I hope that it is not too late for a couple of thoughts and suggestions:
- The colours of the zones are quite similar, all of them are different shades of grey. Could they be a bit more different from each other? You could also keep these colours and add textures that would help to tell the zones apart more easily. I am not saying that you need vivid colours and I understand that this map has a colouring different than the usual. You have to be careful not to make the colours too flat though, because it may not attract players that would otherwise like the gameplay.
- Flag signs: It took me quite long to figure out which is the side of the British air force and which is the side of Argentinian one. My first guess was that the British planes could be the ones on the right side. I am quite familiar with both flags, but somehow the sign that is used here to represent the UK flag did not ring the bell for me quickly. Would it be possible to refer to these signs on the legend (next to the names of the nations somewhere)?
- "Reinforcements 1/4": I am not a native English speaker as you can tell, but I think that the proper CC terminology would be "region bonus". The verb reinforce in CC is used to describe the post-attack phase when the player can move his/her existing troops to another place.
- "Woods, mountains and mine fields are impassable" - The pictures below this text are in different order. They should match.
- There is a grey shape in the middle of the mine field in the bottom right corner, next to the green line. Is that an explosion? If so, then I am not sure if the current colour scale is sufficient to show it in enough detail. I think it would be better to replace it with another mine.
- Overall, the map is unique with all the special bonuses, attack routes, naval and air forces. I am only playing my first game on this map, but the gameplay seems to be quite interesting. I'll see if the strategy I planned will work or not.
![Smile :-)](./images/smilies/icon_e_smile.gif)