by DiM on Thu May 10, 2007 8:42 pm
in the rules it says:
You must design two versions of the map: a small (up to 600 px wide), and a large (up to 800 px wide). Height is flexible, but it is recommended that you do not exceed 350 px on small maps and 600 px on large maps so that users will not need to scroll down to attack.
but these are just for generalinformation they are more of a guideline than a strict rule.
if the map really needs to be larger for a good reason then it will be alloed but if it can be made smaller without any negative effects on the overall image or gameplay it won't be allowed.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku