Double post I know and apologise for that. Here is version 3.
ViperOverLord wrote:"Plus 1 AD. Hold general and both advisers to leave castle." -- Took me a while to figure out that means auto deploy. Not sure you want to abbreviate it.
Dealt with. All abbreviation are now gone. Bonuses, whilst not in another colour are the first part of each after the name.
ViperOverLord wrote:The adviser and general symbols are too much alike, I think.
New pieces, larger and better detailed. Should stop all confusion. Also, the three in the centre are the only ones so no one should of needed too much help. But I hope the new pieces help.
ViperOverLord wrote:Why's the elephant a top hat?
Forgot to give him legs.
ViperOverLord wrote:I'd consider a starker contrast for the graphic on the castle. Dark Shading, bricks, whatever have you.
As above with new pieces, hope you like.
ViperOverLord wrote:What attacks an adviser can make are not stated.
Is it clear now with the bottom part of the legend?
ViperOverLord wrote:"Chariots attack all regions in a straight line." - If that is meant to be everyone on the straight line; I'd change it to "Chariots can attack all regions along a straight line."
Your wording. It does work so thanks.
ViperOverLord wrote:"Holding an elephant allows you to attack diagonally on the same side of the river. Both must be held to attack enemy pieces" -- The way that reads; both elephants must be held to attack enemy pieces on the side of the river. I don't know if you possibly mean to mean that they can attack across the river if you hold both elephants. If that's the case then I would write it like, "Holding an elephant allows you to attack diagonally. Both must be held to attack enemy pieces" If not, then I question why it would be requisite to hold both elephants to attack an enemy upon your side of the river?
Is it clearer now?
ViperOverLord wrote:"Hold a horse allows you to move like a Y on your side of the river." - A Y maneuver is a bit vague. Perhaps the Y-Shape should be outlined and then you could put something like the Horse attacks along its Y-axis.
y-axis was not the intention. In the original game, the horse moves the same as the knight in chess but it is discribed differently as you can block in xiangqi. I cannot add the blocking element to the map.
ViperOverLord wrote:Soldiers: "Can only attack towards the river. Hold any two to cross the river." - Again, I'm not excited about the hold two to do something formula. Perhaps consider some invention; such as a bridge builder piece or creating soldier regiments; two to three parts to a piece. Own the full piece to cross the river.
The building aspect of what you suggests seems promising but it would then add a whole new piece to the map and do just the same as what I have now. Hold an engineer and soldier is the same as 2 soldiers, no? As another piece is not in the game, I would only consider this if a lot wanted it so I will keep this one on the back burner for now.
ViperOverLord wrote:For the language, I'd get rid of the "only" and put something like soldiers attack soldiers across the river or soldiers attack any soldier (if they can attack soldiers upon their side of the river).
Again, this is my wording causing confusion. Lets see if anyone has any ideas.
The whole idea is that soldiers can only attack in one direction only. So they cannot go left, right or backwards. So once you take it on your side, it will help with the advance, but attacking the enemy soldiers it becomes a barrier to going towards the enemy general. So of like a trap.
ViperOverLord wrote:Lastly, I'd separate the deploy bonuses from the description of moves and put them in a separate color.
I did try this, but it did not work. I will have another go with another colour next week. Anyone with a suggestion for the colour?
generalhead wrote:As far as the title it doesn't look very oriental.
Changed to another font.
generalhead wrote:Can I see the next draft without the faces on the board. I do like the faces but it might be a little distracting; taking away from the simpleness of the board.
They are reduced a lot. Board looks bland without them now so will keep them on.
generalhead wrote:Maybe an oriental background might look cool too?
Added, do you like?
Armandolas wrote:the faces look nice, maybe just lower their visibility help
oriental look is nice too if very faded
Done.