Bad Speler wrote:Finally had some spare time for another update...I've only taken care of the mountains for now, rivers will be in the next update.
Coleman wrote:Bad Speler wrote:Finally had some spare time for another update...I've only taken care of the mountains for now, rivers will be in the next update.
You better hurry up, we need 'normal' maps in each quench group to keep the purists happy.
Bad Speler wrote:I've tried adding a blur to the river mouths using photoshop. Please keep in mind, from now on this will be a bit of a nuisance updating, as I have to import it into photoshop each time and blur it again each time.
spinwizard wrote:he used to use inkskape
oaktown wrote:Some elements don't play along, however, especially the symbols in what would be France. When you have some serious elements it makes the less serious elements look like they aren't that way intentionally.
oaktown wrote:My biggest concern is with the borders. The territory borders are very fine, while the borders between regions are very heavy. It gives the impression that they are unpassables, which of course they aren't. I would prefer to see all of the borders the same weight, or at least more similar than they are at present. The color difference alone would be enough to define the bonus regions.
oaktown wrote:And are there a couple of stray lines going through the image? One cuts right through Iberia.
RjBeals wrote:Looks great Bad Speler. I like the images in the gray area. without them it would just be too much dead space. Still my only question is why you can't get the grainy water pattern to show in your rivers? It seriously is something that I'm not worried about, as your map is ready for quenching, I'm just wondering if it's the way you built your layers - and would require reworking too much?
And why would anyone need a large map when the small map is perfect! Nice job (again) man. Can't wait to play.
cena-rules wrote:1 thing is the terr Cantabria
I would move the name up and right and the army circle up. Nice map though
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