Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In an assassin game each player is assigned a secret target, designated in-game with crosshairs next to the username. You win the game if your target is killed - whether it be by you or another player!
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
47 Territories, 17 Continents, 1 Objectives, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2010-05-17 15:00:11 - Game has been initialized, your target is 2010-05-24 11:15:07 - ga7 eliminated Clackity from the game 2010-05-24 11:15:07 - ga7 won the game 2010-05-24 11:15:07 - nagerous lost 20 points 2010-05-24 11:15:07 - Clackity lost 17 points 2010-05-24 11:15:07 - mviola lost 12 points 2010-05-24 11:15:07 - DresdenSooner lost 18 points 2010-05-24 11:15:07 - Qwert lost 16 points 2010-05-24 11:15:07 - ga7 gained 83 points
2010-05-18 15:56:22 - ga7: is this game an incentive to attack the wrong target? :D
2010-05-18 16:08:26 - nagerous: gl qwert gl everyone
2010-05-20 03:11:10 - mviola: im having no luck at all right now...
2010-05-20 17:43:16 - ga7: same here, 1 army killed in 3 rounds
2010-05-20 19:10:40 - Qwert: he-he- dont have luck,what i need to say then?
2010-05-22 15:21:04 - Qwert: well im going to lost a game,because blue its dead
2010-05-23 21:32:09 - Qwert: yellow target its red, so these mean that in next round if red dont have set-game its over
2010-05-24 09:36:10 - Qwert: shit dices again and again decide winner- 19 against 6,and i lost 10,can these be more fair?
2010-05-24 09:37:10 - Qwert: Then people say "that whas good game"-these is example how game can be shit
2010-05-24 09:37:47 - Qwert: Who knows how many strategy go down,because dices are pure shit
2010-05-24 09:38:48 - Qwert: instead to win a game-now in unfair way i will lost,because dices not alove any chance for win
2010-05-24 11:15:17 - ga7: it's not over... till it's over :P
2010-05-24 11:15:22 - ga7: gg all