TaCktiX wrote:I know map space is at a premium, but I can't help but think getting any bonus on this map will be a massive crapshoot. Escalating games will end when cardsets get big enough, with nobody holding a bonus until game's end. No Spoils will take frigging forever as people hope the dice roll in their favor. If any map has need for build-a-bonus, I think this would be the one. Consider subgrouping the constellation with a dotted border or something like that, and adding that "a group of 3 is +1, a group of 4 is +2", etc. etc. I'll see if I can get ian or Incandenza to look at it to suggest best subgrouping, as they're more thorough gameplay folks than I.
iancanton wrote:welcome back to the gameplay workshop!
ares ought to be aries. ares was the greek god of war (analagous to the roman mars). i suggest coding aries (the ram) as 3 start positions, so that no-one starts with this bonus in 2-player or 3-player games (4-player and larger games will be totally unaffected).
rsacheli wrote:at this point, I am going to ask for help with coding... if there is anyone willing to team up with me on this to do the coding?
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