Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Fog of War
Slots Per Player
In a standard game each player fends for himself and there is only one winner.
With manual initial troops, each region is initially populated with 1 troop and during the first round of the game players deploy the rest wherever they see fit. During this first round, you cannot see your opponents' deployments and all players can play simultaneously.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. A set of three reds is worth four bonus troops. Three greens is worth six and three blues is worth 8. A set of three different colors is worth ten bonus troops. If you own any of the regions that you trade-in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
42 Territories, 14 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2011-03-17 00:16:18 - Game has been initialized 2011-03-26 01:10:03 - randy pierce eliminated Dibbun from the game 2011-03-26 21:38:30 - randy pierce eliminated shohag from the game 2011-03-26 21:38:30 - randy pierce won the game 2011-03-26 21:38:30 - shohag lost 10 points 2011-03-26 21:38:30 - Dibbun lost 9 points 2011-03-26 21:38:30 - randy pierce gained 19 points
2011-03-18 12:56:06 - randy pierce: blue are you OK with letting green get 17 troops???
2011-03-19 02:45:39 - randy pierce: haha I see how it is 2 against 1, alright enjoy your game
2011-03-21 13:12:37 - randy pierce: blue, yuou are OK with green getting 12 troops???
2011-03-21 13:47:31 - shohag: is blue hearing you? :)
2011-03-21 14:09:57 - Dibbun: lol red
2011-03-22 12:20:16 - randy pierce: hhaha
2011-03-23 00:34:37 - Dibbun: hey green it might be a little late but I'm down for a truce, red is annoying
2011-03-25 08:20:33 - Dibbun: woo go green
2011-03-25 08:20:38 - Dibbun: you could probably break up all his combos
2011-03-25 08:20:47 - Dibbun: I won't attack you on my turn, I'll focus on red
2011-03-25 08:31:34 - shohag: hehe, attack red to his yellow states and reduce his troops due. than we have a chance.
2011-03-25 08:32:04 - Dibbun: I did but I couldn't break up his ships combo
2011-03-25 08:33:25 - shohag: lets not attack each other untill red's troops due reduce 4 ro 6
2011-03-25 08:35:09 - shohag: good luck, lets see what happend next. :)
2011-03-25 12:09:25 - randy pierce: Right, a truce in a 3 man game......sounds fishy
2011-03-25 12:17:15 - Dibbun: red you've been crying all game about a non-existant truce so we might as well make it official
2011-03-25 12:17:33 - Dibbun: green you could take out all his conf state bonuses and his ship bonuses
2011-03-25 12:17:44 - Dibbun: on my turn I can take his western state bonuses
2011-03-25 12:18:17 - Dibbun: I'll need good dice though, I don't have spoils this round
2011-03-25 15:32:25 - shohag: but i dont know how u protect yourself after that. red has his spoils.
2011-03-26 01:10:21 - randy pierce: good bye green
2011-03-26 01:10:40 - randy pierce: look forward to playing you again in a fair game
2011-03-26 03:25:13 - shohag: :)