Moderator: Cartographers
Warning: Territory 7th has border East Tower, but not vice versa
Warning: Territory 1st Artillery has border Gate Tower, but not vice versa
Warning: Territory 2nd Artillery has border Gate Tower, but not vice versa
Warning: Territory West Tower has border 1st Artillery, but not vice versa
Warning: Territory East Tower has border 2nd Artillery, but not vice versa
Summary: 0 errors and 5 warnings detected in Clash of Kings.xml (35 continents, 45 territories)
<?xml version="1.0" encoding="UTF-8"?>
<map>
<!-- Clash of Kings by DiM, XML by zimmah. v1.0 -->
<!-- Reinforcements -->
<reinforcements>
<reinforcement>
<lower>1</lower>
<upper>45</upper>
<divisor>46</divisor>
</reinforcement>
</reinforcements>
<!-- Start Positions -->
<positions>
<position>
<territory start="5">Camp 1</territory>
<territory start="5">Camp 2</territory>
<territory start="5">Base Ship 1</territory>
<territory start="5">Base Ship 2</territory>
<territory start="5">Base Ship 3</territory>
</position>
<position>
<territory start="5">Castle</territory>
<territory start="5">Courtyard</territory>
<territory start="5">Quarter 1</territory>
<territory start="5">Quarter 2</territory>
<territory start="5">Quarter 3</territory>
</position>
</positions>
<!-- Losing conditions -->
<requirement>
<name>Castle or Camp</name>
<components>
<territory>Camp 1</territory>
<territory>Camp 2</territory>
<territory>Courtyard</territory>
<territory>Castle</territory>
</components>
<required>1</required>
</requirement>
<!-- Continents Besieger-->
<continent>
<name>Camp 1</name>
<bonus>1</bonus>
<components>
<territory>Camp 1</territory>
</components>
</continent>
<continent>
<name>Camp 2</name>
<bonus>1</bonus>
<components>
<territory>Camp 1</territory>
<territory>Camp 2</territory>
</components>
</continent>
<continent>
<name>1BS</name>
<bonus>0</bonus>
<components>
<territory>Base Ship 1</territory>
<territory>Base Ship 2</territory>
<territory>Base Ship 3</territory>
</components>
<required>1</required>
</continent>
<continent>
<name>One Base Ship</name>
<bonus>1</bonus>
<components>
<continent>Camp 1</continent>
<continent>1BS</continent>
</components>
</continent>
<continent>
<name>2BS</name>
<bonus>0</bonus>
<components>
<territory>Base Ship 1</territory>
<territory>Base Ship 2</territory>
<territory>Base Ship 3</territory>
</components>
<required>2</required>
</continent>
<continent>
<name>Two Base Ships</name>
<bonus>2</bonus>
<components>
<continent>Camp 1</continent>
<continent>2BS</continent>
</components>
<overrides>
<override>One Base Ship</override>
</overrides>
</continent>
<continent>
<name>3BS</name>
<bonus>0</bonus>
<components>
<territory>Base Ship 1</territory>
<territory>Base Ship 2</territory>
<territory>Base Ship 3</territory>
</components>
</continent>
<continent>
<name>Three Base Ships</name>
<bonus>3</bonus>
<components>
<continent>Camp 1</continent>
<continent>3BS</continent>
</components>
<overrides>
<override>Two Base Ships</override>
</overrides>
</continent>
<continent>
<name>Assault Ship 1</name>
<bonus>0</bonus>
<components>
<continent>Camp 1</continent>
<territory>Assault Ship 1</territory>
<territory>Supply Ship 1</territory>
</components>
</continent>
<continent>
<name>Assault Ship 2</name>
<bonus>0</bonus>
<components>
<continent>Camp 1</continent>
<territory>Assault Ship 2</territory>
<territory>Supply Ship 2</territory>
</components>
</continent>
<continent>
<name>Assault Ship 3</name>
<bonus>0</bonus>
<components>
<continent>Camp 1</continent>
<territory>Assault Ship 3</territory>
<territory>Supply Ship 3</territory>
