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PostPosted: Tue Feb 26, 2008 12:10 am
by snapdoodle
Ok guys. I've got some big things happening at work and so does Benny. We probably won't get something done for the next week or so. I hope everyone can hold out.

We are really itching to finish this out now that we're in Final Forge. Real life can suck sometimes...

=(

But once we have a breather we'll get back on it.

-snap and benny

PostPosted: Tue Feb 26, 2008 12:37 am
by laci_mae
Boo Real Life!!!!!!

Hope it lets up soon.

LMR

PostPosted: Wed Feb 27, 2008 5:02 pm
by InkL0sed
As promised, proof that graffiti has (relatively) good grammar:

Image

Image

I almost fell asleep on this before I realized what it said. :lol:

PostPosted: Wed Feb 27, 2008 5:50 pm
by rustlemania
so what is it? just xml for this map? i don't see anything else wrong with it... does anyone else?

PostPosted: Thu Feb 28, 2008 12:47 pm
by FreeMan10
InkL0sed wrote:As promised, proof that graffiti has (relatively) good grammar:


Sample size = 1, therefore statistically significant!

I kid, I kid. We covered this all earlier - I think the general consensus wuz that the mispeling was gooderer.

The graffiti is very appropriate for this discussion, though. God Bless NYC!

PostPosted: Thu Feb 28, 2008 8:46 pm
by InkL0sed
FreeMan10 wrote:
InkL0sed wrote:As promised, proof that graffiti has (relatively) good grammar:


Sample size = 1, therefore statistically significant!

I kid, I kid. We covered this all earlier - I think the general consensus wuz that the mispeling was gooderer.

The graffiti is very appropriate for this discussion, though. God Bless NYC!


:cry: You hurt me in so many levels :cry:

:wink:

PostPosted: Sun Mar 02, 2008 4:40 am
by Elijah S
Great job!

Quench!

PostPosted: Sun Mar 02, 2008 7:34 pm
by laci_mae
We want a Quencher!
Not a belly itcher!

Ok. So, it doesn't really rhyme, but the powers at be should get the point.

Great work,
LMR

PostPosted: Sun Mar 02, 2008 8:05 pm
by InkL0sed
Well, somehow I doubt they'll quench this so soon after being Final Forged, but I happen to agree.

I hope I'm proved wrong.

PostPosted: Tue Mar 04, 2008 1:36 pm
by gimil
Guys update your title please with the tags for te stamps you have. Thanks :)

And do you guys have the XML ready for checking?

PostPosted: Tue Mar 04, 2008 9:51 pm
by snapdoodle
Sorry will do. It got removed when we came into Final Forge and I didn't realize. Benny and I still need to get together to write it. We may be able to get together this weekend and finish it out.

PostPosted: Tue Mar 04, 2008 10:00 pm
by gimil
Thanks for letting me know snap :)

PostPosted: Wed Mar 12, 2008 8:23 pm
by snapdoodle
my apologies. RL and other projects are eating my time atm. Benny and I are meeting this Friday to do the XML.

Update then.

PostPosted: Sat Mar 15, 2008 1:43 am
by snapdoodle
Small - 88 Test
Image

XML
Version 1 - Tested w/ Jota
http://www.fileden.com/files/2008/3/15/1815016/XML%202.txt

All right!

So here's the XML. It's all laid down but we're still getting the coordinates right. That stuff is laborious. Who knew?

There are some changes we're making to the map in the next version. We noticed somethings, as I'm sure you notice from the test.

We are:

- Fixing the Extra Bridge Connection from Throgs Neck to Flushing by shifting it so Flushing connects to Castle Hill
- Adjust Sunnyside Army Circle so it's centered
- Adjust The Village Tert name and Army Circle
- Shift Flushing Station & Army Circle
- Move Flatbush Tert name

If you guys notice anything else let us know. A bunch of the shadows are not centered, we realize. We're still adjusting it. I fear, however, that I will need to shift the army circle to center itself on the nearest pixel because of how the 88 is being displayed.

Thanks a bunch.

Holla!

-snapdoodle and benny profane

PostPosted: Sat Mar 15, 2008 6:02 pm
by InkL0sed
Sunnyside is hardly the circle that is most off-center. Belmont and Harlem, just to name a couple.

Or maybe I'm misunderstanding what you were saying.

PostPosted: Sat Mar 15, 2008 6:10 pm
by benny profane
nah, there's quite a few that need to be re-centered.
it'll be done within the next few days.
apologies to all, btw, for our absence.
good to be back, although i hardly recognize this place after two weeks!

PostPosted: Sun Mar 16, 2008 12:33 am
by snapdoodle
Actually I was refering to moving the actual circle away from the border and more toward the center.

The other instances I'm adjusting the vector indicated in the XML file.

