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by mibi
Fri Mar 16, 2007 5:51 pm
Forum: The Atlas
Topic: SIEGE! - PSD available - [Quenched]
Replies: 735
Views: 707355

ok the colors are darkened and the bonues are changed because the Great Hall is now three territories. I can split the ward in two i suppose.

i dont think ranged attacks are going to make it into this one.

Image
by mibi
Fri Mar 16, 2007 4:54 pm
Forum: The Atlas
Topic: SIEGE! - PSD available - [Quenched]
Replies: 735
Views: 707355

ok I added some textures, and took out the useless dense forest and gave the forest one more territory for a total of 50

Image
by mibi
Fri Mar 16, 2007 2:57 pm
Forum: The Atlas
Topic: SIEGE! - PSD available - [Quenched]
Replies: 735
Views: 707355

yeah i just made it in about an hour to get the idea off my mind.
by mibi
Fri Mar 16, 2007 2:49 pm
Forum: The Atlas
Topic: SIEGE! - PSD available - [Quenched]
Replies: 735
Views: 707355

SIEGE! - PSD available - [Quenched]

an epic siege battle map... its a fortress, dug into a mountain side. similar to Helms Deep.


http://img251.imageshack.us/img251/2408/seige51ed2.jpg

small

http://img137.imageshack.us/img137/8601/siege51smallsf5.jpg

I thought this would be good single player but great on triples or doubles ...
by mibi
Thu Mar 08, 2007 12:37 pm
Forum: Suggestions
Topic: [GO] Unlimited Adjacent Fortification
Replies: 141
Views: 96103

Adjacent + Unlimited Fortifications

It seems like the most realistic fortification method would be to combine adjacent and unlimited. So each turn each country with more than one army can make ONE adjacent fortification. It seams silly to have only one army to make one move. It also seems silly to have armies fly across the map in ...

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