</components>
</continent>
<continent>
<name>One Assault Ship</name>
<bonus>1</bonus>
<components>
<continent>Assault Ship 1</continent>
<continent>Assault Ship 2</continent>
<continent>Assault Ship 3</continent>
</components>
<required>1</required>
</continent>
<continent>
<name>Two Assault Ships</name>
<bonus>2</bonus>
<components>
<continent>Assault Ship 1</continent>
<continent>Assault Ship 2</continent>
<continent>Assault Ship 3</continent>
</components>
<required>2</required>
<overrides>
<override>One Assault Ship</override>
</overrides>
</continent>
<continent>
<name>Three Assault Ships</name>
<bonus>3</bonus>
<components>
<continent>Assault Ship 1</continent>
<continent>Assault Ship 2</continent>
<continent>Assault Ship 3</continent>
</components>
<overrides>
<override>Two Assault Ships</override>
</overrides>
</continent>
<continent>
<name>Arti 1</name>
<bonus>0</bonus>
<components>
<continent>Camp 1</continent>
<territory>Landing Point</territory>
<territory>1st Artillery</territory>
</components>
</continent>
<continent>
<name>Arti 2</name>
<bonus>0</bonus>
<components>
<continent>Camp 1</continent>
<territory>Landing Point</territory>
<territory>2nd Artillery</territory>
</components>
</continent>
<continent>
<name>Arti 3</name>
<bonus>0</bonus>
<components>
<continent>Camp 1</continent>
<territory>Landing Point</territory>
<territory>3rd Artillery</territory>
</components>
</continent>
<continent>
<name>One Artillery</name>
<bonus>1</bonus>
<components>
<continent>Arti 1</continent>
<continent>Arti 2</continent>
<continent>Arti 3</continent>
</components>
<required>1</required>
</continent>
<continent>
<name>Two Artillery</name>
<bonus>2</bonus>
<components>
<continent>Arti 1</continent>
<continent>Arti 2</continent>
<continent>Arti 3</continent>
</components>
<required>2</required>
<overrides>
<override>One Artillery</override>
</overrides>
</continent>
<continent>
<name>Three Artillery</name>
<bonus>3</bonus>
<components>
<continent>Arti 1</continent>
<continent>Arti 2</continent>
<continent>Arti 3</continent>
</components>
<overrides>
<override>Two Artillery</override>
</overrides>
</continent>
<continent>
<name>Besieger Army</name>
<bonus>5</bonus>
<components>
<territory>Camp 1</territory>
<territory>Camp 2</territory>
<territory>1st</territory>
<territory>2nd</territory>
<territory>3rd</territory>
<territory>4th</territory>
<territory>5th</territory>
<territory>6th</territory>
<territory>7th</territory>
<territory>1st Artillery</territory>
<territory>2nd Artillery</territory>
<territory>3rd Artillery</territory>
<territory>Balloon</territory>
<territory>Landing Point</territory>
<territory>Base Ship 1</territory>
<territory>Base Ship 2</territory>
<territory>Base Ship 3</territory>
<territory>Supply Ship 1</territory>
<territory>Supply Ship 2</territory>
<territory>Supply Ship 3</territory>
<territory>Assault Ship 1</territory>
<territory>Assault Ship 2</territory>
<territory>Assault Ship 3</territory>
</components>
</continent>
<!-- Continents Besieged -->
<continent>
<name>Castle</name>
<bonus>5</bonus>
<components>
<territory>Castle</territory>
</components>
</continent>
<continent>
<name>Gate Tower</name>
<bonus>0</bonus>
<components>
<territory>Gate Tower</territory>
<territory>Castle</territory>
<territory>Ammo Depot</territory>
</components>
</continent>
<continent>
<name>Bay Tower</name>
<bonus>0</bonus>
<components>
<territory>Bay Tower</territory>
<territory>Castle</territory>
<territory>Ammo Depot</territory>
</components>
</continent>
<continent>
<name>East Tower</name>
<bonus>0</bonus>
<components>
