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[Abandoned] - Peru

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Re: Peru V 5.0

Postby Rih0 on Thu Jan 27, 2011 4:10 pm

"""""""""are these connection lanes between ports and Ecuador and Chile needed? why not only "the ports are connect to each other"? - it could gives more moves. and I think connection with Ecuador and Chile is not needed."""""""

I wanted to make a net around peru, and we are not discussing gameplay anymore.

If i go for the large map first I'll have to remake the map again. :cry:
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Re: Peru V 5.0

Postby theBastard on Thu Jan 27, 2011 4:50 pm

Rih0 wrote:I wanted to make a net around peru, and we are not discussing gameplay anymore.


ok. yes there is enough time to speak about GP
Rih0 wrote:If i go for the large map first I'll have to remake the map again. :cry:


why? just enlarge the small one and do edits if something will not fit...
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Re: Peru V 5.0

Postby natty dread on Thu Jan 27, 2011 6:11 pm

theBastard wrote:why? just enlarge the small one and do edits if something will not fit...


No no no, you can't do that. You can't enlarge bitmap graphics, it will result in loss of quality and artifacts. This is exactly why you should do the large map first: You can always resize down from large, but you can't resize up from small.

If i go for the large map first I'll have to remake the map again. :cry:


Well, do you have any other options? You'll have to make the large map eventually. It's better to do it now, then work on the large map until everyone is satisfied with it, then shrink it down to small and do the necessary edits and touch-ups. Trust me, it's much easier that way: the alternative would be working on the small map now, then having to do the large map later from scratch and trying to remember exactly how you did everything and repeating it in larger scale...

Don't feel discouraged. Mapmaking is hard work, but it will all pay off in the end.
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Re: Peru V 5.0

Postby theBastard on Fri Jan 28, 2011 2:11 am

natty_dread wrote:No no no, you can't do that. You can't enlarge bitmap graphics, it will result in loss of quality and artifacts. This is exactly why you should do the large map first: You can always resize down from large, but you can't resize up from small.


good to know, damned :lol:
natty_dread wrote:Don't feel discouraged. Mapmaking is hard work, but it will all pay off in the end.


yes, yes. go for it. maybe sometimes you will be frustrate, take a break and work again. good luck.
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Re: Peru V 5.0

Postby Rih0 on Fri Jan 28, 2011 9:38 am

thanks
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Re: Peru V 5.0

Postby RedBaron0 on Fri Jan 28, 2011 3:22 pm

[moved back] :)
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Re: Peru V 5.0

Postby Industrial Helix on Sat Feb 05, 2011 10:40 am

Is there an update on this one? First that that appears to me is that we need bridges.
Sketchblog [Update 07/25/11]: http://indyhelixsketch.blogspot.com/
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Re: Peru V 4.6

Postby iancanton on Sun Feb 06, 2011 1:28 pm

the land is still look very flat.
iancanton wrote:to help a little bit with this, try putting a mountain at the start of each river, to suggest that the water flows from high ground to lower ground. one mountain (nevado mismi, which is the most distant source of the river amazon) will be where cuzco and puno meet arequipa, while the other mountain will be where north loreto and san martin meet amazonas region. these mountains will also help to form a visual barrier at the start of each river.

http://www.earthtimes.org/articles/news/73784.html

white caps on some of the mountains will give an illusion of height. also try a tree-like texture in the jungle, perhaps like the one in siege!, to remove the flatness.

ian. :)


in the legend, amend regional bonuses to zone bonuses. in peru, regiónes are areas such as arequipa or amazonas, not the bonus zones listed.

http://www.latinotravel.com.pe/regiones.htm

ian. :)
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Re: Peru V 5.0

Postby isaiah40 on Thu Mar 03, 2011 8:26 pm

[Moved]

It would appear that development of this map has stalled. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. ;-)
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Re: Peru V 5.0

Postby Falkomagno on Fri Apr 29, 2011 1:32 am

lets' put this one in beta...is a nice map
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Re: Peru V 5.0

Postby natty dread on Fri Apr 29, 2011 4:55 am

Falkomagno wrote:lets' put this one in beta...is a nice map


Without a large map? No chance.
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