Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Slots Per Player
Fog of War
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
57 Territories, 61 Continents, 44 Start Positions, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2011-10-28 18:06:43 - Game has been initialized 2011-11-05 12:13:14 - swimmerdude99 eliminated TaCktiX from the game 2011-11-08 05:55:25 - koontz1973 eliminated Seamus76 from the game 2011-11-08 16:51:31 - BuckySinister eliminated mcshanester29 from the game 2011-11-08 16:53:45 - BuckySinister eliminated ifuh from the game 2011-11-09 06:51:06 - aalii eliminated koontz1973 from the game 2011-11-09 17:17:00 - BuckySinister eliminated swimmerdude99 from the game 2011-11-11 22:26:35 - aalii eliminated BuckySinister from the game 2011-11-11 22:26:35 - aalii won the game 2011-11-11 22:26:35 - Seamus76 lost 21 points 2011-11-11 22:26:35 - koontz1973 lost 19 points 2011-11-11 22:26:35 - TaCktiX lost 16 points 2011-11-11 22:26:35 - swimmerdude99 lost 27 points 2011-11-11 22:26:35 - BuckySinister lost 24 points 2011-11-11 22:26:35 - ifuh lost 21 points 2011-11-11 22:26:35 - mcshanester29 lost 17 points 2011-11-11 22:26:35 - aalii gained 145 points
2011-10-29 05:17:25 - koontz1973: gl all
2011-10-29 22:24:37 - swimmerdude99: Dont kick my butt please ;)
2011-11-01 14:27:32 - Seamus76: gl everyone
2011-11-03 03:08:47 - Seamus76: just an fyi everyone, as you can see the tomahawks and bows are auto-deploying +2 instead of a bonus of +2, those fixes have been submitted and should be correct for any new games.
2011-11-03 03:10:20 - aalii: Sorry for the miss everyone. Must have happened during the snow storm and following 2 day power outage
2011-11-03 11:36:53 - swimmerdude99: question... so to get the motherland bonus do you need to hold the chieftan?
2011-11-03 15:47:45 - Seamus76: not at all. motherland bonus is just for holding all territs within that region.
2011-11-03 15:48:22 - Seamus76: chief bonus is for holding that tribes chief plus either 3 or 4 warriors of the same tribe.
2011-11-03 21:00:50 - swimmerdude99: okay thanks, that had me confused lol
2011-11-05 12:13:43 - swimmerdude99: gg Blue
2011-11-08 05:55:55 - koontz1973: gg seamus
2011-11-08 07:25:05 - swimmerdude99: dang it all. 9v3 and I have 0 :(
2011-11-08 16:56:23 - BuckySinister: gg gray and orange
2011-11-09 06:54:17 - aalii: gg Koontz
2011-11-10 16:58:21 - BuckySinister: damn it can't read the map lol
2011-11-11 22:27:04 - aalii: Good game everyone