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Re: The Great War- new graphics, January, 28, page 5

PostPosted: Mon Jan 28, 2013 1:41 pm
by Oneyed
Seamus76 wrote:Looks good, but I think your last version was actually better, IMO.


thanks. not everything was better...
Seamus76 wrote:Personally I liked the solid colors especially for the water, I also think the solid background made the legend text more legible.


the better readable legend was because another font. will see if will be needed to change current font.
Seamus76 wrote:Although, I do think if you go back with the previous version the legends could use to be a little lighter in color.


I "united" both versions to this one:
Click image to enlarge.
image


thanks for your input Seamus :)

Oneyed

Re: The Great War- new graphics, January, 28, page 5

PostPosted: Mon Jan 28, 2013 2:06 pm
by nolefan5311
Honestly I can't read the text in the legends, and I do think the English needs to be fixed before the GP stamp can be issued.

Re: The Great War- new graphics, January, 28, page 5

PostPosted: Tue Jan 29, 2013 6:36 am
by zimmah
Why no uboats?

Re: The Great War- new graphics, January, 28, page 5

PostPosted: Wed Jan 30, 2013 7:34 pm
by Oneyed
nolefan5311 wrote:Honestly I can't read the text in the legends, and I do think the English needs to be fixed before the GP stamp can be issued.


I work on new version and I will also edit current one with better font in legend. hm, wait with GP stamp for new vesion.

zimmah wrote:Why no uboats?


maybe I add them to new version. but to be honest there could be much more things, but there is not enough space for everything.

thanks guys for your inputs.

Oneyed

Re: The Great War- new graphics, January, 28, page 5

PostPosted: Thu Jan 31, 2013 4:37 am
by koontz1973
Oneyed wrote:maybe I add them to new version. but to be honest there could be much more things, but there is not enough space for everything.

Oneyed


Oneyed, you where allowed to go larger, why not use that extra space?

Re: The Great War- new graphics, January, 28, page 5

PostPosted: Thu Jan 31, 2013 5:06 am
by Oneyed
koontz1973 wrote:Oneyed, you where allowed to go larger, why not use that extra space?


I work on new version where will be more things.
I not use supersize because I am not sure if I want it. there ae also much people who dislike supersized maps...
to be honest I could use supersize more for WWII map.

Oneyed

Re: The Great War- new graphics, January, 28, page 5

PostPosted: Thu Jan 31, 2013 9:48 pm
by Industrial Helix
Question, is the Soviet Union a one territory bonus?

Re: The Great War- new graphics, January, 28, page 5

PostPosted: Fri Feb 01, 2013 1:21 am
by Oneyed
Industrial Helix wrote:Question, is the Soviet Union a one territory bonus?


no. you need hold Petrograd, Moscow, Samara and Russia. if this is not clear I am open to any advice how to do it more visible :)

Oneyed

Re: The Great War- update, January, 24, page 5

PostPosted: Fri Feb 01, 2013 3:57 pm
by RjBeals
Oneyed wrote:
Click image to enlarge.
image




I haven't really commented on this map because I loved it. I think this version is far better then the recent updates. You don't need the land patterns or coastline shadows or anything.

Re: The Great War- new graphics, January, 28, page 5

PostPosted: Fri Feb 01, 2013 4:18 pm
by AndyDufresne
I think I'm in agreement with RJ's post above.


--Andy

Re: The Great War- new graphics, January, 28, page 5

PostPosted: Sat Feb 02, 2013 10:24 pm
by isaiah40
Though I have liked all versions so far, I would listen to RJBeals Oneyed, he knows graphics!!

Re: The Great War- new graphics, January, 28, page 5

PostPosted: Mon Feb 04, 2013 3:56 pm
by sannemanrobinson
Firsly, looking forward to play this map.

For the Russian bonus legend I would say:
Russia incl. cities: 2
_ +2 Russian Empire
_ _ +1 Finland

The same can be for the Central Powers:
Ottoman Emire: 3
_ +1 Mesopotamia
Kingdom of Bulgaria
with Baltic states: 2

Are armies also part of the country bonus?

Re: The Great War- new graphics, January, 28, page 5

PostPosted: Mon Feb 04, 2013 8:21 pm
by Oneyed
at the first, sorry for later response, but RL runs up... and I also worked on new version of map.

RjBeals wrote:I haven't really commented on this map because I loved it.


thanks :)
RjBeals wrote:I think this version is far better then the recent updates. You don't need the land patterns or coastline shadows or anything.


AndyDufresne wrote:I think I'm in agreement with RJ's post above.