<territory>East Tower</territory>
<territory>Castle</territory>
<territory>Ammo Depot</territory>
</components>
</continent>
<continent>
<name>West Tower</name>
<bonus>0</bonus>
<components>
<territory>West Tower</territory>
<territory>Castle</territory>
<territory>Ammo Depot</territory>
</components>
</continent>
<continent>
<name>One Tower</name>
<bonus>1</bonus>
<components>
<continent>Gate Tower</continent>
<continent>West Tower</continent>
<continent>East Tower</continent>
<continent>Bay Tower</continent>
</components>
<required>1</required>
</continent>
<continent>
<name>Two Towers</name>
<bonus>2</bonus>
<components>
<continent>Gate Tower</continent>
<continent>West Tower</continent>
<continent>East Tower</continent>
<continent>Bay Tower</continent>
</components>
<required>2</required>
</continent>
<continent>
<name>Three Towers</name>
<bonus>3</bonus>
<components>
<continent>Gate Tower</continent>
<continent>West Tower</continent>
<continent>East Tower</continent>
<continent>Bay Tower</continent>
</components>
<required>3</required>
</continent>
<continent>
<name>Four Towers</name>
<bonus>4</bonus>
<components>
<continent>Gate Tower</continent>
<continent>West Tower</continent>
<continent>East Tower</continent>
<continent>Bay Tower</continent>
</components>
</continent>
<continent>
<name>Ship 1</name>
<bonus>1</bonus>
<components>
<territory>Ship 1</territory>
<territory>Castle</territory>
<territory>Dock 1</territory>
</components>
</continent>
<continent>
<name>Ship 2</name>
<bonus>1</bonus>
<components>
<territory>Ship 2</territory>
<territory>Castle</territory>
<territory>Dock 2</territory>
</components>
</continent>
<continent>
<name>Ship 3</name>
<bonus>1</bonus>
<components>
<territory>Ship 3</territory>
<territory>Castle</territory>
<territory>Dock 3</territory>
</components>
</continent>
<continent>
<name>Supply Caravan</name>
<bonus>2</bonus>
<components>
<territory>Supply Caravan</territory>
<territory>Castle</territory>
</components>
</continent>
<continent>
<name>Besieged Forces</name>
<bonus>5</bonus>
<components>
<territory>Dock 1</territory>
<territory>Dock 2</territory>
<territory>Dock 3</territory>
<territory>Ship 1</territory>
<territory>Ship 2</territory>
<territory>Ship 3</territory>
<territory>Castle</territory>
<territory>Bay Tower</territory>
<territory>East Tower</territory>
<territory>West Tower</territory>
<territory>Gate Tower</territory>
<territory>Ammo Depot</territory>
<territory>Quarter 1</territory>
<territory>Quarter 2</territory>
<territory>Quarter 3</territory>
<territory>Inn</territory>
<territory>Market</territory>
<territory>Mill</territory>
<territory>Church</territory>
<territory>Assassin Guild</territory>
<territory>Supply Caravan</territory>
<territory>Courtyard</territory>
</components>
</continent>
<!-- Territories -->
<!-- Besieger -->
<territory>
<name>Camp 1</name>
<borders>
<border>Camp 2</border>
</borders>
<coordinates>
<smallx>308</smallx>
<smally>230</smally>
<largex>385</largex>
<largey>281</largey>
</coordinates>
<neutral>5</neutral>
</territory>
<territory>
<name>Camp 2</name>
<borders>
<border>Camp 1</border>
<border>2nd</border>
</borders>
<coordinates>
<smallx>363</smallx>
<smally>229</smally>
<largex>452</largex>
<largey>280</largey>
</coordinates>
<neutral>5</neutral>
</territory>
<territory>
<name>2nd</name>
<borders>
<border>Camp 2</border>
<border>1st</border>
<border>4th</border>
</borders>
<coordinates>
<smallx>399</smallx>
<smally>264</smally>
<largex>497</largex>
<largey>322</largey>
</coordinates>
<neutral>1</neutral>
</territory>
<territory>
<name>1st</name>
