Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
36 Territories, 6 Continents, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2011-05-07 12:43:05 - Game has been initialized 2011-05-10 06:38:04 - KKlemen eliminated Saberla from the game 2011-05-10 18:19:43 - KKlemen eliminated anonymus from the game 2011-05-10 18:34:34 - KKlemen eliminated thenobodies80 from the game 2011-05-10 18:34:34 - KKlemen won the game 2011-05-10 18:34:34 - thenobodies80 lost 17 points 2011-05-10 18:34:34 - anonymus lost 23 points 2011-05-10 18:34:34 - Saberla lost 21 points 2011-05-10 18:34:34 - KKlemen gained 61 points
2011-05-07 12:46:11 - thenobodies80: hf
2011-05-07 12:47:11 - anonymus: wohoo! i will! ;)
2011-05-07 12:47:23 - anonymus: and same back to all
2011-05-07 12:47:56 - anonymus: also sorry for hitting another of your 3stacks yellow but gave you a cardspot in trade
2011-05-07 13:14:29 - Saberla: No prob. So this is my first time with Whac-A-Mod. I just want to make sure i have it right in my head.
2011-05-07 13:15:13 - Saberla: Of course the goal is to win the game. but it is also the goal to take out thenobodies80 right?
2011-05-07 13:23:12 - thenobodies80: no read the announcement
2011-05-07 13:23:16 - thenobodies80: IMPORTANT: In Multiplayer Games (non 1v1), the winner of the game will be credited with the whac. If you eliminate the mod but you don't win the game, you will not receive a medal.
2011-05-07 13:23:45 - thenobodies80: http://www.conquerclub.com/forum/viewtopic.php?t=144574
2011-05-07 13:23:56 - thenobodies80: It's not all against me :P
2011-05-07 15:49:13 - anonymus: argh! 6v3 coplete fail to break green
2011-05-07 19:06:33 - Saberla: Ok, i understood it then. i just did not ask it correctly.
2011-05-08 05:10:55 - killed2: GO COMMUNITY!
2011-05-08 16:00:06 - anonymus: WHYONEARTH did you not break the bous red?
2011-05-08 16:00:23 - anonymus: i took it down to a bloody 1 for you
2011-05-08 16:00:28 - anonymus: *sigh*Ä
2011-05-09 17:39:33 - thenobodies80: why he have to? also green has a bonus! Let me say this clear again: IT'S NOT EVERYONE AGAINST ME!!!!
2011-05-09 17:39:54 - thenobodies80: play fair blue
2011-05-09 17:53:33 - anonymus: green has a bonus because you did not break it even though i took it down from bloody 6 to 2 on the border..
2011-05-09 17:54:02 - anonymus: i play however the hell i want if noone plays sane why should i?
2011-05-09 17:54:45 - anonymus: check the log and you will see that i have used every turn and pretty much all of my troops trying to break green except for round 1 when i just got ready to a) take my bonus b)break green
2011-05-10 07:17:12 - anonymus: this loss is on you red
2011-05-10 18:25:32 - KKlemen: i'm sorry red, but blue is right
2011-05-10 18:26:35 - thenobodies80: pfiui
2011-05-10 18:31:23 - thenobodies80: if there's something I've learned is that the next whac a mod I won't play anything except 1vs1
2011-05-10 18:31:37 - thenobodies80: anyway gg you played well green
2011-05-10 18:33:05 - KKlemen: thanks