Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
There are no 'spoils' in this game.
At the end of your turn you can reinforce as many times as you like between regions that are connected.
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
19 Territories, 6 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2010-05-15 05:15:12 - Game has been initialized 2010-05-15 05:29:19 - iamkoolerthanu eliminated Chariot of Fire from the game 2010-05-15 05:29:19 - iamkoolerthanu won the game 2010-05-15 05:29:19 - Chariot of Fire lost 48 points 2010-05-15 05:29:19 - iamkoolerthanu gained 48 points
2010-05-15 05:15:45 - Chariot of Fire: aaaghh! Again u start
2010-05-15 05:16:23 - Chariot of Fire: let's see if we can make u a captain before the day is out :-)
2010-05-15 05:16:31 - iamkoolerthanu: :D you're back for more!
2010-05-15 05:16:36 - iamkoolerthanu: :P
2010-05-15 05:22:47 - iamkoolerthanu: looks like the dice are against you again my friend
2010-05-15 05:23:13 - Chariot of Fire: yep
2010-05-15 05:23:50 - Chariot of Fire: unbelievable :-(
2010-05-15 05:24:27 - Chariot of Fire: -100 pts now. U know how long it takes me to earn that many? About 10 wins (w/out losses) :-( This is disastrous
2010-05-15 05:25:08 - iamkoolerthanu: :( you'll win them back, you're a good player
2010-05-15 05:26:47 - iamkoolerthanu: if my dice dont improve, you might even start to win them now..
2010-05-15 05:27:57 - Chariot of Fire: no chance - tho yr deploys really puzzle me at times (Capellen?)
2010-05-15 05:29:12 - iamkoolerthanu: because I was planning to take lux city, but wanted to wait till i took all of ardennes, but the dice kept failing me
2010-05-15 05:29:23 - iamkoolerthanu: gg
2010-05-15 05:29:53 - Chariot of Fire: if u simply dropped all in the north u cd have taken that 2nd bonus 2 turns easrlier
2010-05-15 05:29:58 - Chariot of Fire: but gg nonetheless