<borders>
<border>2nd</border>
<border>3rd</border>
<border>Balloon</border>
</borders>
<coordinates>
<smallx>295</smallx>
<smally>272</smally>
<largex>368</largex>
<largey>334</largey>
</coordinates>
<neutral>1</neutral>
</territory>
<territory>
<name>Balloon</name>
<borders>
<border>1st</border>
</borders>
<bombardments>
<bombardment>Courtyard</bombardment>
<bombardment>Castle</bombardment>
</bombardments>
<coordinates>
<smallx>159</smallx>
<smally>352</smally>
<largex>199</largex>
<largey>431</largey>
</coordinates>
<neutral>30</neutral>
</territory>
<territory>
<name>3rd</name>
<borders>
<border>1st</border>
<border>4th</border>
<border>5th</border>
</borders>
<coordinates>
<smallx>312</smallx>
<smally>313</smally>
<largex>385</largex>
<largey>383</largey>
</coordinates>
<neutral>1</neutral>
</territory>
<territory>
<name>4th</name>
<borders>
<border>2nd</border>
<border>3rd</border>
<border>6th</border>
<border>Landing Point</border>
</borders>
<coordinates>
<smallx>401</smallx>
<smally>324</smally>
<largex>503</largex>
<largey>397</largey>
</coordinates>
<neutral>1</neutral>
</territory>
<territory>
<name>5th</name>
<borders>
<border>3rd</border>
<border>6th</border>
<border>1st Artillery</border>
<border>3rd Artillery</border>
</borders>
<coordinates>
<smallx>279</smallx>
<smally>347</smally>
<largex>349</largex>
<largey>428</largey>
</coordinates>
<neutral>1</neutral>
</territory>
<territory>
<name>6th</name>
<borders>
<border>4th</border>
<border>5th</border>
<border>7th</border>
<border>2nd Artillery</border>
</borders>
<coordinates>
<smallx>382</smallx>
<smally>363</smally>
<largex>481</largex>
<largey>449</largey>
</coordinates>
<neutral>1</neutral>
</territory>
<territory>
<name>7th</name>
<borders>
<border>6th</border>
<border>East Tower</border>
</borders>
<coordinates>
<smallx>480</smallx>
<smally>433</smally>
<largex>602</largex>
<largey>531</largey>
</coordinates>
<neutral>1</neutral>
</territory>
<territory>
<name>Landing Point</name>
<borders>
<border>4th</border>
<border>Base Ship 1</border>
<border>Base Ship 2</border>
<border>Base Ship 3</border>
</borders>
<coordinates>
<smallx>513</smallx>
<smally>294</smally>
<largex>642</largex>
<largey>363</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>1st Artillery</name>
<borders>
<border>5th</border>
<border>Gate Tower</border>
</borders>
<coordinates>
<smallx>259</smallx>
<smally>381</smally>
<largex>327</largex>
<largey>468</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>2nd Artillery</name>
<borders>
<border>6th</border>
<border>Gate Tower</border>
</borders>
<coordinates>
<smallx>358</smallx>
<smally>400</smally>
<largex>458</largex>
<largey>494</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>3rd Artillery</name>
<borders>
<border>5th</border>
</borders>
<bombardments>
<bombardment>Supply Caravan</bombardment>
</bombardments>
<coordinates>
<smallx>37</smallx>
<smally>497</smally>
<largex>47</largex>
<largey>614</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Base Ship 1</name>
<borders>
<border>Landing Point</border>
<border>Supply Ship 3</border>
</borders>
<coordinates>
<smallx>599</smallx>
<smally>245</smally>
<largex>752</largex>
<largey>299</largey>
</coordinates>
<neutral>5</neutral>
</territory>
<territory>
<name>Base Ship 2</name>
<borders>
<border>Landing Point</border>
<border>Supply Ship 2</border>
</borders>
<coordinates>
<smallx>610</smallx>
<smally>304</smally>
<largex>767</largex>
<largey>374</largey>
</coordinates>
<neutral>5</neutral>
</territory>
<territory>
<name>Base Ship 3</name>
<borders>
<border>Landing Point</border>
