Ancient Greece [Done]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Postby Hyperventilate on Tue Apr 25, 2006 8:46 pm

this map rules already
User avatar
Private Hyperventilate
 
Posts: 24
Joined: Tue Mar 14, 2006 3:24 pm

Postby AndyDufresne on Tue Apr 25, 2006 8:57 pm

It looks pretty fantastic. I'd also agree with Hoff in that some sort of architectural building would enhance the legend. I'd make the names maybe a little bloder, and the numbers perhaps bigger. Also a little gripe, the numbers aren't lined up vertically in a column, but that isn't anything major. Just looking to improve the over all visual appeal of a well put together map.

Only a minor suggestion: an argument could be made to knock Peloponesos down to bonus of 4, due to 3 borders, similar to Boreia Ellada. Though you could also argue the other way, since the Peloponesos does have 2 more countries than the Red Continent, and two more attack routes. But I am not sure those constitute a higher bonus.


--Andy
User avatar
Corporal AndyDufresne
Retired Administrator
 
Posts: 25042
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Medals: 20
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (1) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (3) General Achievement (4) General Contribution (2)

Postby Jota on Tue Apr 25, 2006 9:15 pm

I agree that it looks great. But, even as a natural pedant, I also can't disagree with Scarus' point about Sparta and Troy.
User avatar
Sergeant 1st Class Jota
 
Posts: 634
Joined: Wed Mar 29, 2006 7:38 pm
Medals: 10
Standard Achievement (2) Map Contribution (6) General Contribution (2)

Postby Mr. K on Tue Apr 25, 2006 9:32 pm

I fixed up all the stuff Hoff suggested, but I accidentally forgot to save the changes. So i'll redo it tomorrow and show you guys tomorrow. I suppose it couldn't hurt to change Lakonia to Sparta, though Lakonia itself is pretty well known because its always mentioned whenever Sparta is (because its the homeland of the empire). But Sparta is obviously better known and apparently favored.

I dont really know much about Troy, I figure you guys would want what is currently named Mysia to be Troy?
User avatar
Lieutenant Mr. K
 
Posts: 291
Joined: Thu Mar 16, 2006 9:14 pm
Medals: 5
Standard Achievement (2) Doubles Achievement (1) Map Contribution (2)

U B da Man!!

Postby Scarus on Tue Apr 25, 2006 9:38 pm

That would be too cool!!!
User avatar
Sergeant Scarus
 
Posts: 472
Joined: Thu Jan 19, 2006 6:39 pm
Location: Los Angeles
Medals: 4
Standard Achievement (2) Tournament Contribution (2)

Postby zorba_ca on Wed Apr 26, 2006 1:06 pm

What about adding a connection between Skyros and Xios to made the map more cross-playable and less circular?

Naval warfare was a major component of combat at that time (perhaps an image of Jason and his Argonauts is appropriate?)
Major zorba_ca
 
Posts: 141
Joined: Mon Jan 30, 2006 4:44 pm

Postby Black Jack on Wed Apr 26, 2006 1:25 pm

Looking forward to seeing this map added.

IMO, Ancient World maps are well suited for Risk variants.
User avatar
Cadet Black Jack
 
Posts: 82
Joined: Tue Apr 25, 2006 3:17 pm
Location: in a bunker... well behind the lines

Postby Mr. K on Wed Apr 26, 2006 2:36 pm

Image

Changes:
1. Added a roof for my pillars
2. Made the Key more readable
3. Took away an attack route from Kyklades to Samos and added one from Tinos to Xios (to make the map less circular)
4. Changed Lakonia to Sparta and Mysia to Troy
5. Dimmed the glow around the wording
6. Lessened the drop shadow on the entire map

I think thats it if i remember right. Only question now is should I make the attack route go from Xios to Tinos or from Xios to Euboea? I dont want it to go to Skyros because I don't want any more attack routes on Athens.

Edit: also, i'm aware "Ancient Greece" is off center, I'll fix it next time around don't worry. Also I think i'm gonna change the link to be from Xios to Euboea rather than Tinos.
Last edited by Mr. K on Wed Apr 26, 2006 4:10 pm, edited 2 times in total.
User avatar
Lieutenant Mr. K
 
Posts: 291
Joined: Thu Mar 16, 2006 9:14 pm
Medals: 5
Standard Achievement (2) Doubles Achievement (1) Map Contribution (2)

Can't wait!

Postby Scarus on Wed Apr 26, 2006 2:53 pm

You are toooo accomodating. This is sooo awesome. I can't wait.
User avatar
Sergeant Scarus
 
Posts: 472
Joined: Thu Jan 19, 2006 6:39 pm
Location: Los Angeles
Medals: 4
Standard Achievement (2) Tournament Contribution (2)

Postby zorba_ca on Wed Apr 26, 2006 3:05 pm

Only question now is should I make the attack route go from Xios to Tinos or from Xios to Euboria? I dont want it to go to Skyros because I don't want any more attack routes on Athens.


Aren't Tinos, Euboria and Skyros all a part of Athens?

I would choose Euboria or Skyros since Tinos is all the way as the end of the island chain.

Thanks for doing it!

BTW is it "Euboria" as you wrote above, or "Euboea" as is written on the map?
Major zorba_ca
 
Posts: 141
Joined: Mon Jan 30, 2006 4:44 pm

Postby Mr. K on Wed Apr 26, 2006 4:05 pm

zorba_ca wrote:
Only question now is should I make the attack route go from Xios to Tinos or from Xios to Euboria? I dont want it to go to Skyros because I don't want any more attack routes on Athens.


Aren't Tinos, Euboria and Skyros all a part of Athens?

I would choose Euboria or Skyros since Tinos is all the way as the end of the island chain.

Thanks for doing it!

BTW is it "Euboria" as you wrote above, or "Euboea" as is written on the map?

Sorry, its Euboea. My bad.

But anywho, what I meant was I didn't want a territory in Athens that isn't already a border to become a border. Meaning, Tinos already borders with Kyklades and Euboea already borders with Thessaly and Locris, so i'd want to make one of them the link to Xios. Skyros doesn't border any other continents. So, hypothetically, if you were playing and you were trying to hold Athens, you would need to fortify Corinth, Boetia, Euboea and Tinos. I wouldn't want to make it harder still to control and connect Skyros to another continent, cause then you'd had to split your armies even more to control Athens.
User avatar
Lieutenant Mr. K
 
Posts: 291
Joined: Thu Mar 16, 2006 9:14 pm
Medals: 5
Standard Achievement (2) Doubles Achievement (1) Map Contribution (2)

Postby AndyDufresne on Wed Apr 26, 2006 4:48 pm

I'd keep the attack route at Xios to Tinos as it is. It seems like Euboea would just be so cluttered with attack routes, and plus It hink it actually helps out Athens by moving the attack route down there, and makes it a ltitle easier for say Asia Minor and the Agean to butt heads.

--Andy
User avatar
Corporal AndyDufresne
Retired Administrator
 
Posts: 25042
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Medals: 20
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (1) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (3) General Achievement (4) General Contribution (2)

Postby Marvaddin on Wed Apr 26, 2006 7:31 pm

The bonuses are ridiculous!! I hate do this analysis all time. The map makers should keep it in mind always. A map is hardly balanced before this.

# countries, # borders, # routes.
Boreia: 6, 3, 3 - 3 is a good bonus.
Asia Minor: 6, 3, 3 - as I said, 3 is a good bonus; why 3 here and 4 for hold Boreia?
Agean: 4, 2, 3 - bonus of 2, of course. How can you give same bonus of Asia Minor?
Athens: 7, 4, 6 - bonus of 5, or 6.
Sterea: 5, 5, 6 - of course, this continent shouldnt have all countries in borders. How about 3 border countries to a bonus of 4? Even now the bonus cant be 7, 5 at maximum, since it has 5 countries only.
Peloponesos: 8, 3, 4. - the bonus of 5 is good.

Again, I would appreciate 42 countries... territories like Troy, Lydia and Makedonia could be splitted easily, and some islands could be used too. Are you sure you want your map a smaller one?
Image
User avatar
Major Marvaddin
 
Posts: 2545
Joined: Thu Feb 09, 2006 5:06 pm
Location: Belo Horizonte, Brazil
Medals: 12
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (2) Terminator Achievement (1) Cross-Map Achievement (1)
Map Contribution (3)

Postby AndyDufresne on Wed Apr 26, 2006 7:42 pm

Marv's bonuses are similar to what I suggested early on page 2, nearly spot on. If only people followed everything that everyone said! ;) This map is coming along, still some balance issues are hanging out there.

Edit: And Marv hates the analysis...I particularly like it...hehe

--Andy
Last edited by AndyDufresne on Wed Apr 26, 2006 8:52 pm, edited 1 time in total.
User avatar
Corporal AndyDufresne
Retired Administrator
 
Posts: 25042
Joined: Fri Mar 03, 2006 8:22 pm
Location: A Banana Palm in Zihuatanejo
Medals: 20
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Freestyle Achievement (1) Fog of War Achievement (1) Trench Warfare Achievement (1) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (3) General Achievement (4) General Contribution (2)

Postby Mr. K on Wed Apr 26, 2006 8:47 pm

I just followed your suggestions for the bonuses Andy.

Marv, thanks for the suggestions. I'll take a look at them later.
User avatar
Lieutenant Mr. K
 
Posts: 291
Joined: Thu Mar 16, 2006 9:14 pm
Medals: 5
Standard Achievement (2) Doubles Achievement (1) Map Contribution (2)

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users and 2 guests

Login