Aaron. That picture has to be old if you are from Michigan or you live up North. All the snow is gone in Michigan right now (well where I live it is), it's very weird.
Cute pictures though!
Thanks!
You are right, it was taken a few weeks before Christmas. After that first big snow storm.
[/list] Map Description: The Dungeon of Draknor-The Halls of Testing is the first level of three, for this map series. Due to the fact that every door is a one way border, the way a player defends and attacks neighboring bonus areas is much trickier than on a standard two way border map.
WidowMakers wrote: It is just straight up kill or be killed. WM
I think that a few more straight up maps, a lot of the recent ones have been a little "gimmicky". I'm not saying that I don't like all of them, but some of them have been overly complex as of late.
Testing was a lot of fun, I'm looking forward to playing on the map and not having the borders move on me in the middle of the game! (I was holding stealth and it was decided to make it so might could attack it.)
Kudos to Mr. Nate for "winning" that last game!
I know that it was a lot of work, but the large map look good WM!
I'm really digging the whole concept of this map and it looks like it will be a map that requires the players to use a new strategy compared to the traditional maps.
Just have the game log say that Player1 received ? armies. That includes for the cards too, have it say that you turned in cards, but not what they were or how many armies you received.
(Player 1 turned in cards and received ? armies.)
Removing the armies received would add to the mystery of what ...
I'm a little late to the conversation and someone may have said this (no, I did not read all 11 pages).
But what if we changed it so that if you miss three turns total instead of three consecutive turns that you would get the boot? That way people would be less inclined to use it as a strategy in ...
Well I have some friends on the site plus my brother and brother-in-law.
I hate to say it but because I tend to lose to them, I attack them first if I can.
I've given them more points than I care to admit to.
Well Widow, now you've gone and done it.
More discussion about the map means that it's that much longer until it's quenched.
But you can't keep the kids because of copyright issues, right?