010-03-10 15:03:17 - madmom won the game 2010-03-10 15:03:17 - Industrial Helix lost 14 points 2010-03-10 15:03:17 - thenobodies80 lost 15 points 2010-03-10 15:03:17 - isaiah40 lost 13 points 2010-03-10 15:03:17 - Gilligan lost 16 points 2010-03-10 15:03:17 - MarVal lost 11 points 2010-03-10 15:03:17 - soundman lost 13 points 2010-03-10 15:03:17 - RedBaron0 lost 16 points 2010-03-10 15:03:17 - madmom gained 98 points
2010-02-08 18:59:58 - thenobodies80: gl
2010-02-08 23:26:03 - isaiah40: Hello and gl everyone!
2010-02-08 23:26:20 - isaiah40: Thanks for the invite thenobodies!
2010-02-09 18:09:36 - MarVal: GL you all and thanks also from the invitation
2010-02-11 20:32:04 - madmom: thanks, you too
2010-02-11 20:32:12 - madmom: what a great map!!!
2010-02-17 14:04:06 - Gilligan: I wish I knew what I blew up
2010-02-17 21:30:12 - soundman: Same here...
2010-02-18 04:47:35 - madmom: yeah and how many men were on it...
2010-02-18 05:26:17 - isaiah40: How many men would be a good idea. If we knew who we nuked, it really wouldn't be foggy would it?
2010-02-19 23:31:15 - Gilligan: well I got blown up twice
2010-03-03 01:14:33 - Gilligan: yes I blow up 1 of my last 2 territories!
2010-03-03 02:07:48 - isaiah40: good thing you didn't eliminate yourself ...
2010-03-03 02:08:07 - isaiah40: oh wait the neutral player would eliminate you, lol!
2010-03-04 00:51:39 - madmom: Lol!!
2010-03-04 01:14:55 - madmom: I'm gonna blow up myself this round... and I didn't even look before I ended turn, so I'm gonna lose more than a few
2010-03-06 23:31:44 - madmom: good game, red baron
2010-03-07 03:03:21 - isaiah40: gg Gilligan!
2010-03-09 20:55:27 - soundman: RUN! A grey hoard is on the horizon!
2010-03-10 01:14:42 - madmom: gotcha!!
2010-03-10 01:14:50 - madmom: gg soundman :)
2010-03-10 01:15:04 - madmom: gg marval
2010-03-10 02:55:38 - isaiah40: Hey madmom, don't you know that you are supposed to let the mapmaker win!
2010-03-10 15:00:48 - madmom: I thought the mapmaker was supposed to let everyone else win so that they would have fun on their new map! :P
2010-03-10 15:03:41 - madmom: gg everyone! and thanks again, isaiah, for a great map!!
2010-03-10 17:24:50 - isaiah40: gg everyone!!