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Re: SNOWFIGHT V5 (P3) Legend/Bonus Discussions

PostPosted: Thu Nov 20, 2008 11:07 pm
by cairnswk
studlymcgee wrote:To tell the truth i dont think i would play this map...

So what's the reason?

Re: SNOWFIGHT V5 (P3) Legend/Bonus Discussions

PostPosted: Thu Nov 20, 2008 11:24 pm
by Tweakers12
nice start but to me the yellow text is a little challenging to read.

Re: SNOWFIGHT V5 (P3) Legend/Bonus Discussions

PostPosted: Fri Nov 21, 2008 7:31 pm
by cairnswk
Tweakers12 wrote:nice start but to me the yellow text is a little challenging to read.

OK i can fix that :)

Re: SNOWFIGHT V5 (P3) Legend/Bonus Discussions

PostPosted: Wed Nov 26, 2008 11:08 pm
by Jumentum
the trees dont really fit with the cartoonish scene. and the people could maybe look more artsy rather than like south park?

or make the whole thing look like that.

Re: SNOWFIGHT V5 (P3) Legend/Bonus Discussions

PostPosted: Thu Nov 27, 2008 1:24 am
by cairnswk
Jumentum wrote:the trees dont really fit with the cartoonish scene. and the people could maybe look more artsy rather than like south park?

or make the whole thing look like that.

if you have artistry in mind, then perhaps you'd like to tackle this suggestion of yours. perhaps you could show me what you want.
i will draw the map and characters to the best of my abilities :) and perhaps you won't get the outcome you like.

Re: SNOWFIGHT V5 (P3) Legend/Bonus Discussions

PostPosted: Sun Nov 30, 2008 3:25 am
by e_i_pi
I'm finding the team names a bit difficult read. The 'e' and the 'a' aren't ideally legible at that point size. Maybe up it by 1-2 point sizes, or maybe have the light source for the drop shadow at northwest instead of west?

Re: SNOWFIGHT V5 (P3) Legend/Bonus Discussions

PostPosted: Mon Dec 01, 2008 3:20 am
by Machee
Looks great! Original too! =D> Can't wait to play :D

Re: SNOWFIGHT V7

PostPosted: Mon Dec 01, 2008 4:04 pm
by cairnswk
Machee wrote:Looks great! Original too! =D> Can't wait to play :D

Thanks Machee :)

e_i_pi wrote:I'm finding the team names a bit difficult read. The 'e' and the 'a' aren't ideally legible at that point size. Maybe up it by 1-2 point sizes, or maybe have the light source for the drop shadow at northwest instead of west?


What do you mean the team names?

Jumentum wrote:the trees dont really fit with the cartoonish scene. and the people could maybe look more artsy rather than like south park?
or make the whole thing look like that.

What's wrong with having a mixture of both? Some art looks really great mixed up with styles. Everything doesn't have to be in one style.

Image

Re: SNOWFIGHT V7 (P4) Gameplay?

PostPosted: Mon Dec 01, 2008 4:07 pm
by MrBenn
It is only appropriate that the first of the Christmas Stamps goes to a Christmassy map...
Image
Onwards and upwards!

Re: SNOWFIGHT V7 (P4) Gameplay?

PostPosted: Mon Dec 01, 2008 4:21 pm
by cairnswk
MrBenn wrote:It is only appropriate that the first of the Christmas Stamps goes to a Christmassy map...
Image
Onwards and upwards!

That was most unexpected. Thanks Mr Benn, :)

Re: SNOWFIGHT V7

PostPosted: Mon Dec 01, 2008 4:24 pm
by gameplayer
cairnswk wrote:
e_i_pi wrote:I'm finding the team names a bit difficult read. The 'e' and the 'a' aren't ideally legible at that point size. Maybe up it by 1-2 point sizes, or maybe have the light source for the drop shadow at northwest instead of west?


What do you mean the team names?

He means the colored text under each group that designates their team number, i.e. Team 6 is in blue. And I agree, some of them are hard to read.

And I have a question of my own: Can the throwers attack or bombard. The way I read it right now they can attack, but it would make a lot more sense if they could only bombard, because they're throwing snowballs at each other. What if the throwers could only bombard and you would have the dogs as points of entry between different groups?

Re: SNOWFIGHT V7

PostPosted: Mon Dec 01, 2008 4:25 pm
by cairnswk
gameplayer wrote:
cairnswk wrote:
e_i_pi wrote:I'm finding the team names a bit difficult read. The 'e' and the 'a' aren't ideally legible at that point size. Maybe up it by 1-2 point sizes, or maybe have the light source for the drop shadow at northwest instead of west?


