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Re: Cyprus - Which version?

Postby samuelc812 on Mon Aug 09, 2010 8:18 pm

Definitely Version 4.6 :D

Lovin' the border!

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Re: Cyprus - Which version?

Postby porkenbeans on Mon Aug 09, 2010 9:26 pm

4.6
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Re: Cyprus - Which version?

Postby ender516 on Tue Aug 10, 2010 2:00 am

I'm with natty and pork: 4.6 looks very good. I would suggest that the regions (territories) that give their names to the zones (continents) could have something to emphasize them on the map. A larger or bolder version of the font could work well. See the Macedonia map for comparison. Also, is there any point to the "BMB" abbreviation? It does not appear on the map, except in the legend.
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Re: Cyprus - Which version?

Postby The Bison King on Tue Aug 10, 2010 2:18 am

4.4 or 4.6 for sure.
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Hi, my name is the Bison King, and I am COMPLETELY aware of DaFont!
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Re: Cyprus - Which version?

Postby natty dread on Tue Aug 10, 2010 5:28 am

Also, have you considered my suggestion about the flags? I think it would fit the map style, and give it a more real feeling...
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Re: Cyprus - Which version?

Postby thenobodies80 on Tue Aug 10, 2010 11:10 pm

Poll Result

poll wrote:
A good idea?

yes, continue....................69.................96%

no, stop wasting your time.............3...........4%


Total votes : 72
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Cyprus - v5

Postby thenobodies80 on Tue Aug 10, 2010 11:10 pm

Version 5

Click image to enlarge.
image


- Ton of minor changes
- Added a temple in the right part (it's a cyprus archaeological site)

ender516 wrote:I would suggest that the regions (territories) that give their names to the zones (continents) could have something to emphasize them on the map. A larger or bolder version of the font could work well. See the Macedonia map for comparison.


I tried it but it looks bad. I think that bonuses are easy to find on the map (also for colorblind people), so i prefer to leave as it is.

ender516 wrote:Also, is there any point to the "BMB" abbreviation? It does not appear on the map, except in the legend.


Yes ;)
Code: Select all
<territory>
   <name>Dehekelia (BMB)</name>
.
.
.
</territory>

Code: Select all
<territory>
   <name>Akrotiri (BMB)</name>
.
.
.
</territory>


natty_dread wrote:Also, have you considered my suggestion about the flags? I think it would fit the map style, and give it a more real feeling...


Tried a first attempt with flag similar to the ones you have on your lunar map, result bad!
A second attempt with something like this in mind, but being too small it looks everything, but not a british flag...
i was going to try a final third attempt, but it's late so i'll continue tomorrow, after a good sleep. ;)
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Re: Cyprus v5

Postby natty dread on Wed Aug 11, 2010 7:52 am

I worry a bit about the Kyrenia bonus. Can you put yellow troop numbers on it just for testing?

thenobodies80 wrote:Tried a first attempt with flag similar to the ones you have on your lunar map, result bad!
A second attempt with something like this in mind


Here, I made these just for you ;)

Image Image
Image
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Re: Cyprus v5

Postby thenobodies80 on Wed Aug 11, 2010 10:13 am

Thank you natty :)
A test with your flag (i've added some red to match the UK flag)

Click image to enlarge.
image


Old flags or new flags?

edit: Yellow troops on kyrenia
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Re: Cyprus v5

Postby natty dread on Wed Aug 11, 2010 10:26 am

Hmm... looks nice but maybe a bit too small... can you make them maybe 2 pixels larger? the lower part of the flag seems to get a bit jumbled at that size :-k
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Re: Cyprus v5

Postby natty dread on Wed Aug 11, 2010 10:29 am

... Here's one shrunk with a super sampling algorithm:

Image

another one, 10 pixels smaller

Image


...and here's one with a shadow:

Image
Image
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Re: Cyprus v5

Postby thenobodies80 on Wed Aug 11, 2010 10:42 am

I made it 2 or 3 pixels larger. Refresh your page (ctrl f5)
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Re: Cyprus v5

Postby natty dread on Wed Aug 11, 2010 12:07 pm

Looks better... however I would advocate adding a shadow, like in this one -> Image

ps. the yellow numbers are fine, my worry was unfounded. :)
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Re: Cyprus v5

Postby ender516 on Wed Aug 11, 2010 3:06 pm

Nifty flags, natty, but how did you end up with the old Union Flag that does not include the cross of St. Patrick for Ireland?
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Re: Cyprus v5

Postby natty dread on Wed Aug 11, 2010 3:12 pm

#-o

crap, I didn't even notice.
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Re: Cyprus v5

Postby porkenbeans on Wed Aug 11, 2010 3:27 pm

If the flags are going to be so small, it might be better to just make them flat. Or maybe you guys could brainstorm, and come up with something besides flags, to denote Bases.
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Re: Cyprus v5

Postby natty dread on Wed Aug 11, 2010 3:31 pm

Here's one more try

Image
Image
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Re: Cyprus v5

Postby ender516 on Wed Aug 11, 2010 10:49 pm

That last one is pretty neat: some depth without too much distortion.
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Re: Cyprus v5

Postby thenobodies80 on Sat Aug 14, 2010 7:05 pm

ok here below version 5.2 (with natty's flag - thank you)
I've also added the signatures and i've done some small adjustments.

Version 5.2
Click image to enlarge.
image
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Re: Cyprus v5.2

Postby natty dread on Sat Aug 14, 2010 7:35 pm

It looks good... I worry a bit though; if you shrink the flags that small, they may degenerate into pixel-mash in the small version... :-k

Also you could try adding a very slight black stroke / outline on the flags, to make them stand out a bit better.

Then the UN buffer zone... have you considered making it rise up from the map slightly?
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Re: Cyprus v5.2

Postby ender516 on Sun Aug 15, 2010 12:07 pm

Yes, making the UN buffer zone bulge up would make it look less like a badly coloured river. It might require a new way of joining the two halves of Nicosia, though.
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Re: Cyprus v5.2

Postby porkenbeans on Sun Aug 15, 2010 6:23 pm

ender516 wrote:Yes, making the UN buffer zone bulge up would make it look less like a badly coloured river. It might require a new way of joining the two halves of Nicosia, though.
I think that if you just make it black or red, it will not look like a river.
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Re: Cyprus v5.3

Postby thenobodies80 on Sun Aug 15, 2010 6:30 pm

i'm happy with flags (they look good in the small version) and UN zone....i don't see it like a river (the same way it's used everywhere on the cyprus maps) and the gray (green) line is also explained in the legend.
Tried with black, it looks bad....in any case what i'd like to understand is if it's clear that the UN Buffer Zone (or the river ;)) is an impassable.

I did some small improvements (also for the UN zone), here v5.3

Click image to enlarge.
image


I'll post a small version asap :)
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Re: Cyprus v5.3

Postby natty dread on Sun Aug 15, 2010 6:33 pm

The impassableness is quite clear... the thick black outline kinda bothers me though, I think it might look better with a thinner outline.
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Re: Cyprus v5.3

Postby porkenbeans on Sun Aug 15, 2010 6:47 pm

Another possible solution would be, take out the river looking thing, and put in a roll of barbed wire.
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