Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a Doubles games, pairs of two players team up against other teams. The last team alive wins.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you will get 'spoils.' Once you have three of the same color (or three different) these can be traded in. Nuclear Spoils means that you do not get any bonus troops for trading in. Instead each region that you trade in is 'nuked' to a single neutral troop (even if you own it).
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2010-09-23 18:33:00 - Game has been initialized 2010-10-06 16:33:53 - Commander9 eliminated theheadholes from the game 2010-10-06 18:00:36 - tdans eliminated pittsburgh00 from the game 2010-10-06 18:00:36 - tdans, Commander9 won the game 2010-10-06 18:00:36 - theheadholes lost 10 points 2010-10-06 18:00:36 - pittsburgh00 lost 10 points 2010-10-06 18:00:36 - tdans gained 10 points 2010-10-06 18:00:36 - Commander9 gained 10 points
2010-10-03 17:44:02 - Commander9: hippiebroker for c9
2010-10-05 14:15:09 - tdans: danryan for tdans
2010-10-06 01:40:33 - Commander9: hip for c9 again
2010-10-06 03:56:49 - tdans: hippie for tdans now
2010-10-06 04:00:45 - tdans: where are your last 2? my dice have been quite poor trying to finish this
2010-10-06 11:50:20 - pittsburgh00: now you see me . . .
2010-10-06 11:51:15 - pittsburgh00: gg
2010-10-06 16:33:18 - Commander9: hippie again (for c9 this time)...and thanks! I lost 10 and 0 attacking Pov last turn trying to see if you were there
2010-10-06 16:33:26 - Commander9: appreciate your help gg
2010-10-06 18:00:19 - tdans: hippie for tdans
2010-10-06 18:00:41 - tdans: gg