39 assaults 38, 40, 21 and 57 - HitRed
i strongly recommend splitting the transition metals into periods 4, 5, 6 and 7, as a single bonus of +13 for holding all 38 of them will be ignored in almost all games.
Agreed, they will be +3 each period in the transition metals. - HitRed
HitRed wrote:We could add all the radioactive elements. It can be done. If we also add all the flags, Ancients and other symbols. The map might become cluttered.
the map need not become cluttered, since flags and ancients are mutually exclusive, while we can denote radioactivity by an inner glow, for example, rather than by a radiation symbol.
I'll ask EBConquer to do a test square. - HitRed
HitRed wrote:The 6 radioactive elements were chosen because I needed to balance out certain areas.
We could add more but they would be worth less.
Currently there are 6. Each is +1
If we triple the number to 18 then every 3 is +1. This might be cool.
All 38. Every 6 is +1. These would be so worthless they might be a hindrance.
if we show all radioactive elements as being radioactive, then why would they be worth less than +1 for every 3?
there are 38 radioactive elements, of which 10 occur in nature and 28 are artificial. this forms a neat division into two bonus groups, which can be denoted visually by different glows. to represent radioactive decay, the radioelements can decay by -1 per turn.
Agreed - HitRed