Moderator: Cartographers
Incandenza wrote:One quick thing: you might want to change the name of the map to, say, Skyline, since you have a couple of non-skyscraper structures in there...
Plus you might want to get rid of the building at far right (is that taipei 101?), as it's so much taller than the others that it's kinda throwing off the spacing of the map.
lozzini wrote:Incandenza wrote:One quick thing: you might want to change the name of the map to, say, Skyline, since you have a couple of non-skyscraper structures in there...
Plus you might want to get rid of the building at far right (is that taipei 101?), as it's so much taller than the others that it's kinda throwing off the spacing of the map.
i think that extra height is good, as it makes a lot of spare space at the top of the map for a key
sailorseal wrote:Now add bonuses and make it clear what territ attacks what.
Idea is awesome! Graphics need work...
Now add bonuses and make it clear what territ attacks what.
Idea is awesome! Graphics need work...
Kaplowitz wrote:Take the army circles out...
Incandenza wrote:One quick thing: you might want to change the name of the map to, say, Skyline, since you have a couple of non-skyscraper structures in there...
Gypsys Kiss wrote:When I first looked at this I thought 'urghhhhhh' and then you added the 'Gherkin' and I thought 'Oh my God URGHHHHHHHH', but i went away, forgot and came back and wonder of wonders, I quite like it.
How set are you on the postions of the beasts? If the big boy on the right is a problem, can you put it in the middle. The Gherkin and Eifel can go somewhere either side, being the two smallest. Then you can have the key one one side and the title on t'other. It will be more symetrical like this, but then not many skylines are symetrical.
As for the title, how about 'Cityscape'
barterer2002 wrote:3). As far as naming the map, I liked Skyscraper but if you want to change it World Architecture seems more appropriate than Cityscape since this isn't really any of the world's cities.
MrBenn wrote:The biggest issue looks like it's going to be inter-tower connectivity... I don't think adding aeroplanes will be much help, particularly as aeroplanes and tall towers has overtones of 9/11...
aage wrote: Maybe you're right, but since we receive no handlebars from the mod I think we should get some ourselves.
a.sub wrote:do all ground floors attack all other ground floors?
rishaed wrote:yep and just wondering if you have to hold the beacons to get the tower bonus, b/c if so it would be impossible to get a bonus
Kaplowitz wrote:Looking really nice!
Kaplowitz wrote:Some suggestions:
Clowds, birds, sun?
Kaplowitz wrote:Beacons can bombard other towers that are smaller
Kaplowitz wrote:Remove Petrona 12 and just add a connection there.
Order Petrona like:
23 24
21 22
19 20
17 18
15 16
13 14
11 12
9-----10
7 8
5 6
3 4
1.....2
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