[Abandoned] - Second Indochina War

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Re: The Second Indochina War (Ready for Graphics?)

Postby Victor Sullivan on Thu May 05, 2011 4:27 pm

grifftron wrote:
Victor Sullivan wrote:
MarshalNey wrote:We're mostly in agreement that the 50x50 pixels for the small image only is fine, I just posted a notification to all the Foundry mods in case one of them saw a problem. At the most, it'll be two days before you get the official word (but probably sooner as izzy said).

:? Do you guys have pet names for each other or something? :P **Yanks MarshalNey's chain.**

Anywho, it's certainly looking better, griff! I'd advise staying away from dark symbols, as they are hard to see on the dark blue and grey.

-Sully



The planes are a bit hard to see huh... I could always add an outer glow, ill experience with diff colors too, i wanted a black & white them on this entire map.. but I got to find a creative way to do so as lots of things need to be clear.

-griff

Well, I was thinking more the lightning bolt icons. The planes are fine (except for the one green one in Danang).
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Re: The Second Indochina War (Ready for Graphics?)

Postby grifftron on Thu May 05, 2011 9:23 pm

Hmm I'll see what I can do then when I move into graphics... Still going for that gp stamp atm
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Re: The Second Indochina War (Ready for Graphics?)

Postby grifftron on Fri May 06, 2011 11:23 am

We need a new idea for the bomber zones, it makes the map look way to crazy with all those different colored outlines all over the map.. but besides that, does the gameplay check out yet? Ill put the small map digis up soon

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image


-griff
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Re: The Second Indochina War (Ready for Graphics?)

Postby grifftron on Fri May 06, 2011 11:49 am

Small Version 680x648 with digis (Just a digi test)... I thought it looked great with the 50x50 extension

Image

-griff
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Re: The Second Indochina War (Ready for Graphics?)

Postby MarshalNey on Fri May 06, 2011 11:46 pm

I agree, the extension was an enormous boost. Put the small image in bigimg tags too, since the extension puts it under your fine collection of medals in your avatar!

Otherwise, well... those bombing missions need some kind of symbolic correlation to the map before I can kick this over to graphics. If you don't like the outlines (and yes they do make the map a bit 'crazy') then I'm 100% behind an alternate scheme, but outlines are the best that I've seen so far. I'm a bit short of ideas atm for something better... an overlay won't work unless it's really smooth. Maybe an outline will work if you tweak it in graphics? Smoother blending, or use of symbols (like hatching). Graphics isn't really my strong suit but surely something could be done?

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Re: The Second Indochina War (Ready for Graphics?)

Postby grifftron on Mon May 09, 2011 9:30 pm

grifftron wrote:Small Version 680x648 with digis (Just a digi test)... I thought it looked great with the 50x50 extension

Click image to enlarge.
image


-griff


edited small in Big Img tags and here is the bombing zones cleaned up a bit

Click image to enlarge.
image


FD went on a trip for a while I think, or is going to soon, so im not sure how frequently the OP will be updated now that we switched around.

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Re: The Second Indochina War (Ready for Graphics?)

Postby FarangDemon on Thu May 12, 2011 2:08 am

Really nice work, grifftron! I've updated the OP with URLs. I like the mountains a lot.

I noticed a few small things:

MRV should be MRF, for Mobile Riverine Force.
And the explanation for Tet Offensive should also list MRF as a region that it cannot attack.
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Re: The Second Indochina War (Ready for Graphics?)

Postby grifftron on Thu May 12, 2011 11:17 am

FarangDemon wrote:Really nice work, grifftron! I've updated the OP with URLs. I like the mountains a lot.

I noticed a few small things:

MRV should be MRF, for Mobile Riverine Force.
And the explanation for Tet Offensive should also list MRF as a region that it cannot attack.


Done.

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Re: The Second Indochina War (Ready for Graphics?)

Postby FarangDemon on Thu May 12, 2011 2:11 pm

I also like those guys marching in the bottom..

A few other minor details:

I wanted to make Champasak be a regional power center for Laos as well, even though it has no corresponding leader. It is symbolic of the former Kingdom of Champasak and I think would make the fight for Laos more interesting (also because its far from the other capitals). So only change to map means add lightning bolt icon on it.

Label stuff:

I think it may be better to change "William W" to "Westmoreland" and change "Kaysone P" to "Phomvihane".

Oh and those numbers next to the bombing missions are supposed to represent starting neutrals, I just drew them on the map so it would be clear during development. If it would clutter things too much, perhaps we should remove those numbers. Although I remember some people saying they liked the idea of keeping them.
Last edited by FarangDemon on Thu May 12, 2011 4:48 pm, edited 1 time in total.
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Re: The Second Indochina War (Ready for Graphics?)

Postby grifftron on Thu May 12, 2011 3:14 pm

OK, FD i can always just put the neutral numbers on the map now that the 888's checked out. So just so i have this clear, those numbers in the bomber key represent the neutral count that will be on each region in the matching tert right?

-griff
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Re: The Second Indochina War (Ready for Graphics?)

Postby grifftron on Fri May 13, 2011 11:33 am

Click image to enlarge.
image


OK FD got the neutrals on there, actually I wasn't sure if I got it right, i put the neutrals on the terts in the bombing zones according to the key at the bottom, just wondering if it was suppose to be on the planes but that wouldn't make much sense... will players still split territories at the beginning like you had in the OP? Or will it be just a starting point game like Feudal? I noticed that it would kinda of stink for players that got stuck behind neutrals for those that started on leaders that had matching terts in the bombing zones, how would this even out? Just some thoughts.

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Re: The Second Indochina War (Ready for Graphics?)

Postby FarangDemon on Fri May 13, 2011 5:57 pm

Bombardment

* Each colored bomber symbol one-way assaults two different Bombing Missions, which start neutral.
Bombing Missions bombard the designated regions of the same color.


So those territories that are bombarded do not start neutral (unless they are those specifically listed as neutral in OP). The bombing missions are regions themselves, they start neutral. The bombing missions bombard the corresponding regions.

So you´ll need to put 888s on the bombing mission column of the legend that explains the bombing. Those are the neutrals.
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Re: The Second Indochina War (Ready for Graphics?)

Postby grifftron on Fri May 13, 2011 8:20 pm

FarangDemon wrote:Bombardment

* Each colored bomber symbol one-way assaults two different Bombing Missions, which start neutral.
Bombing Missions bombard the designated regions of the same color.


So those territories that are bombarded do not start neutral (unless they are those specifically listed as neutral in OP). The bombing missions are regions themselves, they start neutral. The bombing missions bombard the corresponding regions.

So you´ll need to put 888s on the bombing mission column of the legend that explains the bombing. Those are the neutrals.


gotcha! Ill update that on my next post of the map

-griff
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Re: The Second Indochina War (Ready for Graphics?)

Postby grifftron on Fri May 13, 2011 11:40 pm

this one should be right on the dot with starting neutrals

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Re: The Second Indochina War (Ready for Graphics?)

Postby MarshalNey on Sun May 15, 2011 11:56 pm

Any objections from any other quarter? I'll stamp this in 24 hours otherwise.

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