Tribal War - Ancient Israel v16.1 [2013-12-14] pg23 XML&GFX

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Re: Tribal War - Ancient Israel v14.2 [2013-02-02] pg13

Postby ManBungalow on Sun Feb 24, 2013 9:13 am

I think the mountains look slightly too pixely to go with the general softness of the rest of the map.
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Re: Tribal War - Ancient Israel v14.2 [2013-02-02] pg13

Postby Gilligan on Thu Feb 28, 2013 4:56 pm

VJ, are you aware that the XML you have posted has no small coordinates?

I can check the XML easier with the small map, as more of the mapmaker can fit on the screen to check bonuses etc.
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Re: Tribal War - Ancient Israel v14.2 [2013-02-02] pg13

Postby V.J. on Thu Feb 28, 2013 5:07 pm

ok, I'll fix that. Thanks for replying.
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Re: Tribal War - Ancient Israel v14.2 [2013-02-02] pg13

Postby Gilligan on Wed Mar 06, 2013 12:15 am

Thanks for the update. It may take a few extra days to check, since I'm on spring break this week. :mrgreen:
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Re: Tribal War - Ancient Israel v14.2 [2013-02-02] pg13

Postby Seamus76 on Wed Mar 06, 2013 12:27 am

Gilligan wrote:Thanks for the update. It may take a few extra days to check, since I'm on spring break this week. :mrgreen:

Ohhh the good old days. Enjoy, and I hope you're going somewhere warm.
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Re: Tribal War - Ancient Israel v14.2 [2013-02-02] pg13

Postby Gilligan on Sat Mar 09, 2013 1:52 pm

Haha, nope. If anything, we shouldn't be getting snow in March. :roll:

Anyway. Some issues:

Capitals10 doesn't override Capitals5
Tyre is a part of Capitals10, shouldn't be
I can't tell what the capital in the eastern war zone is. You have it as Edrei in the XML. perhaps move it to the top of the army number? Same with Samaria.
Does the menorah go to Golan or Avisha?

Coordinates that could use an adjustment:
Small
Bezer
Beth-Nimrah (thinking on top of name)
Mahanam
Yedid
Samuel
SS-1
Golan
Chana
Vujo
Samson
Adamah
Abdon
Ebdon
Elon
SS-2
Sharuhen
Ziklag

Large
Bezer
Mahanaim
Bethel (a little more left)
Dead Sea 2 (a little more left)

Most of these either cover up some of the capitals/menorahs/territory names or borders.

Borders are okay. Once the above things are changed, this can get stamped.
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Re: Tribal War - Ancient Israel v14.2 [2013-02-02] pg13

Postby koontz1973 on Sat Mar 09, 2013 2:04 pm

If this plays like Florida, I am going to love this map.
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Re: Tribal War - Ancient Israel v14.2 [2013-02-02] pg13

Postby Seamus76 on Sun Mar 10, 2013 10:38 pm

ManBungalow wrote:I think the mountains look slightly too pixely to go with the general softness of the rest of the map.

Sorry I never followed up on this MB. Obviously I'm happy with them and think they look pretty good, as did others along the way, but if more people have a problem with them I am more than willing to take another look at them.

Thanks for the feedback.
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Re: Tribal War - Ancient Israel v14.2 [2013-02-02] pg13

Postby Seamus76 on Mon Mar 11, 2013 10:29 am

Gilligan wrote:Haha, nope. If anything, we shouldn't be getting snow in March. :roll:

Anyway. Some issues:

Capitals10 doesn't override Capitals5
Tyre is a part of Capitals10, shouldn't be
I can't tell what the capital in the eastern war zone is. You have it as Edrei in the XML. perhaps move it to the top of the army number? Same with Samaria.
Does the menorah go to Golan or Avisha?

Thanks so much for all of your help, time, and energy Gilligan.

- Correct, Tyre shouldn't be a part of the Capital bonus.
- Edrei is the Capital in the Eastern, and Samaria is for Western.
*Right now the capitals and the levite city (menorah) symbols are under their respective names, so Golan is the levite city for the east, as is Shechem for the west. I'm not sure moving them to the top of the army number makes it less confusing, but rather more because then they are a little more disconnected from the rest of the set. Also, if one is changed they would all need to be changed in order to keep consistent and not be even more confusing. Moving them is not really an issue, just looking at the 888's in the OP though they seem to be pretty well laid out, but certainly you have an eye for this stuff.

Maybe we have just been looking at it for a while, so would love some other eyes to make sure there are no issues. It would be great if we could get it in beta to see if it's really an issue though.
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Re: Tribal War - Ancient Israel v14.2 [2013-02-02] pg13

Postby Gilligan on Mon Mar 11, 2013 10:37 am

Now that I look at it a little bit more, it seems like the capitals should be fine as the other territory it "could be" is the slingshot. Not thinking the capital would be a slingshot. :mrgreen: But at a glance, though, it was a bit "which one is it?!"

I still think the Golan one is a bit confusing, but as you said we can see after Beta if many people bring it up. A simple remedy could just be moving the "eastern war zone" over a little bit, and making some more room for the menorah to seemingly belong to Golan only.
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Re: Tribal War - Ancient Israel v14.2 [2013-02-02] pg13

Postby V.J. on Mon Mar 11, 2013 10:42 am

Gilligan,

here is the new xml. I don't know if you wanted to move to the edges of the swords, but that's what I did so it's more centralized for one and two digit numbers.

http://www.fileden.com/files/2011/9/30/3202881/israel7.xml
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Re: Tribal War - Ancient Israel v14.2 [2013-02-02] pg13

Postby Gilligan on Mon Mar 11, 2013 5:01 pm

I am looking more at the 888. If you run the coordinate checker, the numbers still block some important aspects (menorahs, borders, names, etc)

Not that it's confusing as is, I just think it could look much smoother and cleaner if the army numbers don't block the aspects of the map.

this tool here (viewtopic.php?f=649&t=74500&start=15#p4026393) might help you. it's what I used on the USA 2.1 XML where the army circles were centered around 3 digits, not two.
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Re: Tribal War - Ancient Israel v14.2 [2013-02-02] pg13

Postby Gilligan on Mon Mar 11, 2013 5:04 pm

I have outlined some of the coordinates and hope you see what I see.

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Re: Tribal War - Ancient Israel v14.2 [2013-02-02] pg13

Postby V.J. on Tue Mar 12, 2013 1:17 pm

Gilligan,

try it now, it shouldn't be touching anything on the small map now http://www.fileden.com/files/2011/9/30/3202881/israel8.xml
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Re: Tribal War - Ancient Israel v14.2 [2013-02-02] pg13

Postby isaiah40 on Tue Mar 12, 2013 4:25 pm

Gilligan brought this to my attention, and I took a look at the small map with the test coordinates:
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Both War Zones will have to be rearranged to make sure there is no confusion on which territory is which. This is on the small only. There are too many regions that are too close to another region. Players are going to have a problem with them, so we need to do this now before this gets the XML stamp and into Beta!

My suggestion is to make the Eastern/Western War Zone text smaller and move it off to the side, which will free up some room to space things out more. Worst case it to abbreviate Eastern/Western War Zones to something like EWZ and WWZ and place the abbreviation into the legend somewhere to say what they are. This will give you even more room to space the regions out more.
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