--Andy


isaiah40 wrote:Though I have liked all versions so far, I would listen to RJBeals Oneyed, he knows graphics!!


ok guys I hear your advices. here is new version with very very little glows.
sannemanrobinson wrote:Firsly, looking forward to play this map.

For the Russian bonus legend I would say:
Russia incl. cities: 2
_ +2 Russian Empire
_ _ +1 Finland

The same can be for the Central Powers:
Ottoman Emire: 3
_ +1 Mesopotamia
Kingdom of Bulgaria
with Baltic states: 2


I am not sure what you can say here. you mean that in legend could be written how much Towns are needed for State bonus?
sannemanrobinson wrote:Are armies also part of the country bonus?


no. in this new version it could be more clear.

thank you guys for your inputs and advices. I am looking forward next ones for new version :)

Oneyed

Re: The Great War- new graphics, January, 28, page 5

PostPosted: Mon Feb 04, 2013 8:24 pm
by Oneyed
new version with much new things.
new graphics
us support to allies
u-boot
conditional borders
conditional borders only for reinforcements
and some little changes

Click image to enlarge.
image


Oneyed

Re: The Great War- TOTALY NEW, Feb 05, page 6

PostPosted: Mon Feb 04, 2013 10:55 pm
by Seamus76
I like the new graphics a lot, nice work.

I still can't read the text very well though.

Re: The Great War- TOTALY NEW, Feb 05, page 6

PostPosted: Mon Feb 04, 2013 11:00 pm
by Oneyed
Seamus76 wrote:I like the new graphics a lot, nice work.


thank you :)
Seamus76 wrote:I still can't read the text very well though.


better?
Click image to enlarge.
image


Oneyed

Re: The Great War- TOTALY NEW, Feb 05, page 7

PostPosted: Wed Feb 06, 2013 7:11 am
by sannemanrobinson
What do you mean with Attacks with conditional borders? If AEF only functions to fort between London and Bordeaux there is not much use in it.

Re: The Great War- TOTALY NEW, Feb 05, page 7

PostPosted: Wed Feb 06, 2013 9:20 am
by Oneyed
sannemanrobinson wrote:What do you mean with Attacks with conditional borders? If AEF only functions to fort between London and Bordeaux there is not much use in it.


I mean that you can attack AEF from London only if you hold respective conditional border and when you can attack AEF from Bordeaux you also need to hold respective conditional border.
from AEF to London or to Bordeaux is possible normal attack.

Oneyed

Re: The Great War- TOTALY NEW, Feb 05, page 7

PostPosted: Wed Feb 06, 2013 10:08 am
by AndyDufresne
The upper left legend misspells 'capital' next to the auto-deploy.


--Andy

Re: The Great War- TOTALY NEW, Feb 05, page 7

PostPosted: Mon Feb 11, 2013 9:18 pm
by Dukasaur
I'm trying to figure out the bonus structure.

Does "bonus valid once" mean that you cannot have more than one bonus?

If I hold Italy and Ottoman, what do I get?

Re: The Great War- TOTALY NEW, Feb 05, page 7

PostPosted: Tue Feb 12, 2013 2:50 am
by Oneyed
AndyDufresne wrote:The upper left legend misspells 'capital' next to the auto-deploy.


I see now. thanks. will be corrected.

Dukasaur wrote:I'm trying to figure out the bonus structure.

Does "bonus valid once" mean that you cannot have more than one bonus?

If I hold Italy and Ottoman, what do I get?


there are not written bonuses for states. my bad...
"bonus valid once" is for occupied regions, not for state bonuses. and it is valid for the states of the same power only.

so if you hold German Empire and A, B, C, D non CP regions you get +2 for occupied regions. when you also hold Ottoman Empire you do not get next +2 for A, B, C, D non CP regions.

could you help me witht text here to write this correctly but short?

thanks guys for advices :) .

Oneyed

Re: The Great War- TOTALY NEW, Feb 05, page 7

PostPosted: Tue Feb 12, 2013 9:20 am
by Dukasaur
Oneyed wrote:
Dukasaur wrote:I'm trying to figure out the bonus structure.

Does "bonus valid once" mean that you cannot have more than one bonus?

If I hold Italy and Ottoman, what do I get?


there are not written bonuses for states. my bad...
"bonus valid once" is for occupied regions, not for state bonuses. and it is valid for the states of the same power only.

so if you hold German Empire and A, B, C, D non CP regions you get +2 for occupied regions. when you also hold Ottoman Empire you do not get next +2 for A, B, C, D non CP regions.

could you help me witht text here to write this correctly but short?