<border>Supply Ship 1</border>
</borders>
<coordinates>
<smallx>596</smallx>
<smally>348</smally>
<largex>749</largex>
<largey>429</largey>
</coordinates>
<neutral>5</neutral>
</territory>
<territory>
<name>Supply Ship 1</name>
<borders>
<border>Assault Ship 1</border>
<border>Supply Ship 2</border>
<border>Base Ship 3</border>
</borders>
<coordinates>
<smallx>692</smallx>
<smally>442</smally>
<largex>867</largex>
<largey>546</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Supply Ship 2</name>
<borders>
<border>Assault Ship 2</border>
<border>Supply Ship 1</border>
<border>Supply Ship 3</border>
<border>Base Ship 2</border>
</borders>
<coordinates>
<smallx>732</smallx>
<smally>550</smally>
<largex>916</largex>
<largey>681</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Supply Ship 3</name>
<borders>
<border>Assault Ship 3</border>
<border>Supply Ship 2</border>
<border>Base Ship 1</border>
</borders>
<coordinates>
<smallx>736</smallx>
<smally>642</smally>
<largex>923</largex>
<largey>794</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Assault Ship 1</name>
<borders>
<border>Assault Ship 2</border>
<border>Supply Ship 1</border>
<border>Ship 1</border>
</borders>
<coordinates>
<smallx>641</smallx>
<smally>519</smally>
<largex>803</largex>
<largey>640</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Assault Ship 2</name>
<borders>
<border>Assault Ship 1</border>
<border>Assault Ship 3</border>
<border>Supply Ship 2</border>
<border>Ship 1</border>
</borders>
<coordinates>
<smallx>679</smallx>
<smally>594</smally>
<largex>848</largex>
<largey>736</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Assault Ship 3</name>
<borders>
<border>Assault Ship 2</border>
<border>Supply Ship 3</border>
<border>Ship 3</border>
</borders>
<coordinates>
<smallx>658</smallx>
<smally>678</smally>
<largex>823</largex>
<largey>841</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<!-- Besieged -->
<territory>
<name>Castle</name>
<borders>
<border>Bay Tower</border>
<border>Courtyard</border>
</borders>
<coordinates>
<smallx>407</smallx>
<smally>803</smally>
<largex>512</largex>
<largey>991</largey>
</coordinates>
<neutral>5</neutral>
</territory>
<territory>
<name>Courtyard</name>
<borders>
<border>Castle</border>
<border>Market</border>
</borders>
<coordinates>
<smallx>359</smallx>
<smally>803</smally>
<largex>450</largex>
<largey>971</largey>
</coordinates>
<neutral>5</neutral>
</territory>
<territory>
<name>Bay Tower</name>
<borders>
<border>Castle</border>
</borders>
<bombardments>
<bombardment>Assault Ship 1</bombardment>
<bombardment>Assault Ship 2</bombardment>
<bombardment>Assault Ship 3</bombardment>
</bombardments>
<coordinates>
<smallx>488</smallx>
<smally>713</smally>
<largex>606</largex>
<largey>885</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>West Tower</name>
<borders>
<border>1st Artillery</border>
<border>Ammo Depot</border>
</borders>
<coordinates>
<smallx>201</smallx>
<smally>483</smally>
<largex>251</largex>
<largey>600</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Gate Tower</name>
<borders>
<border>Ammo Depot</border>
</borders>
<coordinates>
<smallx>269</smallx>
<smally>496</smally>
<largex>337</largex>
<largey>618</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>East Tower</name>
<borders>
<border>2nd Artillery</border>
<border>Ammo Depot</border>
</borders>
<coordinates>
<smallx>371</smallx>
<smally>504</smally>
<largex>466</largex>
<largey>627</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Supply Caravan</name>
<borders>
<border>Market</border>
</borders>
