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Re: Thailand [GP][GX][XML][BETA]

PostPosted: Thu Mar 31, 2011 5:15 pm
by natty dread
I also see it as red.

Re: Thailand [GP][GX][XML][BETA]

PostPosted: Fri Apr 01, 2011 12:01 pm
by grifftron
MrBenn wrote:Once those images have been uploaded, I expect it won't be long before the boat is pushed out properly :P


Hope so MB 8-)

Riskismy wrote:I might just to that, but I think many maps end up looking very cluttered with them on.

So, if I might trouble you - could you follow the link and view the game with your own settings and tell me who appears to hold the 'Tak' territory?

Thanks in advance!


I see red in all except for your little 1 too... sorry about the color blind thing, i don't know what the percentage is in the world of color blind people but its gotta be up there.

-griff

Re: Thailand [GP][GX][XML][BETA]

PostPosted: Fri Apr 01, 2011 6:04 pm
by Riskismy
No apologies needed. I'm not colourblind. The other red territories looked just fine and clear to me.
I just don't understand where the diff in colours stems from. Perhaps I'm just colourfully optimistic.

Re: Thailand [GP][GX][XML][BETA]

PostPosted: Wed Apr 06, 2011 1:10 am
by Tigerbeard
grifftron wrote:
anamainiacks wrote:Hey hey, just a regular CC player here.

Could the river between Sukhothai and Uttaradit be made clearer please? Right now the colour just blends in and looks like a normal border, so my partner and I never realised we couldn't make an attack through there. Something could be done to make it more contrasting.


Thanks!


Yeah OK, look at the maps below, i made it more clear on the smaller map, large was OK i felt...

Both maps have been updated, if these check out can we get them loaded up!?

Big
Click image to enlarge.
image



Small
Click image to enlarge.
image


-griff



I'm afraid it's still not clear. I just made the same mistake playing on the large map. I came here to suggest a change and found these posts.
My eyes are good, my screen is awesome and I've been studying/strategising over that part of the map for a day or two!

It's easy to see once you find out it's there, but you don't spot it beforehand. :(

Looking closely at both images here, I think it's clearer on the small map because it is thicker than the regular border. Perhaps that can also be done with the big map?

Re: Thailand [GP][GX][XML][BETA]

PostPosted: Wed Apr 06, 2011 10:08 am
by grifftron
Tigerbeard wrote:
grifftron wrote:
anamainiacks wrote:Hey hey, just a regular CC player here.

Could the river between Sukhothai and Uttaradit be made clearer please? Right now the colour just blends in and looks like a normal border, so my partner and I never realised we couldn't make an attack through there. Something could be done to make it more contrasting.


Thanks!


Yeah OK, look at the maps below, i made it more clear on the smaller map, large was OK i felt...

Both maps have been updated, if these check out can we get them loaded up!?

Big
Click image to enlarge.
image



Small
Click image to enlarge.
image


-griff



I'm afraid it's still not clear. I just made the same mistake playing on the large map. I came here to suggest a change and found these posts.
My eyes are good, my screen is awesome and I've been studying/strategising over that part of the map for a day or two!

It's easy to see once you find out it's there, but you don't spot it beforehand. :(

Looking closely at both images here, I think it's clearer on the small map because it is thicker than the regular border. Perhaps that can also be done with the big map?


OK, i made it a little wider and darkened it a pinch... hope it works good.

Click image to enlarge.
image


-griff

Re: Thailand [GP][GX][XML][BETA]

PostPosted: Wed Apr 06, 2011 10:10 am
by grifftron
Updated first post with recent map updates.

*crosses fingers for hundredth time*

Re: Thailand [GP][GX][XML][BETA]

PostPosted: Wed Apr 06, 2011 6:50 pm
by Hlodowig
Hi!

First I want to congratulate you for this map, good job!
I have a question as I'm playing with it on one of my games:
I'm holding Chiang Mai and Phuket, Bkk is still neutral.
The problem is: I cannot reinforce my troup from Phuket to Chiang Mai, even if they both have airport conenction. Is it normal? Do I need to have bkk to do it?
Sorry if it's a basic rule or already answered question

Thanks

Re: Thailand [GP][GX][XML][BETA]

PostPosted: Wed Apr 06, 2011 7:35 pm
by ender516
Reinforcement only occurs along assault routes between and through regions (territories) that you hold. Phuket cannot assault Chiang Mai directly, so you cannot reinforce that way. If you held BKK, which can be assaulted by Phuket and which assaults Chiang Mai, you could reinforce that way (assuming chained or unlimited reinforcements: it's too far for adjacent reinforcements).

