Moderator: Cartographers
chipv wrote:Could someone please volunteer descriptions for the maps without official mapmakers?
Classic Shapes, Classic Art, Asia, Centerscape, USA
Thanks
WidowMakers wrote:chipv wrote:Could someone please volunteer descriptions for the maps without official mapmakers?
Classic Shapes, Classic Art, Asia, Centerscape, USA
Thanks
ASIA and USA were original CC maps. Lack had someone make them for the start. SO they have no "carto" author and their dates are the day CC began.
WidowMakers wrote:Here is a list of the people who helped make Classic Art (based on the awarded medals in their profiles)
mibi
oaktown
Incandenza
WidowMakers
MrBenn
yeti_c
chipv wrote:WidowMakers wrote:Here is a list of the people who helped make Classic Art (based on the awarded medals in their profiles)
mibi
oaktown
Incandenza
WidowMakers
MrBenn
yeti_c
Thanks, WM, any idea who did what? (Ideas, Gameplay, XML, Graphics)
Map name: France 1789
Map Description: This map is based based on the french kingdom territorial division the day before the revolution of july 1789, in addition with Nice, Savoie, Venaissin and Montbéliard as they were not part of France at that time.
Territories: 37
Gameplay features: It is a straight forward map with impassable rivers and mountains. Paris territory start with 4 neutral armies as it get a +1 bonus.
pamoa wrote:Map name: France 1789
Map Description: This map is based based on the french kingdom territorial division the day before the revolution of july 1789, in addition with Nice, Savoie, Venaissin and Montbéliard as they were not part of France at that time.
Territories: 37
Gameplay features: It is a straight forward map with impassable rivers and mountains. Paris territory start with 4 neutral armies as it get a +1 bonus.
Map name: Poker Club
Map Description: In Poker you don't play your hand - you play the person opposite you. This game is all about the hand - gain cards to improve your hand - or to decrease their hand. Each combination of winning hands is available for capture and yields different bonuses - Your best hand pays your bonus.
Territories: 52
Starting Territories: 16
Gameplay features: Neutral Starting territories, Multiple overlapping Continents, Territorial Reinforcment adjustment.
Map name: Conquer 4
Map Description: Battle across the Conquer 4 board and connect 4 to Conquer your opponents - each and every Connect 4 awards +2 armies as long as they only share upto 1 space. Make your own 'zones' and attack in all directions.
Territories: 42
Gameplay features: Multiple overlapping Continents.
Map name: Age Of Mercants
Map Description: As the north wind blows, ships set sail. In a land to conquer, only one shall prevail. From Duna to Puerto Rico, from Chino to Puerto Castillo, in the far east at Puerto Grazio the Age of Merchants begins! You must decide which path to take or attack like crazy and rely on fate! Make your decisions wise and this land you shall rule.
Territories: 58
Gameplay features: Resources
Map name: Age of Realms : Might
Map Description: In a place of fantasy in a time of uncertainty 6 nobles fight for supremacy. like true leaders they must not only prove their strength in battle but also their wisdom in ruling their kingdom. without the support of peasant villages and the income from trading resources even the most skillful warrior is worthless.
so annex villages and supply them with goods and you shall be the next king. remember a leader without followers is nothing.
Territories: 93
Starting Territories: 6
Gameplay features: Conquest, Resources, Victory Conditions
Map name: Age of Realms : Magic
Map Description: the battle for uniting the lands raged on for years and when it was finally over only the fools thought all will be well. the desecration of the sanctuary has brought upon the land a terrible frost spell. many have died and many more will die unless the spell is broken. and the only way to do it is to go back in the isle of Remora and destroy the sanctuary. only then the spell will be broken.
Territories: 93
Starting Territories: 6
Gameplay features: Conquest, Resources, Victory Conditions
Map name: Age of Realms : Mayhem
Map Description: first there was a kingdom torn by war. 6 realms battled for supremacy but they trespassed the sanctuary and unleashed a terrible curse. all land was frozen. terrible ice storms ravaged the land but the humans survived and they kept fighting to unite the kingdom and to end the spell. they managed to break the spell but at a terrible cost. a magical portal opened and horrific creatures spew out of it. golems orcs dwarves elves and liches invaded the land and forced the humans to a hasty retreat in aoria. the safe haven of humanity. now each race has a domain and each wants total annihilation of the others. so the war rages on even more than before.
each races is unique and has a special trait that affect them and their homeland. each race has 2 power runes from which they gather their strength. the objective is only one. kill or be killed.
Territories: 100
Starting Territories: 7
Gameplay features: Conquest, Resources
Map name: CC City Mogul
Map Description:You've got an apartment and dad's old trinket shop in CC City. the shop only makes around 1k per month. barely enough to survive let alone fulfil your dream of being the richest man in town. so using this money and cunning strategy you start taking over other small businesses. get more profit and ultimately get yourself the dream house CC manor and a mega shop in CC mall.
To help you along the way there are also various "individuals" that once under your payroll will sabotage the competition. as they say all is fair in love and war. and this is both love (for the money) and war (to kill the competition).
Territories: 84
Starting Territories: 16
Gameplay features: Resources, Ports, Victory Conditions, Adjusted Territorial Reinforcements, Large Bonuses.
chipv wrote:Thanks , yeti, all added!
How about City Mogul, Fedual War?
Also with RjBeals you did Dustbowl XML too.
And with Ruben Cassar - Malta, Luxembourg.
Cheers
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