<bombardments>
<bombardment>3rd Artillery</bombardment>
</bombardments>
<coordinates>
<smallx>49</smallx>
<smally>727</smally>
<largex>62</largex>
<largey>904</largey>
</coordinates>
<neutral>3</neutral>
</territory>
<territory>
<name>Market</name>
<borders>
<border>Courtyard</border>
<border>Supply Caravan</border>
<border>Church</border>
<border>Mill</border>
</borders>
<coordinates>
<smallx>290</smallx>
<smally>759</smally>
<largex>365</largex>
<largey>940</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Mill</name>
<borders>
<border>Assassin Guild</border>
<border>Inn</border>
<border>Market</border>
<border>Quarter 1</border>
</borders>
<coordinates>
<smallx>221</smallx>
<smally>720</smally>
<largex>279</largex>
<largey>896</largey>
</coordinates>
<neutral>1</neutral>
</territory>
<territory>
<name>Assassin Guild</name>
<borders>
<border>Mill</border>
</borders>
<bombardments>
<bombardment>Camp 1</bombardment>
<bombardment>Camp 2</bombardment>
</bombardments>
<coordinates>
<smallx>231</smallx>
<smally>667</smally>
<largex>289</largex>
<largey>829</largey>
</coordinates>
<neutral>30</neutral>
</territory>
<territory>
<name>Quarter 1</name>
<borders>
<border>Mill</border>
</borders>
<coordinates>
<smallx>234</smallx>
<smally>781</smally>
<largex>290</largex>
<largey>971</largey>
</coordinates>
<neutral>5</neutral>
</territory>
<territory>
<name>Inn</name>
<borders>
<border>Mill</border>
<border>Dock 3</border>
<border>Quarter 2</border>
<border>Church</border>
<border>Quarter 3</border>
</borders>
<coordinates>
<smallx>287</smallx>
<smally>643</smally>
<largex>360</largex>
<largey>797</largey>
</coordinates>
<neutral>1</neutral>
</territory>
<territory>
<name>Church</name>
<borders>
<border>Inn</border>
<border>Market</border>
</borders>
<coordinates>
<smallx>311</smallx>
<smally>695</smally>
<largex>393</largex>
<largey>864</largey>
</coordinates>
<neutral>1</neutral>
</territory>
<territory>
<name>Ammo Depot</name>
<borders>
<border>West Tower</border>
<border>Gate Tower</border>
<border>East Tower</border>
<border>Quarter 3</border>
</borders>
<coordinates>
<smallx>226</smallx>
<smally>563</smally>
<largex>283</largex>
<largey>699</largey>
</coordinates>
<neutral>5</neutral>
</territory>
<territory>
<name>Quarter 2</name>
<borders>
<border>Inn</border>
</borders>
<coordinates>
<smallx>180</smallx>
<smally>628</smally>
<largex>228</largex>
<largey>779</largey>
</coordinates>
<neutral>5</neutral>
</territory>
<territory>
<name>Quarter 3</name>
<borders>
<border>Dock 1</border>
<border>Dock 2</border>
<border>Ammo Depot</border>
<border>Inn</border>
</borders>
<coordinates>
<smallx>313</smallx>
<smally>564</smally>
<largex>391</largex>
<largey>696</largey>
</coordinates>
<neutral>5</neutral>
</territory>
<territory>
<name>Dock 1</name>
<borders>
<border>Ship 1</border>
<border>Quarter 3</border>
</borders>
<coordinates>
<smallx>377</smallx>
<smally>572</smally>
<largex>472</largex>
<largey>707</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Dock 2</name>
<borders>
<border>Ship 2</border>
<border>Quarter 3</border>
</borders>
<coordinates>
<smallx>358</smallx>
<smally>599</smally>
<largex>449</largex>
<largey>745</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Dock 3</name>
<borders>
<border>Ship 3</border>
<border>Inn</border>
</borders>
<coordinates>
<smallx>389</smallx>
<smally>664</smally>
<largex>488</largex>
<largey>825</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Ship 1</name>
<borders>
<border>Dock 1</border>
<border>Ship 2</border>
<border>Assault Ship 1</border>
<border>Assault Ship 2</border>