In team games, you can reinforce a teammate's region if it is immediately adjacent to a region of yours that has the troops or that you can reinforce. You cannot reinforce through a teammate's region. So if a teammate held BKK, you could reinforce it from Phuket, but not Chiang Mai.

Re: Thailand [GP][GX][XML][BETA]

PostPosted: Sun Apr 10, 2011 9:04 am
by TheSaxlad
The Clickable Map regions are off left, on the writing rather than the troop numbers.

Re: Thailand [GP][GX][XML][BETA]

PostPosted: Sun Apr 10, 2011 10:22 am
by grifftron
TheSaxlad wrote:The Clickable Map regions are off left, on the writing rather than the troop numbers.


who fixes that?

Re: Thailand [GP][GX][XML][BETA]

PostPosted: Sun Apr 10, 2011 10:23 am
by natty dread
That's not a map problem, take it to bug reports...

Re: Thailand [GP][GX][XML][BETA]

PostPosted: Sun Apr 10, 2011 10:44 am
by grifftron
natty_dread wrote:That's not a map problem, take it to bug reports...


Thanks natty.

Re: Thailand [GP][GX][XML][BETA]

PostPosted: Fri Apr 15, 2011 5:38 pm
by MrBenn
Once the new large map is live, It looks like we should (finally) be good to go (again) :P

Re: Thailand [GP][GX][XML][BETA]

PostPosted: Fri Apr 15, 2011 6:36 pm
by grifftron
MrBenn wrote:Once the new large map is live, It looks like we should (finally) be good to go (again) :P


=D>

Re: Thailand [GP][GX][XML][BETA]

PostPosted: Tue Apr 26, 2011 3:31 pm
by MrBenn
              Quenching

---The Beta period has concluded for the Thailand Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

Conquer Club, enjoy!
              Image

--MrBenn

Re: Thailand [GP][GX][XML][BETA]

PostPosted: Tue Apr 26, 2011 3:34 pm
by Victor Sullivan
For the "XXX" map? Lol. Anywho, congrats!!!

Re: Thailand [GP][GX][XML][BETA]

PostPosted: Tue Apr 26, 2011 3:35 pm
by MrBenn
Victor Sullivan wrote:For the "XXX" map? Lol. Anywho, congrats!!!

Your eyes deceive you ;-)

Re: Thailand [GP][GX][XML][BETA]

PostPosted: Tue Apr 26, 2011 3:40 pm
by Victor Sullivan
MrBenn wrote:
Victor Sullivan wrote:For the "XXX" map? Lol. Anywho, congrats!!!

Your eyes deceive you ;-)

*coughs* Of course, I must just have been temporarily...dyslexic? 8-[

Re: Thailand [GP][GX][XML][BETA]

PostPosted: Tue Apr 26, 2011 4:10 pm
by grifftron
MrBenn wrote:
              Quenching

---The Beta period has concluded for the Thailand Map. All objections have had their time. The Foundry and I hereby brand this map with the Foundry Brand. Let it be known that this map is now ready to be released into live play.

Conquer Club, enjoy!
              Image

--MrBenn


thanks

Re: Thailand

PostPosted: Tue Apr 26, 2011 8:26 pm
by rdsrds2120
Alright! Good job, griff!

-rd

Re: Thailand

PostPosted: Wed Apr 27, 2011 10:08 am
by isaiah40
=D> =D> =D> Congrats Griffton!! =D> =D> =D>

Re: Thailand

PostPosted: Sat Apr 30, 2011 10:41 pm
by Vlasov
and The Windup Girl agrees, slightly...
(novel by Paolo Bacigalupi)

Re: Thailand

PostPosted: Tue May 03, 2011 5:29 pm
by AndyDufresne
I've played a couple of games on it---1vs1. Not a great map for it, but not bad either. But I like the map, nonetheless!


--Andy

Re: Thailand

PostPosted: Sat May 07, 2011 2:40 am
by Victor Sullivan
I just discovered this is like the best 3-player map ever!! And 3-player games usually suck!

-Sully

Re: Thailand

PostPosted: Sun Feb 09, 2014 4:28 pm
by Narkasurthedemon
Playing my first game on this map and thoroughly enjoying it, however at a key moment in the game did not see the river between Sukhothai and Uttaradit. This meant I left a player alive with one troop in Uttaradit and 5 spoils. This being escalating spoils, taking it would have won me the game (I think - see game 13976628 if interested). The border is not that clear, until you know it is there, if that makes sense. Other than that great map.