Germany Map [Done]

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Postby Hoff on Thu Apr 20, 2006 2:09 am

Ok...
So i'm hoping this is near completion. With the exception of some final suggestions by you guys, here is what the germany map looks like now.

I decided to make the map just of germany. I have added some more natural boundaries and have also added more countries. 38 in total now i believe. I think added some art, and there ya go. I think its done, but i wanna hear from you guys before i start working on the code.

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Postby coolestguy98 on Thu Apr 20, 2006 2:42 am

I love it, keep up the good work...
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Postby Jota on Thu Apr 20, 2006 9:05 am

A couple random thoughts:

Hessen has more countries and more border countries than Rheinland, but they both have the same bonus. Perhaps Hessen should be worth 4 armies.

Cutting off Hemeln from the rest of West Germany seems like a bad idea that could just make people not bother even trying to take that continent. Anyone who can collect on the bonus probably already owns Hessen and most of East Germany, and thus probably doesn't need the extra armies as much anyway.

(Also, it's looking good. I particularly like the background.)
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Postby Marvaddin on Thu Apr 20, 2006 9:32 am

Well, with some effort we can still have 42 armies, I believe. Some territories like Bremen, Koln and Schwerin are ready to be splitted.

Yeah, its getting a good shape, but isnt done yet.

Pleeeease correct that river route. A continent where the countries are not connected is a dead one. Im talking about Hemeln, of course. You can change the river, or add the country for the othe continent.

There are some problems too. I wont even discuss the bonuses, we can do it after you modify the map. Im now worried because East Germany is very difficult to hold, while West Germany and Hessen are too easy (Im assuming you will change Hemeln to Hessen). I suggest:

1) Put a river between Sachsen / Magdeburg and Prussia. After, delete the river between Luneburg / Wolfsburg and Schwerin.

2) Delete the river between Halberstadt, Hannover and Osnabruck and Hemeln.

Even after these, all continents will have 3 border countries at maximum. To make some continents more difficult to hold, maybe split some border countries will be the best thing. it can be easily done in Bavaria, for example.
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Postby Hoff on Thu Apr 20, 2006 11:09 am

I thougth having Hemeln seperated might make game play interesting, but if you guys really dont like it that much i'll change that. And i'll also take your advice marv and change the rivers around some.
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sorry

Postby lilwdlnddude on Thu Apr 20, 2006 11:19 am

i sorta came into this thred a little late :oops: but i was wondering if the rivers are crossible or not.
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Postby Hoff on Thu Apr 20, 2006 11:25 am

no they are not crossable. Its the only way i could split up the countries other then actually splitting them up like the USA map. And i didnt want to do that.
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Postby Hoff on Thu Apr 20, 2006 11:56 am

ok there are now 42 countries as requested. I also changed up the rivers some. I think the game play will be good now. Here it is...

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Postby Jota on Thu Apr 20, 2006 12:24 pm

I like it. If it were me, I'd probably reduce West Germany's bonus to five (since it only has nine countries and four borders) and raise Prussia to three (since it has six countries), but that's just a personal opinion. I wouldn't have any complaints if you submitted it as it is.
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Postby Fieryo on Thu Apr 20, 2006 12:30 pm

this turned out really well. im glad you went with the just Germany version, i look forward to trying it out.
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Postby Hoff on Thu Apr 20, 2006 2:07 pm

ok so about this large and small map deal. What do I need to do? Just resize the large map that i have here? Do I need to right the code all over again with the new small cooridinates? Whats the deal with that?
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Postby Jota on Thu Apr 20, 2006 2:15 pm

For the image itself, just resizing this will be fine. But yeah, you will need to redo the coordinates for the new image size. If you want to wait a couple days, though, I'm going to be releasing a program that should make that a lot easier.
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Postby Marvaddin on Thu Apr 20, 2006 2:55 pm

Resizing will probably be much more diffiicult than you think. I assume this is the big version, so some names can be unreadable after the resizing. You will probably need correct some borders problems, too (borders a bit unclear after resizing)... Anyway, we need discuss the bonuses yet, I will comment possibly tomorrow (Im busy now).
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Postby Hoff on Thu Apr 20, 2006 3:05 pm

Is there any easy way to find the coordinates? Or is just like a guess and check kinda thing, i have no idea.
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Postby qeee1 on Thu Apr 20, 2006 4:54 pm

I think the background is a little offputting for some reason... Realise I'm late with the comment, but still thought I'd throw in my two cents.
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