Above are the possible play states of a turn. Click on each for a description. Note: the main phases of a turn are DEPLOY, ASSAULT, REINFORCE - other phases occur as they are relevant.
Play By Clickable Map
Deploy: Click on territory to deploy, choose number to deploy and click again to make deployment Assault: Click on a territory to Assault from, then on a territory to Assault (right click to Auto Assault) Advance: Click on conquered territory to choose to advance, choose number to advance, then click again to advance. Click on conquering territory to advance zero. Reinforce: Click on a territory to Reinforce from, then on a territory to Reinforce to. Click again to confirm.
Play By Keyboard and Mouse
N Key: Skip to next game, Jump to next game B Key: Begin Turn E Key: End Deployment, End Assaults, End Reinforcement L Key: Later (decline to play spoils) W,S Keys: Increase/decrease troop quantity (slow) Q,A Keys: Increase/decrease troop quantity (fast) Mouse Wheel: Change troop quantity by scrolling over the selected region. CTRL Key + Click: You can always use CTRL-click instead of the right mouse button. Middle Click: To advance to next stage (Begin Turn, End Assaults, etc.) click the middle mouse button anywhere on the map.
Fog of War
Slots Per Player
In a standard game each player fends for himself and there is only one winner.
Regions are randomly distributed at the start of the game and each region starts with three troops.
A player is selected at random to go first and then subsequent players follow in turn. During a team game the play order alternates between the teams.
At the end of your turn if you have conquered at least one region you get 'spoils.' Once you have three of the same color (or three different) these can be traded in at the start of your turn for bonus troops. Escalating Spoils indicates that each set traded in will be worth more than the previous. The first set is worth 4 bonus troops. Then 6, 8, 10, 12, 15, 20, 25 etc. If you own any of the regions that you trade in you get two bonus troops on those regions.
At the end of your turn you can reinforce once from one region to another (they must be connected by regions that you own).
Fog of War
Fog of War masks enemy positions that are not adjacent to your forces (or your team's forces). It also masks region and zone names in the log
You can only assault from regions held since the start of your turn. If you conquer a region during your turn you cannot assault from it until your next turn.
With round limits, the game will automatically finish at the end of the specified round. The winner will be the surviving player with the most troops.
Each player has up to 24 hours to complete a turn. You will get an email notification when it is your turn to play.
57 Territories, 61 Continents, 44 Start Positions, Min Reinforcements: 3
Toggles change the setting temporarily, other settings are saved on a per map basis. For site-wide settings see our Game Settings page.
2011-10-21 08:01:27 - Game has been initialized 2011-10-26 17:59:12 - koontz1973 eliminated isaiah40 from the game 2011-10-26 18:00:51 - koontz1973 eliminated cairnswk from the game 2011-10-27 03:28:01 - koontz1973 eliminated Seamus76 from the game 2011-10-27 03:28:01 - koontz1973 won the game 2011-10-27 03:28:01 - Seamus76 lost 21 points 2011-10-27 03:28:01 - cairnswk lost 14 points 2011-10-27 03:28:01 - isaiah40 lost 16 points 2011-10-27 03:28:01 - koontz1973 gained 51 points
2011-10-21 13:34:06 - Seamus76: hey guys, thanks for joining and good luck.
2011-10-21 13:34:39 - Seamus76: I've proposed a couple of changes in the map thread that will hopefully open up some of those areas in the Northwest,
2011-10-21 13:35:16 - Seamus76: as well as proposed lowering the bonuses for Choctaw to +2, and Creek to +3.
2011-10-21 16:17:47 - koontz1973: Looked at it and that whole top left could probably do with a reduction in bonuses. Would go fo a 2,2,3.
2011-10-21 17:56:30 - isaiah40: Now Seamus, remember that you have to let one of us win this one! lol!
2011-10-21 17:56:33 - isaiah40: GL and have fun everyone!!
2011-10-21 19:58:21 - cairnswk: Thanks for putting this up Seamus76. gl everyone
2011-10-22 01:27:15 - Seamus76: I think once we get the bonus kink worked out this will be a really good map. :)
2011-10-22 19:42:55 - koontz1973: quick question, tommohawks and bows/arrows, are they auto deploys?
2011-10-22 19:43:08 - koontz1973: If yes, then might be good to say so in legend.
2011-10-23 03:04:43 - Seamus76: actually they are not auto deploys, that's a huge f-up in the xml. v.j. needs to fix that asap.
2011-10-23 03:10:42 - Seamus76: damn that sucks. In all the games I have been in no one has taken one, so I had no clue. I just let him know.
2011-10-23 13:17:51 - koontz1973: They are auto deploys right now.. Might be better to keep them that way and change the legend. This way, people will go for them.
2011-10-24 02:46:50 - Seamus76: nah, I really don't think auto deploy is the way to go. we've already made the change for the next update. You wen't for them and didn't know it was an auto deploy. :)
2011-10-26 14:47:38 - Seamus76: wow, I blew that one. totally missed your last troop isaiah, and though I had you. lol.
2011-10-26 18:27:09 - Seamus76: good game everyone. well played fellas
2011-10-26 18:27:36 - Seamus76: If only i had another set I would have taken you down Koontz. LOL!
2011-10-27 03:28:15 - koontz1973: had a set myself, so no.
2011-10-27 03:28:21 - koontz1973: GG al