Page 1 of 1

[Read] Competitions, New Additions, & Foundry Alterations

PostPosted: Wed Nov 26, 2008 12:59 pm
by AndyDufresne
Image
Good day all. With the holidays fast approaching, your Foundry staff have been feeling festive and making some changes. We've already begun to celebrate the season by kicking off a pair of mapmaking competitions and the first round of voting will take place in mid-December. Also to further spread the holiday cheer, MrBenn has been having a bit of fun with the Foundry's stamps. Watch out for them appearing as you stroll around the Foundry in December, and try not to slip on the icy patch.


Image
We are also pleased to announce a new addition to our C.A. team... iancanton has been active in the Foundry for the past year and half, and has been a reasonable and respected voice throughout. He will be taking over the Gameplay C.A. role in December; checking in on threads in the Main Foundry, giving feedback, and stamping maps when they are are ready to go. We think iancanton will look quite good in blue, so the next time you drop him a line be sure to thank him for devoting his time and expertise to our little piece of CC.

With iancanton moving in on the gameplay duties, that would seem to leave oaktown without a job... not so! Oaktown will be turning his attention to those maps that have already received both the gameplay and graphics stamps: forging maps and moving them into the Forge, overseeing that last round of concerns and changes, calling in XML checks, and alerting Andy when a map is ready to be quenched. It is our hope that assigning a CA to the Forge will make that end of the Foundry process more efficient and get maps into play faster.

As the CAs settle into their news roles, we'll be reviving a pair of old projects that have been sadly overlooked as of late - the Stamp Lickers group and the Mapmakers' Guide. We're in the process of identifying and contacting folks who would be suitable volunteers in these areas, and we thank them in advance for their service to the Foundry. Look for updates soon!



Image
And finally, in the interest of keeping the world a clean and healthy place, the Foundry is going green! The Scrap Heap has become an ugly and dangerous place what with all the old spare parts everywhere, so we're renaming it the Recycling Bin. It's function will remain the same, but sans the depressing title.


Image
With best wishes for the holiday season, from the expanding Foundry Team (too many banana-flavoured mince pies...)

Re: [Read] Competitions, New Additions, & Foundry Alterations

PostPosted: Wed Nov 26, 2008 1:03 pm
by yeti_c
Congrats Ian & Merry Christmas everyone in the foundry.

C.

Re: [Read] Competitions, New Additions, & Foundry Alterations

PostPosted: Wed Nov 26, 2008 1:05 pm
by ZeakCytho
Congrats!

Re: [Read] Competitions, New Additions, & Foundry Alterations

PostPosted: Wed Nov 26, 2008 1:10 pm
by cairnswk
AndyDufresne wrote:... (too many banana-flavoured mince pies...)

Congrats Ian.
Andy, how could even go there? Banana-flavoured mince pies. You're disgusting :o

Re: [Read] Competitions, New Additions, & Foundry Alterations

PostPosted: Wed Nov 26, 2008 1:36 pm
by RjBeals
Great choice on ian. He's one of the best!

Re: [Read] Competitions, New Additions, & Foundry Alterations

PostPosted: Thu Nov 27, 2008 3:05 am
by e_i_pi
Grats ian, well done :)

Re: [Read] Competitions, New Additions, & Foundry Alterations

PostPosted: Thu Nov 27, 2008 3:08 am
by Incandenza
Congrats, ian!

And Management, well done on putting oaktown in a more prominent (and, imho, under-staffed till now) position. Hopefully this is a big step in the right direction as far as getting the foundry churning at optimum capacity.

Re: [Read] Competitions, New Additions, & Foundry Alterations

PostPosted: Thu Nov 27, 2008 7:10 am
by samuelc812
Congratulations =D>

Re: [Read] Competitions, New Additions, & Foundry Alterations

PostPosted: Thu Nov 27, 2008 5:44 pm
by Qwert
good,these will bring more life in Map Foundry.

Re: [Read] Competitions, New Additions, & Foundry Alterations

PostPosted: Mon Dec 01, 2008 9:38 am
by gimil
Now the festivities can begin!

Cheers to MrBenn for these:

ImageImageImageImage

You will notice that these will automatically replace the current ones everyone is using, so there is no need to change them yourselfs!

Happy holidays.

Re: [Read] Competitions, New Additions, & Foundry Alterations

PostPosted: Sun Dec 07, 2008 4:57 pm
by The Neon Peon
What is the font for the new stamps? I have been dying to ask for a long time. They look beautiful.

Re: [Read] Competitions, New Additions, & Foundry Alterations

PostPosted: Sun Dec 07, 2008 5:14 pm
by Kaplowitz
The Neon Peon wrote:What is the font for the new stamps? I have been dying to ask for a long time. They look beautiful.

Idk the actual font, but im pretty sure they got the effect from here: http://www.tutorialwiz.com/snow_on_text/

Re: [Read] Competitions, New Additions, & Foundry Alterations

PostPosted: Sun Dec 07, 2008 5:18 pm
by pepperonibread
Kaplowitz wrote:
The Neon Peon wrote:What is the font for the new stamps? I have been dying to ask for a long time. They look beautiful.

Idk the actual font, but im pretty sure they got the effect from here: http://www.tutorialwiz.com/snow_on_text/


Here's a similar one:

http://www.dafont.com/alaskan-nights.font

Re: [Read] Competitions, New Additions, & Foundry Alterations

PostPosted: Mon Dec 08, 2008 3:02 pm
by MrBenn
It's actually this one... Brrrr... Like I could really be bothered to draw all that snow by hand!

Re: [Read] Competitions, New Additions, & Foundry Alterations

PostPosted: Wed Dec 10, 2008 6:46 am
by gimil
MrBenn wrote:It's actually this one... Brrrr... Like I could really be bothered to draw all that snow by hand!


Thats just lazy benn! What kind example are you setting ;)

Re: [Read] Competitions, New Additions, & Foundry Alterations

PostPosted: Wed Dec 10, 2008 4:12 pm
by bryguy
gimil wrote:
MrBenn wrote:It's actually this one... Brrrr... Like I could really be bothered to draw all that snow by hand!


Thats just lazy benn! What kind example are you setting ;)


a good one in my opinion :mrgreen: