Moderator: Cartographers
theBastard wrote:where is Victor Sullivan
theBastard wrote:Dukasaur wrote:I've been in Canada most of my life but I was born in Praha...
so we can speak CzechoSlovak... Praha is beautiful city, did you visit it after arrival?
theBastard wrote:Dukasaur wrote:Yes, the new railroads and arrows are much better!
thanks. glad you like it.
The Bison King wrote:A bummer. You had a lot of really great idea's, it's a shame that none of them ever came into completion
cairnswk wrote:I am sorry you feel like this theBastard.
cairnswk wrote:I for one have only just returned to being active since early June after almost 12 months away, so i have not been permanently active, and i do have other projects and RL to consider. In fact my posting will soon decline for the next semester at uni.
Also, you should know, that you don't always get back in life from those you give to. Sometimes it comes back from others, and sometimes not for long time. If you fall down, then get up and keep trying.
cairnswk wrote:If your trying is not hard enough, then perhaps you will keep falling down, and your heart was not really in your projects. But whatever your decision, i wish you luck.
Kabanellas wrote:I'm sorry I don't post much around here, but most of the times, I honestly don't feel comfortable enough to do it. I feel that to give a valid and honest opinion that goes a little beyond superficiality one must have the time to really dig into the map and be totally in sync with the thread. With all my real life issues, wife, work and all, plus my involvement on the foundry has a mapmaker just keep me a bit overwhelmed... and I also play (yup I do like to roll and get 1's and 2's) and have a somewhat strong involvement with clan issues, so I permanently have a reasonable amount of games going on which can really take a lot of time from you.
Kabanellas wrote:Anyway, I hope you do consider that decision of yours. I'd like to continue to see you hanging around this house.
koontz1973 wrote:Do not say bye as the map have been coming along great guns. Keep at it and in the end we can all play it. Never posted in your thread as I never had anything to say that could be deemed worthy.
natty_dread wrote:I'm not really good on analyzing gameplay, so I'll leave that to someone more capable and give you some graphical advice...
natty_dread wrote:The background you have doesn't really fit with the style & theme of the map. The paper background looks like something that would go well with some of your other projects, the medieval maps... it has that old, worn parchment look. Which doesn't really go well with a WWII era map - you should have a slightly newer looking paper for it.
Secondly, the graphical elements you have on the map are not working well with the background. They don't look like they belong on that background, sort of like they're just pasted on it. However, like said, I'd rather you'd try finding a background that would work better with the elements you have, since I don't think the background really works for the theme.
Also, the "worn parchment style" has been really overdone lately... not that that counts for a reason on it's own, but like I said, you could do better for the theme of the map with some other kind of background.
I'm a bit concerned that 2/3 of your map is legend & instructions, and only 1/3 is playable area. You need to make it simpler - not necessarily simplify the gameplay, but try making it easier for the player to understand... streamline the instructions - no one wants to have to read a novel just to understand how a map works... try using more visual elements for the legend, replace as much of the text with visual elements as you can.
To that effect... perhaps you could also tilt the playable area a bit and zoom in to it, to also make it less cluttered... then arrange the legend & other instructions, title, etc. around the map. The title could also be more prominent - current title is a bit boring.
Anyway, I hope I'm not writing all this for nothing
Victor Sullivan wrote:
Actually, I've been watching this map. Just sometimes it takes a bit to hunker down and type all that needs to be said for gameplay (I'm like the opposite of natty in that respect - graphics aren't my forte), especially when you've got a gameplay-giant of a map like this one. Just give me some time I've had other things that I've been busy with lately. And feel free to shoot me a PM. I'll be out of town this week, but I may be able to pop in from time to time.
-Sully
TaCktiX wrote:I apologize on not posting, but while you had those other maps up I was literally indisposed to providing feedback, only doing the bare minimum. And when I would have posted on SNP, Helix had already stated what I was going to say. I like seeing the first update AFTER a Draft stamp before making a long critique. I'm sorry that my reticence was a reason for driving you away, but I do ask that you please stay for this once. You won't regret it, I promise.
