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Version 11.6 FRANCE 2.1

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Re: Version 11.6 FRANCE 2.1

Postby Donelladan on Thu Mar 26, 2015 8:43 am

This map is perfect. Could you put it ouf of beta ?
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Re: Version 11.6 FRANCE 2.1

Postby JPlo64 on Mon Mar 30, 2015 12:32 pm

Donelladan wrote:This map is perfect. Could you put it ouf of beta ?

Seriously, what's holding this up?
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Re: Version 11.6 FRANCE 2.1

Postby The_Samurai on Tue Mar 31, 2015 5:24 am

When was the last time that a map was released out of beta? Must be a couple of years .... Shameful to say the least !
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Re: Version 11.6 FRANCE 2.1

Postby Fuchsia tude on Tue Mar 31, 2015 1:32 pm

JPlo64 wrote:
Donelladan wrote:This map is perfect. Could you put it ouf of beta ?

Seriously, what's holding this up?

I think your answer may lie on the previous page...

Lavoye wrote:It is hard to figure out the complete border of the Charente-Maritime region and if it touches or not with Dordogne

Mishalex wrote:The gameplay is going to change a bit so that will be possible to attack foreign claim from adjacent territories such as NORD...
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Re: Version 11.6 FRANCE 2.1

Postby blakebowling on Mon May 25, 2015 12:52 pm

Do the mapmakers still intend to make changes on this map?

If not, I think it can proceed out of beta.
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Re: Version 11.6 FRANCE 2.1

Postby ooge on Mon May 25, 2015 1:57 pm

Val-d'olse and yvelines connected by a bridge.Paris not part of game play in most games. map needs a lot of work.
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Re: Version 11.6 FRANCE 2.1

Postby Donelladan on Thu May 28, 2015 5:14 am

ooge wrote:Val-d'olse and yvelines connected by a bridge.Paris not part of game play in most games. map needs a lot of work.


Objectives are not a part of the game play in most maps. Doesn't mean those maps need a lot of work.
A brigde between val d'oise and yvelines would make the objective easier to get, not a good idea.

Imho, the map game play is perfect. Nothing to be changed.
Only change I'd like is graphical, to make the border between charente maritime and charente a bit more clear for people that can't see it. Except that tiny graphical change to make the border a bit more clear, map gameplay is perfect.
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Re: Version 11.6 FRANCE 2.1

Postby ooge on Thu May 28, 2015 7:52 pm

Donelladan wrote:
ooge wrote:Val-d'olse and yvelines connected by a bridge.Paris not part of game play in most games. map needs a lot of work.


Objectives are not a part of the game play in most maps. Doesn't mean those maps need a lot of work.
A brigde between val d'oise and yvelines would make the objective easier to get, not a good idea.

Imho, the map game play is perfect. Nothing to be changed.
Only change I'd like is graphical, to make the border between charente maritime and charente a bit more clear for people that can't see it. Except that tiny graphical change to make the border a bit more clear, map gameplay is perfect.


The objective is not a factor in most games adding that bridge I suggested would be more incentive to try for it.from what I have been told not all the foreign claims work either.
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Re: Version 11.6 FRANCE 2.1

Postby Donelladan on Fri May 29, 2015 5:00 am

I like the fact that the objectif is difficult to take, therefore I don't like the bridge :).
Concerning the foreign claim I have never noticed one not working, maybe it is an old bug that has been resolved?
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Re: Version 11.6 FRANCE 2.1

Postby TheCrow5 on Tue Jun 16, 2015 4:46 pm

I've played 17 France 2.1 games (excluding Assassin & Terminator), and 13 of those games have been won by taking the objective.

Thats 76% of France 2.1 games won by taking the objective from my personal experience.

The map is perfect, time to take it out of Beta.
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Re: Version 11.6 FRANCE 2.1

Postby sm8900 on Sun Jun 28, 2015 9:38 pm

playing on this map now. interesting map!
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Re: Version 11.6 FRANCE 2.1

Postby waauw on Mon Jun 29, 2015 7:07 pm

Image

map quenched. The only person who seems to be against quenching is ooge and he is being contradicted.
Some disagreements will never get solved.
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Re: Version 11.6 FRANCE 2.1

Postby Fuchsia tude on Sun Jul 12, 2015 7:43 pm

waauw wrote:Image

map quenched. The only person who seems to be against quenching is ooge and he is being contradicted.
Some disagreements will never get solved.


Somehow the old version of the map from last year was quenched. Border visibility between Charente-Maritime and Dordogne is still a problem. The graphics and XML change to make the foreign claims two-way never happened.

Lancelot du Lac wrote:Map name:France 2.1
Link to thread:http://www.conquerclub.com/forum/viewtopic.php?f=64&t=157659
Link to large image:http://nsa33.casimages.com/img/2014/10/08/141008094102944214.png
Link to small image:http://nsa34.casimages.com/img/2014/10/08/141008094226858770.png
Link to an image with neutrals and starting positions:http://nsa34.casimages.com/img/2014/10/08/141008093922801956.png

xml is joined in attachement. Good test 8-)


This graphics & XML change was supposed to happen in October.
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Re: Version 11.6 FRANCE 2.1

Postby waauw on Wed Jul 22, 2015 11:08 am

Fuchsia tude wrote:
waauw wrote:Image

map quenched. The only person who seems to be against quenching is ooge and he is being contradicted.
Some disagreements will never get solved.


Somehow the old version of the map from last year was quenched. Border visibility between Charente-Maritime and Dordogne is still a problem. The graphics and XML change to make the foreign claims two-way never happened.

Lancelot du Lac wrote:Map name:France 2.1
Link to thread:http://www.conquerclub.com/forum/viewtopic.php?f=64&t=157659
Link to large image:http://nsa33.casimages.com/img/2014/10/08/141008094102944214.png
Link to small image:http://nsa34.casimages.com/img/2014/10/08/141008094226858770.png
Link to an image with neutrals and starting positions:http://nsa34.casimages.com/img/2014/10/08/141008093922801956.png

xml is joined in attachement. Good test 8-)


This graphics & XML change was supposed to happen in October.


I'll look into the old-new version thingie. As for the two-way attacks. Several other people seem to disagree on this and think the map is perfect as it is already, so I'm just considering this as a never-ending conflict point.
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