The first night of the siege was relatively quiet. Over the next few days, Mexican soldiers established artillery batteries, initially about 1,000 feet (300 m) from the south and east walls of the Alamo. A third battery was positioned southeast of the fort.
Santa Anna posted one company east of the Alamo, on the road to Gonzales. Almonte and 800 dragoons were stationed along the road to Goliad.
At 10 p.m. on March 5, the Mexican artillery ceased their bombardment. As Santa Anna had anticipated, the exhausted Texians soon fell into the first uninterrupted sleep many had gotten since the siege began. Just after midnight Mexican troops began preparing for the final assault. The troops were divided into four columns, commanded by Cos, Colonel Francisco Duque, Colonel José María Romero and Colonel Juan Morales. Veterans were positioned on the outside of the columns to better control the new recruits and conscripts in the middle. As a precaution, 500 Mexican cavalry were positioned around the Alamo to prevent escape of either Texian or Mexican soldiers. Santa Anna remained in camp with the 400 reserves.
At 5:30 a.m. troops silently advanced. Cos and his men approached the northwest corner of the Alamo, while Duque led his men from the northwest toward a repaired breach in the Alamo's north wall. The column commanded by Romero marched towards the east wall, and Morales's column aimed for the low parapet by the chapel.
During the third strike, Romero's column, aiming for the east wall, was exposed to cannon fire and shifted to the north, mingling with the second column. Cos's column, under fire from Texians on the west wall, also veered north. When Santa Anna saw that the bulk of his army was massed against the north wall, he feared a rout; "panicked", he sent the reserves into the same area.
- alot of my border lines are still too thick and worbly, I will work on that
- I will also review tk's notes and check on game play and factuality.
- deleting one indian region (one is enough)
- checking continuity
- revamping game play
- adding bonus regions
- looking to add roads
- adding army commanders for both sides
MagnusGreeol wrote:Salut General & Koontz,,
Bravo for Your ideas and involvement both of You,, General- I say it's a great plan,,,,And after reading what Koontz has to say,,I'd say Conquer Club Members are lucky to have Him,,,Seriously Big Helper,,,I can't give info like that,,,But I'll back You General ,,Do what Koontz suggest and hopefully We see each-other at >>>>>--------THE-ALAMO-----------> LOL2U Both---- In Life & WAR----------->>>>--------MAG-OUT--------->
Now for lines.
When you do you lines, thicker ones use the Circle Fuzzy (03) (5+5) at 100% size. For thinner lines like borders between territories go for the same brush but set it at around 85%. You can change the size of the brush in the paint brush tab under scale. Make sure you use the paint brush at all times. Later, we can go through ink and what not but for now, use this.
generalhead wrote:What do you think about a win scenario hold all Mexican commanders for one round to win
generalhead wrote:Some of the walls are wooden post ( the north east wall. east wall and central southern wall. It does look a lot like the stone though, I might have to change that.
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