</borders>
<coordinates>
<smallx>450</smallx>
<smally>561</smally>
<largex>562</largex>
<largey>699</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Ship 2</name>
<borders>
<border>Dock 2</border>
<border>Ship 1</border>
<border>Ship 3</border>
</borders>
<coordinates>
<smallx>433</smallx>
<smally>610</smally>
<largex>542</largex>
<largey>758</largey>
</coordinates>
<neutral>2</neutral>
</territory>
<territory>
<name>Ship 3</name>
<borders>
<border>Dock 3</border>
<border>Ship 2</border>
<border>Assault Ship 3</border>
</borders>
<coordinates>
<smallx>470</smallx>
<smally>657</smally>
<largex>583</largex>
<largey>814</largey>
</coordinates>
<neutral>2</neutral>
</territory>
</map>
<?xml version="1.0" encoding="UTF-8"?>
<map>
<rip>
<name>CC Foundry</name>
</rip>
</map>
DiM wrote:any estimation on when this will have the xml checked and ready for beta?
DiM wrote:i'd like to bring this back.
latest images:
large:
small:
zimmah wrote:[*]Maybe add some cavalry into the mix
zimmah wrote:[*]It's a bit funny how the towers can attack, but the gate can't (more detailed suggestion follows)
zimmah wrote:[*]The color behind the 1 in the second line of the besieged looks more dark/grey than the others, probably an illusion, but maybe you can still look at it.
zimmah wrote:Would make a little more sense realistically in my opinion, and would be more consistent with the bay tower.
zimmah wrote:Also, since it wouldn't really make sense for the Besieged to be able to board the ships from the landing point, maybe have the landing point only being able to board the ships for the Besieger (not sure how this would affect gameplay though). In other words, if the Besieged wants to get rid of the ships, he'd have to use his own fleet to kill the ships, or his bay tower.
DiM wrote:zimmah wrote:[*]Maybe add some cavalry into the mix
you mean adding some extra terits with cavalry regiments or simply adding some horses to the current regiments?
DiM wrote:zimmah wrote:Also, since it wouldn't really make sense for the Besieged to be able to board the ships from the landing point, maybe have the landing point only being able to board the ships for the Besieger (not sure how this would affect gameplay though). In other words, if the Besieged wants to get rid of the ships, he'd have to use his own fleet to kill the ships, or his bay tower.
can this be done? like put a condition that only the player that holds the general can attack from the landing point to the ships?
wouldn't it overcomplicate things?
zimmah wrote:DiM wrote:zimmah wrote:[*]Maybe add some cavalry into the mix
you mean adding some extra terits with cavalry regiments or simply adding some horses to the current regiments?
I mean just graphically adding horses to the already existing regiments. It would probably make the most sense to have them at the flanks of 5th, 6th and 7thDiM wrote:zimmah wrote:Also, since it wouldn't really make sense for the Besieged to be able to board the ships from the landing point, maybe have the landing point only being able to board the ships for the Besieger (not sure how this would affect gameplay though). In other words, if the Besieged wants to get rid of the ships, he'd have to use his own fleet to kill the ships, or his bay tower.
can this be done? like put a condition that only the player that holds the general can attack from the landing point to the ships?
wouldn't it overcomplicate things?
That's very easy to do. The below map has a similar mechanic (you need to hold the key to be able to pass the gate).
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