What do you mean the team names?

He means the colored text under each group that designates their team number, i.e. Team 6 is in blue. And I agree, some of them are hard to read.


Oh OK those names :)

Re: SNOWFIGHT V7 (P4) Gameplay?

PostPosted: Mon Dec 01, 2008 4:30 pm
by gameplayer
Or, since not all of the groups have dogs, you could have one person from the group be the "hitman" and be able to attack neighboring groups. My problem with the current map is that it seems too chaotic, the borders would be very difficult to defend.

Re: SNOWFIGHT V7 (P4) Gameplay?

PostPosted: Mon Dec 01, 2008 4:32 pm
by cairnswk
gameplayer wrote:Or, since not all of the groups have dogs, you could have one person from the group be the "hitman" and be able to attack neighboring groups. My problem with the current map is that it seems too chaotic, the borders would be very difficult to defend.

Fair comment and a good one.
What do others think?

Re: SNOWFIGHT V7 (P4) Gameplay?

PostPosted: Tue Dec 02, 2008 2:43 am
by neanderpaul14
excellent idea....how about 1 or 2 more snowmen scattered about and they make up a seperate bonus?

Re: SNOWFIGHT V7 (P4) Gameplay?

PostPosted: Tue Dec 02, 2008 3:21 am
by cairnswk
neanderpaul14 wrote:excellent idea....how about 1 or 2 more snowmen scattered about and they make up a seperate bonus?

Sorry, there is more than enough on this map now.

Re: SNOWFIGHT V7 (P4) Gameplay?

PostPosted: Thu Dec 11, 2008 3:46 pm
by TaCktiX
I demand information on the release of the next version! We wouldn't want there to be another surprise AtTACK, would we?

Re: SNOWFIGHT V7 (P4) Gameplay?

PostPosted: Fri Dec 12, 2008 12:25 am
by cairnswk
TaCktiX wrote:I demand information on the release of the next version! We wouldn't want there to be another surprise AtTACK, would we?

You may demand all you like my good man, but of little good it will do you...fear i think my snowman will melt in this heat.

Re: SNOWFIGHT V7 (P4) [VACATION]

PostPosted: Fri Dec 19, 2008 9:36 am
by oaktown
Moved to the Bin as per the mapmaker's request.

Re: SNOWFIGHT V10

PostPosted: Sun Sep 26, 2010 6:27 pm
by cairnswk
I'd like to get this one finished, some creativity has returned to my fingers.
There's still a long ways to go to accomplishing the faces, but it's doable.
Gameplay is almost complete.
So if the mods will OK this one, it can possibly be out in time for northern hemisphere's Christmas snow season.

Image

Re: SNOWFIGHT V10 (P5) READY FOR XMAS????

PostPosted: Sun Sep 26, 2010 7:09 pm
by cairnswk
Oh and if there is anyone out there who would like to submit something like a dog or a face to get this map ready for Chirstmas, then please do so, and i'll add your name to the map.

Re: SNOWFIGHT V10 (P5) READY FOR XMAS????

PostPosted: Sun Sep 26, 2010 8:42 pm
by Industrial Helix
As in photos of ourselves? Faces or whole bodies in snowball making position?

Anyway, here's to a speedy stint in the foundry.

Re: SNOWFIGHT V10 (P5) READY FOR XMAS????

PostPosted: Sun Sep 26, 2010 8:49 pm
by Industrial Helix
I don't completely understand why some teams are worth 3 and some only 2 if neither the snowmen or the dogs are part of the bonus.

Re: SNOWFIGHT V10 (P5) READY FOR XMAS????

PostPosted: Sun Sep 26, 2010 8:56 pm
by cairnswk
Industrial Helix wrote:As in photos of ourselves? Faces or whole bodies in snowball making position?

Anyway, here's to a speedy stint in the foundry.


No IH. only face drawings, not of yourselves, that would be sacriledge.

Industrial Helix wrote:I don't completely understand why some teams are worth 3 and some only 2 if neither the snowmen or the dogs are part of the bonus.


Well, those bonuses are only temporary, so they can change. Suggestions?

Re: SNOWFIGHT V10 (P5) READY FOR XMAS????

PostPosted: Sun Sep 26, 2010 9:03 pm
by Industrial Helix
Ahh... I thought you were asking for photos of real people in a snowball fight to use as the people on the map. That would be pretty cool, actually.

Well, I wonder if snowball makers as starting positions is the best idea. What if it were throwers are all open to deployment and the makers start neutral. If you did that, then all the bonuses and rules seem just fine to me.