danryan wrote:Brilliant, cairns. I love your work and the rail series is excellent all around. Looking forward to this.
cairnswk wrote:isaiah40 wrote:You're welcome! Concerning your supersize application, I think you're going to need to go supersize with the large as well to make it noticeably larger than the small.
Yes. i have worked out for the large 909W x 800H - which makes it 15% larger.
The Bison King wrote:Yup, I'ma go ahead and STICKY this now! Looks good.
ender516 wrote:I noticed an improvement in the Russian legend in Wednesday's post. Overall, I think the black glow is a good idea.
YesI presume the 3's denote starting neutrals.
They would seem to do a good job of preventing bonuses on the drop for most of the small zones, namely, E, F, H, and M, but what about I? In fact, I is smaller than H. Perhaps you meant to put the 3 on TAF-I rather than TAF-H?
cairnswk wrote:The Bison King wrote:Yup, I'ma go ahead and STICKY this now! Looks good.
Thanks The Bison King.ender516 wrote:I noticed an improvement in the Russian legend in Wednesday's post. Overall, I think the black glow is a good idea.
ender516...thanks for the post.
I'd actually only changed the colour of Russian this morning, along with the balck glow, but thanks for noticing it.
cairnswk wrote:YesI presume the 3's denote starting neutrals.They would seem to do a good job of preventing bonuses on the drop for most of the small zones, namely, E, F, H, and M, but what about I? In fact, I is smaller than H. Perhaps you meant to put the 3 on TAF-I rather than TAF-H?
No, that's where it has been since V2/3...but i can add one to H if you wish and you think it will be better for gamplay, plus golden number issues. I'll add it to KHI-I - Karachi. Is that OK?
That looks like a good idea, but I'll admit I have not studied it in depth. I guess my question right now is, why, with 5 territories, does H need a neutral?
JaneAustin wrote:I would support making this as well. I've enjoyed playing your other rail maps and think this one might be the prettiest of the bunch. I look forward to playing it when it gets to beta. =)
isaiah40 wrote:This a graphic/gameplay clarity comment. Can you move that large Indonesian island
over a couple pixels to the left so the attack route is a little clearer? When I looked at it, I had to look closer to really see the dots denoting the attack route. I hope this makes sense?
The Bison King wrote:
GOOD LUCK WITH YOUR EXAMS!!!!
may this stamp bring you luck.
isaiah40 wrote:Looking good!! Though I think it would be cool to have a couple of people on the stairs.
cairnswk wrote:thanks Sully for that input.
Do you think the connections are solid for gameplay or could they be made better?
The map is set anytime in the future, so for providence sake i have said 2050.
1. technically Cairo is in Africa - should that be changed to Port Said?
2. should there be a see route from MNL to HCM
3. should AKY join to VOG with same station type as AST
4. is China too large - should it be broken into eastern and westrn china for smaller bonuses.
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