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Elements Version V.17 Small Map Updated

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Re: Elements Version V.17 Small Map Updated

Postby iancanton on Sat Aug 22, 2020 10:30 am

HitRed wrote:
iancanton wrote:this is a map on which i expect extreme stacking to be rare, so i'm not greatly worried about 4-digit blue troop counts overflowing into the black area, which is a concern on some other maps.

iancanton wrote:i prefer the v14 table to the later versions, as the troop counts are not so likely to run into each other or off the edge of the map if players stack in a no-spoils multi-player game.

So we removed the side black as we thought it was OK. We made the boxes WIDER and were told stacking was rare, meaning we could keep the troop circles even.

i meant that v14 could cope with a colour code plus three digits, as it would always be possible read the rightmost digit without much difficulty. by removing all of the overflow space, most of the rightmost digit disappears.

HitRed wrote:
iancanton wrote:incidentally, the discoverer of tellurium, franz-joseph müller von reichenstein was, as suggested by his strongly germanic name, in no way romanian. he was born in either vienna or transylvania, which were both part of the austrian habsburg monarchy. romania was a neighbouring country and had no involvement in the discovery, but gained transylvania after the empire was defeated in the first world war, well after his death.

iancanton wrote:why does 52 Te have the Hapsburg empire flag, while 60 Nd has the Austrian flag?

I needed a few more bonuses and having modern Austria and old Habsburg was your idea. =D>

good, except the flags are the wrong way round: 52 Te ought to be red-white-red and 60 Nd black-yellow.

talking of flags, they're too heavily weighted toward period 7, which has 4 flags, especially when considering that most of period 7 qualifies for one of the easiest bonuses; period 7 is also less vulnerable to attack than most other areas. i suggest removing the 108 Hs flag and replacing it with one in, say, period 3, which has none at present.

ian. :)
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Re: Elements Version V.17 Small Map Updated

Postby Minister X on Sat Aug 22, 2020 1:12 pm

On the preceding page I was comparing version 16 and 17. I notice that the background and some of the text changed and as a result one thing stuck out to me: the text along the very bottom, which explains which terts connect, was harder to read on v17. I looked at v17 first and had to squint and get closer to the screen. I see no reason why this text can't be made larger. There's plenty of room. And as a relative newcomer to this map one of the first questions I asked myself was "what connects to what?" It's why that explanatory text is needed and so important. I urge you to make it more readable.
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Re: Elements Version V.17 Small Map Updated

Postby HitRed on Sun Aug 23, 2020 11:33 am

iancanton wrote:I meant that v14 could cope with a colour code plus three digits, as it would always be possible read the rightmost digit without much difficulty. by removing all of the overflow space, most of the rightmost digit disappears.


I understand you want the black sides more like v14. OK.
Reworking the art takes great effort. The biggest issue is the height of the element boxes. Please provide very exact dimensions for the box height. This is the biggest issue!


iancanton wrote:52 Te ought to be red-white-red and 60 Nd black-yellow.
OK

iancanton wrote:talking of flags, they're too heavily weighted toward period 7, which has 4 flags, especially when considering that most of period 7 qualifies for one of the easiest bonuses; period 7 is also less vulnerable to attack than most other areas. i suggest removing the 108 Hs flag and replacing it with one in, say, period 3, which has none at present.


I do not look at periods as they are not a bonus. Germany discovered 19 elements so there are plenty of choices. Element #15 already has too many bonuses around it. I suggest 37 or 55. I would choose 55 for the location. 2nd choice being 37.

HitRed

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v14 for reference

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V.15 Small Map
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Re: Elements Version V.17 Small Map Updated

Postby HitRed on Sun Aug 23, 2020 6:13 pm

Minister X wrote:On the preceding page I was comparing version 16 and 17. I notice that the background and some of the text changed and as a result one thing stuck out to me: the text along the very bottom, which explains which terts connect, was harder to read on v17. I looked at v17 first and had to squint and get closer to the screen. I see no reason why this text can't be made larger. There's plenty of room. And as a relative newcomer to this map one of the first questions I asked myself was "what connects to what?" It's why that explanatory text is needed and so important. I urge you to make it more readable.


Last we talked EBConquer was still adjusting the background.
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Re: Elements Version V.17 Small Map Updated

Postby Fuchsia tude on Mon Oct 19, 2020 10:26 pm

I'm R/G colorblind. The Red and Green Biologicals outlines aren't as bad as I feared, but I wouldn't mind tweaking one or the other a bit.

But the All Magnetics teal outline looks nearly identical to the default normal element gray outline. Being two pixels wide instead of one is too subtle, I feel. It'd be nice to darken that or something. Or, do all the non-special elements need that gray outline, anyway? You have a black grid dividing all the elements already; double outlining, black and gray, seems kind of wasteful. Removing that gray outline from the generics would make the magnetics really pop.
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Re: Elements Version V.17 Small Map Updated

Postby Vlasov on Tue Oct 20, 2020 4:06 am

What will it take to get this map to the Beta stage so we can all try it out?
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