Dukasaur wrote:Yeah, I've been home five times total since coming here... although most recent was in 1996, I'm overdue for another.
Dukasaur wrote:I do. Don't be giving up now, you've got some good stuff here!
theBastard wrote:...
I know you had big pause, but look how much posts I have in your maps and how much you in my...
cairnswk wrote:I did, and after doing a search in the threads, i found exactly three posts in Spanish Armada...nowhere else. I'd hardly call that hard core posting in my threads, would you?
cairnswk wrote:Still that is three more posts than i have probably given you particularly when like stated i have been away for nearly 12 months.
And to be honest, the Slovak National Uprising doesn't exactly grab me as a good subject of interest for me. But as it progressed towards graphics, you might have got more interest from me towards completing the graphics ready for FF. I beleive this map was still progressing through gameplay, was it not?
cairnswk wrote:And yes i agree with what Natty said above. Lots of maps go through periods of quietness.
And like i said, if you're determined enough to see a project through then you'll persist with it, otherwise your heart may not have been in the project at all. You're not the only one who has been in this position.
MarshalNey wrote:I feel like a major culprit in getting out late or unevenly-timed feedback. A large part of this is my hardware situation, which if anyone has noticed has put me into 2 separate involuntary 'vacations' from CC altogether.
MarshalNey wrote:However, another part of it is that I try to give long thoughtful replies instead of several sentences that talk about a single, possibly minor, issue. Which makes my commenting either a feast-or-famine sort of situation. Either a mapmaker gets a crap-ton of feedback, or none at all.
MarshalNey wrote:What I wish, actually, is that I could somehow communicate that I'm watching a thread and keeping current on its progress without spamming the thread with posts like, "Hey, just wanted to say I'm keeping on eye on this and the progress looks good so far." That way, at least, a mapmaker could know that their work is appreciated and under review.
The Foundry, at various times, has stated a goal of trying to keep a fortnightly (every two weeks) review system where each map gets a mod review within that time period (or shorter). And in the old gameplay and graphics workshops, there were periods of several months at least when that goal was met. However, the hard cold truth is that it takes a lot of devoted time from the CAs, and some good luck in their real lives, to avoid a situation where the map reviews devolve into 3-sentence queries that show a disheartening lack of effort rather than giving good guidance to the mapmaker.
Anyway, this thread is devolving into a Foundry Discussions topic, but it's a good discussion to have certainly.
MarshalNey wrote:TheBastard, I apologize heartily for not giving you more feedback. But I can say in all honesty that I have loved every single one of your map ideas.
MarshalNey wrote:I love history and your maps hit some great topics that I never even knew existed- The Batlic Crusades, and Medieval Oligarchy, for instance. The Reconquista, although it had a somewhat similar look to Baltic Crusades, I still hold as my #1 choice for a map revival. It's an awesome, fascinating topic.
MarshalNey wrote:If you're resolved to leave, I understand. CC can be a drain on time, and mapmaking on CC can be an outright killer. Perhaps, though, it may just be a vacation to recharge- who knows?
In any case, let me say thank you for the good map ideas and helpful comments. And thank you for educating me about periods of history that I never even knew about, and may never have looked into otherwise.
-- Marshal Ney
natty_dread wrote:Bastard, I don't know what you want us to say. If you've made your decision not to continue mapmaking, then I guess that's it, no use continuing this debate. If you want someone to convince you otherwise... well, pretty much everything that can be said has already been said.
theBastard wrote:natty_dread wrote:Bastard, I don't know what you want us to say. If you've made your decision not to continue mapmaking, then I guess that's it, no use continuing this debate. If you want someone to convince you otherwise... well, pretty much everything that can be said has already been said.
about what you talking here? I made decision ofcourse, but there are some reactions on it, so I only replay on them. it is normal to replay, I think.
if you have problem with any debate, do not read it...
Oneyed wrote:if I could do something similar, could Ipick up tis and try to finish it (ofcourse with my changes), or could I start new maps with the same theme and area?
Oneyed
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