Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a Doubles games, pairs of two players team up against other teams. The last team alive wins.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
There are no 'spoils' in this game.
At the end of your turn you can reinforce as many times as you like between regions that are connected.
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2011-06-27 23:15:07 - Game has been initialized 2011-07-16 17:42:46 - JustCallMeStupid held the For the Win objective 2011-07-16 17:42:46 - jimboy, JustCallMeStupid won the game 2011-07-16 17:42:46 - Hook2 lost 17 points 2011-07-16 17:42:46 - Nicky15 lost 17 points 2011-07-16 17:42:46 - jimboy gained 17 points 2011-07-16 17:42:46 - JustCallMeStupid gained 17 points
2011-06-29 17:27:49 - Hook2: gl
2011-06-29 19:22:21 - JustCallMeStupid: u 2. Its so silent in here
2011-06-29 22:52:24 - Nicky15: http://www.youtube.com/watch?v=ZfNzi2udApA
2011-06-30 00:23:47 - Hook2: would like to sing a group song. lol
2011-06-30 00:59:18 - JustCallMeStupid: hmmm.. Iv been stuck on this stupid song lately. Has nothing to do with the game here though :( http://www.youtube.com/watch?v=3PPnub_wyJ0
2011-07-14 07:35:17 - Nicky15: gg guys, we learnt some lessons here wp
2011-07-14 07:40:03 - JustCallMeStupid: Thanks. GG. Its an odd map, with some tricks to it indeed. If you guys wanna weaken some of those top right neutrals up for us it will go faster. Otherwise about 4-5 rounds I presume
2011-07-14 14:29:05 - Hook2: gg
2011-07-14 15:01:11 - jimboy: gg guys
2011-07-14 15:01:36 - jimboy: and gg to the lady too ;)
2011-07-15 02:45:23 - JustCallMeStupid: 15v4 didnt go well wow
2011-07-15 21:34:20 - JustCallMeStupid: I will have it after one more round
2011-07-16 11:32:42 - jimboy: Gg guys