[Abandoned] - Lorn Empire

Abandoned and Vacationed maps. The final resting place, unless you recycle.

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Re: Lorn Empire (Update 7 - Page 6)

Postby zimmah on Thu Jun 30, 2011 8:57 am

first of all i do like the idea, however:

Graphics:

- The legend does not match the map at all
- The army circles are unclear and also do not match the map
- the font and especially the white glow behind the letters does not match the map.
- the white dots in the water are superfluous, everyone with half a brain knows that the docks connect, even without the dots.

Gameplay

- It's unclear why farmlands can't attack back, it's flat land, so what is even blocking the attacks back to the empires?
- a tent is not a village, nor is a camp, you should seriously consider renaming to avoid massive confusion.
- it's hard to tell if snowy lands 2 and 3 connect or not, there's trees in front (or on top of) the borders, but it's not sure if they're ment to block the path or not, the same counts for many other borders.
- it took me several minutes to figure out where the tunnels where, it's also unclear to me why tunnels would be one-way, unless they were hidden from one side, i understand the gameplay reason and it's quite fun, it just doesn't make sense the way it's now. at the very least a tunnel on the legend should look more like a tunnel on the map (add an actual tunnel and not just the exit/entrance)
- The legend sais +3 for 5 territories in each empire, can i have 3 territories in the woodland and 2 in the infernal empire and still get the bonus, or do i need 5 in the woodlands alone? it makes a huge difference in gameplay.
- why can barracks bombard? it trains soldiers, soldiers don't bombard? make an archery range or siege workshop to bombard. and why would anyone bombard farmland in the first place?


it's a map with potential, but a lot of work has to be done before it gets playable.

P.S. sorry if i sound offensive, i do not mean to be offensive i'm just trying to give you my opinion on the map.
Last edited by zimmah on Thu Jun 30, 2011 4:11 pm, edited 1 time in total.
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Re: Lorn Empire [Graphics Designed + Updated]

Postby zimmah on Thu Jun 30, 2011 9:05 am

natty_dread wrote:You don't have that dark parts in there. Most of your territories are pretty light.

The army circles do not fit the semi-realistic style of your map. They clutter it up, and cover up the nice graphics you have. If you remove them, your map will look 156.2% better.


i think he should try to come up with army circles that actually fit the theme.
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Re: Lorn Empire [Graphics Designed + Updated]

Postby zimmah on Thu Jun 30, 2011 9:09 am

natty_dread wrote:
Click image to enlarge.
image



this image actualy looks quite good.
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Re: Lorn Empire [14 Apr 2011] (Update 7 - Page 6)

Postby isaiah40 on Wed Jul 06, 2011 3:11 pm

[Moved]

It would appear that development of this map has stalled. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. ;-)
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Re: [Vacation - valid untill Jan 2012] - Lorn Empire

Postby AndyDufresne on Fri Nov 11, 2011 9:41 am

Forgot about this map...but I kind of like it. Hopefully you'll come back to it!


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Re: [Abandoned] - Lorn Empire

Postby thenobodies80 on Tue Feb 07, 2012 5:24 pm

The six months of vacation has expired, for this reason this topic is now labeled as [Abandoned]. If the original mapmaker wants to continue this map project it's fine but an update must provided. From this moment anyone else is free to take this project without the original mapmaker permission, but it has to be started from the scratch.

Give every man your ear, but few thy voice. Take each man's censure, but reserve thy judgment.
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