Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In Quadruples games, four players team up against other teams. The last team alive wins.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
There are no 'spoils' in this game.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
128 Territories, 8 Continents, 1 Objectives, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2011-01-18 09:07:01 - Game has been initialized 2011-01-21 14:11:32 - SOAB69 eliminated dragon dor from the game 2011-01-22 15:21:50 - pascalleke eliminated bigpash from the game 2011-01-22 17:32:21 - SOAB69 eliminated eideanaute from the game 2011-01-23 11:00:36 - pascalleke eliminated damohowo from the game 2011-01-24 18:14:41 - pascalleke eliminated benga from the game 2011-01-27 12:15:28 - pascalleke eliminated SOAB69 from the game 2011-01-27 12:15:28 - pascalleke, dragon dor, Qyu, eideanaute won the game 2011-01-27 12:15:28 - bigpash lost 14 points 2011-01-27 12:15:28 - damohowo lost 14 points 2011-01-27 12:15:28 - SOAB69 lost 14 points 2011-01-27 12:15:28 - benga lost 14 points 2011-01-27 12:15:28 - pascalleke gained 14 points 2011-01-27 12:15:28 - dragon dor gained 14 points 2011-01-27 12:15:29 - Qyu gained 14 points 2011-01-27 12:15:29 - eideanaute gained 14 points
2011-01-18 09:12:36 - pascalleke: hi gl hf
2011-01-18 09:13:51 - bigpash: hi & gl 2u2
2011-01-23 10:58:10 - benga: 3 more rounds of play
2011-01-23 21:27:51 - pascalleke: what u mean benga
2011-01-24 07:38:01 - benga: the outcome of the game is determinated by kills up to round 9
2011-01-24 07:38:17 - benga: atm we are 2-2 so its a draw
2011-01-26 05:53:33 - dragon dor: yep gog gog gogggggg
2011-01-27 08:53:42 - pascalleke: gg
2011-01-27 10:10:51 - SOAB69: GG Guys
2011-01-27 11:50:00 - Qyu: gg