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Re: Goblin Tribes[D,GP]v19 pg13 oct13 Legend changes

PostPosted: Fri Apr 08, 2011 10:41 pm
by squishyg
poke poke poke

saw you around today Danyael, get back to work!!! :lol:

Re: Goblin Tribes[D,GP]v19 pg13 oct13 Legend changes

PostPosted: Fri Apr 08, 2011 11:03 pm
by Danyael
oh the electrodes are in place
the lightning rod is raised

Re: Goblin Tribes[D,GP]v19 pg13 oct13 Legend changes

PostPosted: Fri Apr 08, 2011 11:05 pm
by Rodion
This map has the same cartoony feel of Monsters.

I really like it!

Re: Goblin Tribes[D,GP]v19 pg13 oct13 Legend changes

PostPosted: Sat Apr 09, 2011 1:35 am
by -=- Tanarri -=-
Is this map being resurrected? I sure hope so. It was really disappointing to see it get moved to the recycling bin many months ago.

Re: Goblin Tribes[D,GP]v19 pg13 oct13 Legend changes

PostPosted: Sat Apr 09, 2011 2:36 am
by natty dread
I too would love to see this map back in business.

Re: Goblin Tribes[D,GP]v19 pg13 oct13 Legend changes

PostPosted: Sat Apr 09, 2011 7:12 am
by Riskismy
Funny theme!

2 questions:
- The map reads: "Find the mushroom patches and there you'll be". Be? Be what? Tell me, I can't stand the suspense!!

- Shouldn't there be a patch in the Skull region? Seems only fair if you'll 'be' something cool with all patches.

Like it a lot. Hope you see it through.

Re: Goblin Tribes[D,GP] somethings stirs "Wall o text"

PostPosted: Sat Apr 09, 2011 8:07 pm
by Danyael
the goblins they do nothing....
in there long sumbler...
but there are babies to eat
and dragons to plunder...`

-=- Tanarri -=- wrote:Is this map being resurrected? I sure hope so. It was really disappointing to see it get moved to the recycling bin many months ago.


natty_dread wrote:I too would love to see this map back in business.


they have begun to stir ...
yes indeed !


squishyg wrote:get back to work!!! :lol:

Rodion wrote:This map has the same cartoony feel of Monsters.

I really like it!
Riskismy wrote:Funny theme!


thank you for your motavation
comments and amazingly continued and new support

I myself was disappointed that this hit the bin, but what can you do thats life.
not all things work out as we see planned one day things can totally flip your world around.
as i dreamt of my mythopoeia for quite the slumber myself from this small idea i've formed a whole new realm of fantasy
So..
I have now returned and able once again to continue... but i'm not quite ready for an offcial update
as i have been slowly becoming more in the loop on the foundry ongoings and such
and lurking cc forums all together but most of all play some cc (2 losses in ten games since my return :o )
I will have an update complete... when for sure i cannot say..
i assure you that goblin tribes is no longer dead and we will be able to play the "SandOnaBeach" before the zombie apocalypses :lol:


as the rules are written this map must remain in the bin till i do so.
By all means still comment & point out concerns
I have mainly been focusing on the small map as it is a mess and a few updates behind the big
So i have been informed that when i update i will return to the graphic den and be back on stampin track
as long as the comments keep coming which i'm now positive will happen thank you

Riskismy wrote:2 questions:
- The map reads: "Find the mushroom patches and there you'll be". Be? Be what? Tell me, I can't stand the suspense!!

- Shouldn't there be a patch in the Skull region? Seems only fair if you'll 'be' something cool with all patches.

Like it a lot. Hope you see it through.



yes there is a one way hidden path from the fungi territ to the two territs bug and myz
the way it written is just as a riddle your confused suspense may be due to english and the there their and they're
- this has been put to my attention before and im kinda on the fence about keeping the riddle there
or moving some of the legend in that corner and in actuality this will most likely be done on the small
as it is only to point out the one way and not for anything else but atmosphere

I hope this answers both of your questions
Thanks again for all of your support and keep it coming ;)


-Danyael

Re: Goblin Tribes[D,GP]v19 pg14 something stirs

PostPosted: Mon Oct 17, 2011 8:54 am
by AndyDufresne
I almost forgot about this map. It'd be great to see it in development again.


--Andy

Re: Goblin Tribes[D,GP]v19 pg14 something stirs

PostPosted: Mon Oct 17, 2011 5:09 pm
by -=- Tanarri -=-
It would be great to see it back in development as well. Unfortunately there hasn't been anything from Danyael about it since April :(

Re: Goblin Tribes[D,GP]v19 pg14 something stirs

PostPosted: Sat Oct 29, 2011 11:19 pm
by rmt333
like the map...hope it gets pulled from the bin 8-)