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Postby MarVal on Thu Jun 21, 2007 2:29 pm

nagerous wrote:this map has great playability! great work marval, glad to see this finally quenched.

Thanks a lot for your compliment, nagerous!!!

Grtz
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Postby ChipMunky on Thu Jun 21, 2007 10:25 pm

Don't know if anyone mentioned this...

But apparently you can't attack from Markizaat to Holland.
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Postby Forza AZ on Fri Jun 22, 2007 3:13 am

ChipMunky wrote:Don't know if anyone mentioned this...

But apparently you can't attack from Markizaat to Holland.

If you read above you can see it is already fixed, but only the new XML still has to be uploaded.
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Postby MarVal on Fri Jun 22, 2007 11:27 am

Forza AZ wrote:
ChipMunky wrote:Don't know if anyone mentioned this...

But apparently you can't attack from Markizaat to Holland.

If you read above you can see it is already fixed, but only the new XML still has to be uploaded.

I got a PM from Lackattack. The new XML I sent to him, has been updated.
The bugs are gone and the Capital bonus is now running.

Thanks all for finding and adding the bugs in this Topic.
I hope everything is now working perfectly.

Grtz
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Postby Vinzzz on Sat Jul 28, 2007 9:48 am

I understood that it's possible to sign up for a Holland vs. Belgium tournament somewehere over here?
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Postby Monde on Sat Jul 28, 2007 10:39 am

That would be in the dutch forum ;)

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Postby Vinzzz on Sat Jul 28, 2007 11:02 am

Found it! Thanks! :P
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Postby MarVal on Sat Aug 11, 2007 6:18 pm

Vinzzz wrote:Found it! Thanks! :P

Yes, you found it and are in ;-)

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Postby t.e.c on Thu Aug 16, 2007 10:12 pm

for some reason, in a game just now i couldn't attack from dinant to thuin.

can someone check that out please?
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Postby t.e.c on Thu Aug 16, 2007 10:14 pm

actually scratch that. this turn i could for some reason.. :?
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Postby MarVal on Sun Sep 23, 2007 2:39 pm

t.e.c wrote:actually scratch that. this turn i could for some reason.. :?

I'm glad you could attack,

But when you or others have questions about the map, just let me know.

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INFO 01

Postby MarVal on Tue Oct 09, 2007 1:34 pm

INFO 01

BeNeLux kaart:

Total number of games so far started up on the BeNeLux map: 60 x 100 = 6000*


Summary:
    Active: 1 x 100 = 100
    Finished: 58 x 100 = 5800
    Waiting for players: 1 x 100 = 100
Extended:

Number of Players:
    2 players: 26 x 100 = 2600
    3 players: 8 x 100 = 800
    4 players: 12 x 100 = 1200
    5 players: 2 x 100 = 200
    6 players: 9 x 100 = 900
Game Type:
    Standard: 47 x 100 = 4700
    Terminator: 2 x 100 = 200
    Assassin: 1 x 100 = 100
    Doubles: 6 x 100 = 600
    Triples: 1 x 100 = 100
Play Order:
    Freestyle: 14 x 100= 1400
    Sequential: 45 x 100= 4500
Bonus Cards:
    Escalating: 16 x 100 = 1600
    Flat Rate: 27 x 100 = 2700
    No Cards: 15 x 100 = 1500
Fortifications:
    Chained: 14 x 100 = 1400
    Adjacent: 4 x 100 = 400
    Unlimited: 41 x 100 = 4100
Joinability:
    Public: 52 x 100 = 5200
    Private: 4 x 100 = 400
    Tournament: 2 x 100 = 200
Round Length:
    Casual (24 hours): 57 x 100 = 5700
    Speed (5 minutes): 2 x 100 = 200
Tournament Games (26):
    - 1 v 1 New Singles League
    - 3456 League
    - 4 Man Madness!
    - Benelux League
    - Champions League 2007/08
    - CHL Season
    - Conquer Club Superstars
    - FA Premier League
    - Home Nations 2007
    - Iron Man Series (Third Edition)
    - Koning der Lage Landen toernooi 2007
    - NBA Gladiators
    - MLB 2007 World Series
    - MLB mini season
    - Movie Rental Mania
    - NCAA Basketball Full Season
    - NHL League
    - Primera Division
    - The Long Walk
    - The Great Avatar Gamble Tournament
    - Tiger Tribe vs. The Horsemen of Apocalypse
    - Twiggy's Guinness Doubles Tourney
    - Union of European CC Football Cup 2007
    - World Cup Tournament (Wild_Tiger)
    - World Series of Risk
    - Worldwide Football hooligan Firm Clash
* The count is number of pages (with each 100 games by page) x number of games by page (100).
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Postby _sioux_ on Tue Oct 09, 2007 5:44 pm

it´s one of my favourit maps after the Original ones.
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Postby MarVal on Thu Dec 27, 2007 5:26 am

_sioux_ wrote:it´s one of my favourit maps after the Original ones.

Thanks, I'm glad you like it :-)

Grtz
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Postby Sithspawn on Wed Jan 16, 2008 7:01 am

Just to let you know : in game 1589915, for some reason I couldn't attack Limburg from Liège (crossing the border via an arrow).

BTW. This is one of the best maps on the site. Great work!
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Postby MarVal on Thu Jan 17, 2008 7:20 pm

Sithspawn wrote:Just to let you know : in game 1589915, for some reason I couldn't attack Limburg from Liège (crossing the border via an arrow).

BTW. This is one of the best maps on the site. Great work!

I have no clue, how it happen. I checked your game with the Map Inspect and there I see that they can attack each other. Maybe you can try it again, the Map Inspect see no problems on it...

And in other games I have self no trouble with the attacks. I'm sorry for you in that game and hopefully it won't damage you a lot in gameplay :-(

Many thanks for your compliment :-)

By the way, I'm working on more game strategy on the map...

Grtz
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Postby WimSito on Sun Jan 27, 2008 2:52 pm

Hello,

In map number 1685936, I can't move from Hainaut to De Peel, but normally it should work...
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Postby MarVal on Wed Feb 20, 2008 6:43 pm

WimSito wrote:Hello,

In map number 1685936, I can't move from Hainaut to De Peel, but normally it should work...

Thats strange, just like you said normally it should work.
I have no clue, how that can happen in your game.

Sorry for the trouble :-(

Grtz
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Re: BeNeLux [Quenched]

Postby Mikoyabuse11 on Fri Aug 04, 2017 10:16 pm

Any thoughts on setting the three capitols to start as neuts? I just started a 2v2 game and the other team by chance started with all three autodeploy +1 territories. If those territories could begin as neutrals it could keep the initial spawns more fair, for pretty much any game type probably.
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