I'm thinking something like:
Override bonus:
Hold one complete Major Power in either alliance (Central Powers or Entente) and get a bonus army for every two territories occupied inside an enemy power. You can collect only one override bonus.
then the list:
Entente:
    UK
    France
    Russia
    Italy
Central Powers:
    Germany
    Austria-Hungary
    Ottoman
    Bulgaria


On a related note, I think Bulgaria may be too easy to hold. Might want to sacrifice historical accuracy for the sake of playability there and leave Bulgaria as a minor power only.

Then again Italy doesn't really belong with the Entente, either. It was original signatory to Central Powers pact. But all this can be discussed later.

Now, the above is okay if you can only hold one side or the other. But if it is possible to hold an override bonus on both sides, then we have to go something like this:
Override bonus:
Hold one complete Central Power and get a bonus army for every two territories occupied inside an Entente power.

Override bonus:
Hold one complete Entente nation and get a bonus army for every two territories occupied inside a Central power.

Entente:
    UK
    France
    Russia
    Italy
Central Powers:
    Germany
    Austria-Hungary
    Ottoman
    Bulgaria


You can only hold one override bonus on each side.

Re: The Great War- TOTALY NEW, Feb 05, page 7

PostPosted: Wed Feb 13, 2013 7:47 pm
by Oneyed
Dukasaur wrote:I'm thinking something like:Override bonus:
Hold one complete Major Power in either alliance (Central Powers or Entente) and get a bonus army for every two territories occupied inside an enemy power. You can collect only one override bonus.


I spoke about overrides with thenobodies. what do you mean with "collect only one override bonus"? it is not possible to code what I have: either you have 2 States of the same Power you get bonus for occupied regions only once?
Dukasaur wrote:On a related note, I think Bulgaria may be too easy to hold. Might want to sacrifice historical accuracy for the sake of playability there and leave Bulgaria as a minor power only.


wait, Bulgaria itself does not have bonus. only with Balkan States. and also bonus for occupied regions could be set up so: Bulgaria WITH Balkan States.
Dukasaur wrote:Then again Italy doesn't really belong with the Entente, either. It was original signatory to Central Powers pact. But all this can be discussed later.


the map is not from 1914. as you can see the positions are from about 1915 when Italy was in war on Entete powers side.
Dukasaur wrote:Now, the above is okay if you can only hold one side or the other. But if it is possible to hold an override bonus on both sides, then we have to go something like this:
Override bonus:
Hold one complete Central Power and get a bonus army for every two territories occupied inside an Entente power.

Override bonus:
Hold one complete Entente nation and get a bonus army for every two territories occupied inside a Central power.


you mean that I can write to legend "Overrides"? do people (players) know what means Override?
Dukasaur wrote:You can only hold one override bonus on each side.


wait, what I understan from thenobodies it is possible to do this:
bonus for occupied regions (on the same side) valid once.
and this is only what I want. I think... 8-[

I am realy confused with all these oerrides and so on. thank you for help and comments. I will work on update version, but I have broken leg and I also work on another maps. :)

Oneyed

Re: The Great War- TOTALY NEW, Feb 05, page 7

PostPosted: Thu Feb 14, 2013 4:53 pm
by Dukasaur
That's okay, I have a Dispatch deadline this week and 21 active tournaments, plus of course the never-ending annoyance known as R/L.

Foundry I barely notice in between my other duties, so the longer the delay the better..:)

Re: The Great War- TOTALY NEW, Feb 05, page 7

PostPosted: Sun Mar 10, 2013 5:23 pm
by iancanton
despite the subject being familiar from europe 1914, i very much like the concept here of invasion routes thru the trenches only via the battlefields. the artwork is crisp and clear. unfortunately, the explanation of the conditional borders is not clear at all and u will need a different wording.

the map tries to cover too much territory, with the result that western and central europe, where the war was largely won and lost, looks tiny, while the ottoman empire has too many regions shown compared with its role in the war. u're attempting to show the russian revolution too, which adds unnecessary complexity to the bonuses: the russian empire by itself is enough, while moscow, samara, the railway and the don cossacks participated in the russian revolution rather than the great war.

i recommend that u draw a line roughly from petrograd to alexandria and delete all regions that are east of this line. after u do this, try rotating the playable area clockwise by 30 degrees and zoom in slightly with the playable area centred on vienna or munich, while using the space east of the petrograd-alexandria line for a unified legend.

the british empire and italy colours are too similar to each other, so it's unclear that malta is needed for the british bonus. perhaps use pink for the british empire, since pink was traditionally used by british cartographers?

why is corsica shown as independent? it was, and is, french! maybe it's best not to name corsica, but simply have it as an unplayable region in the french colour; delete the sea route from marseille, so that france can attack italy only thru lombardy, which keeps more of the play in the middle of europe.

ian. :)