TaCktiX wrote:I don't see much on the gameplay front, but some wording could improve.
- In the legend, "Towers and Catapults in the same quadrant can Bombard each others" is bad grammar. Drop the s from others.
- Bridge <direction> sounds really weird, especially since the entire map is based off of British feudal terminology (for the most part). Changing them to W Bridge, E Bridge, etc. would be more natural.
i'm sorry but i'm not english.. i will correct it! thanx!
TaCktix wrote:On graphics, the texture on the fields is a little overwhelming. Less noise should help out.
i'm not sure that i understand what you mean.. i will try to blur it or dull it.
mibi wrote:Might the Castle/Courts/Bridges function as a super continent, with 8 borders and a bonus of 19? with out the castle/tower bonus due to catapult bombardment you still have a +13 with 4 borders.
Also doesn't the castle/tower bonus seem redundant? I am not sure of the point in having both? does the castle bonus INCLUDE the towers or is just that one castle territory. That seems unclear.
THe catapult device seems a bit unclear too, one says the catapult can bombard the castle, so is that just the castle space or any of the towers, since they are part of the castle too right? But the other says the catapults can only bombard the tower in the same quadrant. Also, the quandrant explination is tricky because there are five distinct regions. I get it, but some people may wonder what quadrant is what. Maybe the towers can bombard the closes catapult and vice versa.
I think the biggest perception issue is that the Towers look like they are part of the castle, as Castles often have towers that look just like that. But I think, from your legend, that the towers and castle are not part of the same thing, and the castle is only the mini castle on the inside and not the greater castle.
You should unify or clarify that.
i'm not with you.
1- in the legend the castle has one bonus (+2) and one colour, and the towers has one bonus (+4) and a different colour, so i think it's pretty clear that they are different continent with different bonus and if you hold both you gain both bonus (what sense will have to write 2 different bonus if the castle and towers are the same continent or the same thing?). by the way, in the map there are army circles on each tower and only one circle on the little castle, so i think it's also pretty clear that the little towers of the little castle are (infact) part of the little castle and the little castle aren't part of the towers.. more than this, i don't know if i learn bad the english, but in my opinion the little castle (inner) is a "castle", and the rest (outer) is a "defensive wall with towers" and not another castle.
by the way, we've decided from the start that castle will have a one territory bonus, cause it's the heart of the map and the game must be concerned on it too much that is possible.
2- your problems with the info about the bombardments start from the wrong reading of the map that is in point 1, clear it and there will not be any troubles.
by the way, you said "the quandrant explination is tricky because there are five distinct regions", but i see only 4 country with a catapult, so i think it's pretty obviusly that the catapults perform one quadrant each (they are also in the diagonals between the towers and the four angles of the map).. how can the courts be a quadrant if it's a circular country and if it doesn't have a catapult??
however, each tower have the name of the country in the quadrant with the connected catapult, so i think that is impossible to be more clear, but if someone have concrete ideas to make it more clear, i will proudly listen it.
at the same, if someone have concrete suggestions (and not only the hope to find something wrong or an hard problem that i will must solve) for the other things, please tell me how i can improve the map and i will do it like a did till now. thanx.
p.s. qwert, i made a small map for a test and it looking great. when i will fix the gameplay (with a stamp..) i will make an official small map and post it.