[Abandoned] - Pachisi!

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Re: Pachisi! v2.7 *Spike has posted OMG!!!*

Postby Victor Sullivan on Mon May 23, 2011 5:42 am

Thanks. I'd be lying if I said I wasn't a bit frustrated with regards to the time this map has spent here.

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Re: Pachisi! v2.7 *Spike has posted OMG!!!*

Postby thenobodies80 on Mon May 23, 2011 5:45 am

Yeah, sorry about that.

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Re: Pachisi! v2.7 *Spike has posted OMG!!!*

Postby Victor Sullivan on Mon May 23, 2011 3:10 pm

No worries, just glad it's getting looked at :)

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Re: Pachisi! v2.7 *Spike has posted OMG!!!*

Postby thenobodies80 on Sat May 28, 2011 6:59 pm

Probably this is not the best moment to post here, but I have to take a plane in few hours and I don't want to go without giving you a reply.
I'll be short: after some discussion with MrBenn, we agreed about the fact that even if the circular gameplay is part of the original game idea, it doesn't fit so well on CC Maps.
We're worried that this type of gameplay will make the map a bit boring...a sort of "crap" version of circus maximus.

So for now I move the map into the gameplay workshop, to see if some more adjustments to the gameplay can be done.
Sorry if I can't write something more detailed for now, but I'll do it when I come back, the next week.

[Moved]

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Re: Pachisi! v2.7 *Back in Business*

Postby Victor Sullivan on Sun May 29, 2011 5:09 pm

Thanks for moving it out of the bin, but I believe your concerns gameplay-wise have already been addressed. The safe zones (blue spaces) assault each other and the Red2 spaces bombard nests, thus removing the crapshoot, circular aspect that you are concerned about. MarshalNey and Evil DIMwit were the two cartos that helped me out with the gameplay at the time. Did you consult them at all?

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Re: Pachisi! v2.7 *Back in Business*

Postby thenobodies80 on Mon Jun 06, 2011 10:56 am

Yes I did.
I misread the map and I apologize for that. O:)
Let me move this one back to graphics.

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Re: Pachisi! v2.7 *Back in Business*

Postby Victor Sullivan on Mon Jun 06, 2011 1:36 pm

Well, it's nice to finally be back...

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Re: Pachisi! v2.7 *Back in Business*

Postby RedBaron0 on Thu Jun 16, 2011 1:33 pm

How's business Vic? lol Lets put the current version on this page so all can see you're at, gets some comments in and lets finish this baby up. I always loved playing Parcheesi as a kid... :D

:wistfully remembers playing Parcheesi with his sibs and Grandma in his youth:

8-[ what?!
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Re: Pachisi! v2.7 *Back in Business*

Postby Victor Sullivan on Thu Jun 16, 2011 4:06 pm

Sully's always got his newest version on the first page, sugar ;) But here it is, as requested:

Click image to enlarge.
image

Click image to enlarge.
image


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Re: Pachisi! v2.7 *Back in Business*

Postby RedBaron0 on Fri Jun 17, 2011 1:13 am

You know what I'm trying to do, just trying to get the discussions going! Speaking of which considering that SpikeWarden is the graphic artist and will ultimately hold the rights to the image, I'd like to hear from a little here too. Doesn't have to say much, just have to know he'll be around to be able to work on the image now and in the future.
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Re: Pachisi! v2.7 *Back in Business*

Postby Victor Sullivan on Fri Jun 17, 2011 2:19 am

Lol, Redbaron, I'm just yankin' yer chain. ;) I'm pretty sure Spike made all fixes you guys requested before it was moved to the bin. And I can bother him about posting more, but he's not very "forum savvy". Spike and I know each other in RL, plus we see each other all the time, so we usually just talk in person about the map.

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Re: Pachisi! v2.7 *Back in Business*

Postby RedBaron0 on Fri Jun 17, 2011 2:58 am

While true, he at least has to make a post agreeing to the image agreement.
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Re: Pachisi! v2.7 *Back in Business*

Postby Victor Sullivan on Fri Jun 17, 2011 4:33 am

RedBaron0 wrote:While true, he at least has to make a post agreeing to the image agreement.

Haven't he and I done this by simply posting here and developing the map? I mean, it's not like I've ever said, "I agree to the copyright agreement", it's kind of a given since, well, I'm posting here and developing the map.

On another note, it's not like this map thread has been in the Graphics Workshop for 11 days... It was in here awhile before that, and people had plenty of time to speak up (I feel like a few did, but I can't remember and don't feel like checking :P ). Do all y'all graphics CAs have any specific issues? If not, I'm not sure why we're still here... Sorry, I don't mean to be disrespectful, but you must understand my patience has slowly waned through the obstacles I've faced and throughout the whole process. I almost have the XML completely done, actually. Just need to do the coordinates for the small version and I'm ready for a check ;)

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Re: Pachisi! v2.7 *Back in Business*

Postby Victor Sullivan on Fri Jun 17, 2011 6:28 am

Voila! http://www.fileden.com/files/2010/12/18 ... hisi6a.xml

Here are the images with 88s and 888s:

Click image to enlarge.
image

Click image to enlarge.
image

Click image to enlarge.
image

Click image to enlarge.
image


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Re: Pachisi! v2.7 *Back in Business*

Postby thenobodies80 on Fri Jun 17, 2011 7:44 am

Victor Sullivan wrote:Haven't he and I done this by simply posting here and developing the map? I mean, it's not like I've ever said, "I agree to the copyright agreement", it's kind of a given since, well, I'm posting here and developing the map.


No.

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