PostPosted: Sun Mar 16, 2008 12:54 am
by lanyards
Hey, I checked your XML:

====================================================================================
Your maps right now are in .png form, but in your XML it says that they are .jpg. You either need to make your map in .jpg, or change your XML to say .png.
====================================================================================
The continent "4 Small Island" in your XML should be called "4 Small Islands". You forgot the "s" at the end of islands.
====================================================================================
The continent "3 Small Islands" I think should be called "Any 3 Small Islands".
====================================================================================
When listing the components for the continent Manhattan, all you have to put is:
Code: Select all
<components>
     <continent>Uptown Manhattan</continent>
     <continent>Downtown Manhattan</continent>
</components>
You can replace listing all the territories in both of those 2 smaller continents with the code above. Understand?
====================================================================================
In your XML, it says the bonus for holding Manhatten is 2, when on the map it is 10. Change your XML to say 10.
====================================================================================
When listing the components for the continent Brooklyn, all you have to put is:
Code: Select all
<components>
     <continent>North Brooklyn</continent>
     <continent>South Brooklyn</continent>
     <continent>East Brooklyn</continent>
</components>
You can replace listing all the territories in all of those 3 smaller continents with the code above. Understand?
====================================================================================
In your XML, it says the bonus for holding Brooklyn is 2, when on the map it is 16. Change your XML to say 16.
====================================================================================
When listing the components for the continent Queens, all you have to put is:
Code: Select all
<components>
     <continent>Outer Queens</continent>
     <continent>Inner Queens</continent>
</components>
You can replace listing all the territories in both of those 2 smaller continents with the code above. Understand?
====================================================================================
In your XML, it says the bonus for holding Queens is 4, when on the map it is 12. Change your XML to say 12.
====================================================================================
In your XML, the continent "Bronx" should be called "The Bronx" as is on the map.
====================================================================================
When listing the components for the continent The Bronx, all you have to put is:
Code: Select all
<components>
     <continent>West Bronx</continent>
     <continent>East Bronx</continent>
</components>
You can replace listing all the territories in both of those 2 smaller continents with the code above. Understand?
====================================================================================
In your XML, it says the bonus for holding The Bronx is 1, when on the map it is 10. Change your XML to say 10.
====================================================================================
In your XML, it says that Flushing can attack Castle Hill, but on the map there is no bridge between them.
====================================================================================
In your XML, it says that Castle Hill can attack Flushing, but on the map there is no bridge between them.
====================================================================================
On your map and on your XML, shouldn't "Governors Island" be "Governor's Island". Shouldn't there be an apostrophe before the "s" in "Governors"?
====================================================================================
Most of the coordinates are off, and they need to be centered.
====================================================================================
Please do not change anything else in the XML, because the rest of it is right. If you have any questions, don't understand something I said, or need help PM me.


--lanyards

PostPosted: Sun Mar 16, 2008 1:06 am
by edbeard
lanyards, they didn't do overrides in their XML (except on the Small Islands bonus) so I think their bonus amounts are actually correct. Though they should probably recode the XML to include the overrides so it is more efficient.


EG: currently their code is like this

Code: Select all
<continent>
      <name>Downtown Manhattan</name>
      <bonus>5</bonus>
      <components>
         <territory>Financial District</territory>
         <territory>L.E.S.</territory>
         <territory>Soho</territory>
         <territory>The Village</territory>
         <territory>Gramercy</territory>
         <territory>Chelsea</territory>
      </components>
   </continent>

   <continent>
      <name>Uptown Manhattan</name>
      <bonus>3</bonus>
      <components>
         <territory>Midtown</territory>
         <territory>U.E.S.</territory>
         <territory>U.W.S.</territory>
         <territory>Harlem</territory>
         <territory>Washington Heights</territory>
         <territory>Inwood</territory>
      </components>
   </continent>

   <continent>
      <name>Manhattan</name>
      <bonus>2</bonus>
      <components>
         <territory>Midtown</territory>
         <territory>U.E.S.</territory>
         <territory>U.W.S.</territory>
         <territory>Harlem</territory>
         <territory>Washington Heights</territory>
         <territory>Inwood</territory>
         <territory>Financial District</territory>
         <territory>L.E.S.</territory>
         <territory>Soho</territory>
         <territory>The Village</territory>
         <territory>Gramercy</territory>
         <territory>Chelsea</territory>
      </components>
   </continent>


But presumably, the efficient way is to do it like this.

Code: Select all
<continent>
      <name>Manhattan</name>
      <bonus>10</bonus>
<components>
     <continent>Uptown Manhattan</continent>
     <continent>Downtown Manhattan</continent>
<overrides>
          <override>Uptown Manhattan</override>
          <override>Downtown Manhattan</override>
       </overrides>
</components>




can you confirm that this is how they should recode their continents?

PostPosted: Sun Mar 16, 2008 8:28 am
by gimil
Keep in mind they SHOULD be using XML to its full efficiency :)

PostPosted: Sun Mar 16, 2008 8:29 am
by lanyards
Yes Edbeard, there are some other mistakes I havn't listed yet, and what you siad is one of them. But I thought it might be too much to handle if I listed them all at once, and it might be easier if we fix overrides and orders of continents after everything else is fixed.

--lanyards

PostPosted: Sun Mar 16, 2008 8:32 am
by gimil
lanyards wrote:Yes Edbeard, there are some other mistakes I havn't listed yet, and what you siad is one of them. But I thought it might be too much to handle if I listed them all at once, and it might be easier if we fix overrides and orders of continents after everything else is fixed.

--lanyards


I knew you would be on the ball lanyards ;)

PostPosted: Sun Mar 16, 2008 11:20 am
by pepperonibread
lanyards wrote:Hey, I checked your XML...


Adding to this, some of your army numbers may not be able to be centered. I took a look at your small map on Photoshop, and some of the circles aren't exactly equal. To better explain this, here are a few examples that I tried, placing numbers in different spots:

Image

Note that these are slightly off center, not because I made them that way, but because of how many pixels they are in diameter. If army circles are an odd # of pixels across, the numbers won't center, no matter how many times you nudge them. What may be the case is that you made the circles correctly for the large map, but then just shrunk the large to make the small version (which will lead to these centering problems). But maybe not. Anyway, this looks like a problem similar to that, and if so, this thread may help you understand better:
http://www.conquerclub.com/forum/viewto ... ht=#502673

Sorry to nitpick, but this usually comes up eventually anyway :)

PostPosted: Sun Mar 16, 2008 12:21 pm
by snapdoodle
Not nitpicky. I think I knew this was coming. These circles were created in the large map but we certainly didn't rescale them. In my AI file they are all the same size.

I'm not sure what the problem is. I'm hoping to get in the file today and rasterize all of the vectors to see if that solves the problem at all. Either that or I have to create the circles in photoshop and bring them over.

PostPosted: Sun Mar 16, 2008 12:31 pm
by snapdoodle
lanyards wrote:Hey, I checked your XML:

====================================================================================
Your maps right now are in .png form, but in your XML it says that they are .jpg. You either need to make your map in .jpg, or change your XML to say .png.

I kept it as .jpg because I believe lack eventually converts it to jpg for bandwidth reasons? So the file be be .jpg in the end.

====================================================================================
The continent "4 Small Island" in your XML should be called "4 Small Islands". You forgot the "s" at the end of islands.

Doh!
====================================================================================
The continent "3 Small Islands" I think should be called "Any 3 Small Islands".

That's probably better, yeah.

====================================================================================
When listing the components for the continent Manhattan, all you have to put is:
Code: Select all
<components>
     <continent>Uptown Manhattan</continent>
     <continent>Downtown Manhattan</continent>
</components>
You can replace listing all the territories in both of those 2 smaller continents with the code above. Understand?

I do. And I list it with the override, correct?

====================================================================================
In your XML, it says the bonus for holding Manhatten is 2, when on the map it is 10. Change your XML to say 10.

Ah, we didn't use the override because 2.1 didn't but I guess this way it cleaner and better.

====================================================================================
When listing the components for the continent Brooklyn, all you have to put is:
Code: Select all
<components>
     <continent>North Brooklyn</continent>
     <continent>South Brooklyn</continent>
     <continent>East Brooklyn</continent>
</components>
You can replace listing all the territories in all of those 3 smaller continents with the code above. Understand?
====================================================================================
In your XML, it says the bonus for holding Brooklyn is 2, when on the map it is 16. Change your XML to say 16.
====================================================================================
When listing the components for the continent Queens, all you have to put is:
Code: Select all
<components>
     <continent>Outer Queens</continent>
     <continent>Inner Queens</continent>
</components>
You can replace listing all the territories in both of those 2 smaller continents with the code above. Understand?
====================================================================================
In your XML, it says the bonus for holding Queens is 4, when on the map it is 12. Change your XML to say 12.
====================================================================================
In your XML, the continent "Bronx" should be called "The Bronx" as is on the map.
====================================================================================
When listing the components for the continent The Bronx, all you have to put is:
Code: Select all
<components>
     <continent>West Bronx</continent>
     <continent>East Bronx</continent>
</components>
You can replace listing all the territories in both of those 2 smaller continents with the code above. Understand?
====================================================================================
In your XML, it says the bonus for holding The Bronx is 1, when on the map it is 10. Change your XML to say 10.
====================================================================================
In your XML, it says that Flushing can attack Castle Hill, but on the map there is no bridge between them.

That's an error on the map that needs to be fixed.
====================================================================================
In your XML, it says that Castle Hill can attack Flushing, but on the map there is no bridge between them.
====================================================================================
On your map and on your XML, shouldn't "Governors Island" be "Governor's Island". Shouldn't there be an apostrophe before the "s" in "Governors"?
One would think that, no? But in reality there is no apostrophe in the name. It's weird but that's how it really is.

====================================================================================
Most of the coordinates are off, and they need to be centered.
They are. But we're also having difficulty with how they are getting flattened.

[color=blue]====================================================================================

Please do not change anything else in the XML, because the rest of it is right. If you have any questions, don't understand something I said, or need help PM me.
Thank lan. I know you had wanted to do this for us at one point. And in a way you are! Hahahaha. Thanks for looking at this so quickly.

--lanyards


Best,

snap