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Northwest Passage [Quenched]

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Re: Northwest Passage [Mar 22]

Postby isaiah40 on Mon Mar 28, 2011 2:49 pm

Congrats shakeycat!! You finally made it, kind of like the explorers trying to find the Northwest Passage, but well worth the effort in the end!! =D> =D>
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Re: Northwest Passage [Mar 28]

Postby ender516 on Mon Mar 28, 2011 10:01 pm

Put me on the invitation list for an early game, please.
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Re: Northwest Passage [Mar 28]

Postby Riskismy on Tue Mar 29, 2011 6:36 am

Grats shakeycat!
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Re: Northwest Passage [Mar 28]

Postby shakeycat on Tue Mar 29, 2011 4:05 pm

Thanks :)

I'm starting to notice a few tweaks I want to make to the graphics, as I play the map.

Minimap (gap on mainland where tundra should be looks weird)
Queen Maud (move territory line to left so it is more visible)

I'm sure I'll see more.
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Re: Northwest Passage [Mar 28]

Postby danfrank on Wed Mar 30, 2011 1:39 pm

cool map.. :!:


hard to read objective info.. white print on white background
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Re: Northwest Passage [Mar 28]

Postby ender516 on Wed Mar 30, 2011 2:38 pm

It's white on grey on mine. You might want to check your brightness and contrast settings on your display. I used to think that there was something funny going on in the styles between my machines at work and at home, until I discovered that the home machine (which was shared) had its settings all wacky, so I didn't see, for example, the grey backgrounds of each post on pages like this one.
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Re: Northwest Passage [Mar 28]

Postby natty dread on Wed Mar 30, 2011 3:37 pm

Here's a test image you can use to calibrate your monitor:

Click image to enlarge.
image
Image
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Re: Northwest Passage [Mar 30]

Postby shakeycat on Wed Mar 30, 2011 4:34 pm

XML file updated: Nares now attacks Baffin in this file.
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Re: Northwest Passage [Mar 30]

Postby Leehar on Fri Apr 01, 2011 4:35 pm

I just have a question with regards to the 'earn +1 for holding 2 expedition routes' (or similar). What should I look for with regards to that bonus in bob since I'm not really seeing where/how it applies?
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Re: Northwest Passage [Mar 30]

Postby shakeycat on Fri Apr 01, 2011 5:14 pm

Leehar -

I'm just working through that one at the moment. I realized I hadn't actually written that into the XML, so currently, no such bonus applies.
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Re: Northwest Passage [Mar 30]

Postby Leehar on Fri Apr 01, 2011 6:16 pm

shakeycat wrote:Leehar -

I'm just working through that one at the moment. I realized I hadn't actually written that into the XML, so currently, no such bonus applies.

'k, thanks, good to know, I just wondered what it was referring to. Sorry I didn't look deeper into this thread to see where else you mentioned it.
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Re: Northwest Passage [Apr 2]

Postby shakeycat on Sat Apr 02, 2011 3:52 pm

Graphics updated: tweak to minimap and Queen Maud/Coronation border.
XML UPDATED: +1 for 2 expedition territories is now included!

Click image to enlarge.
image

Image

http://www.atomation.com/~thazzard/fun/nwp/nwpass.xml
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Re: Northwest Passage [Apr 2]

Postby pamoa on Tue Apr 05, 2011 5:29 pm

Game 8816354
shouldn't be Nares Strait and Baffin Bay connected ?!?
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Re: Northwest Passage [Apr 2]

Postby shakeycat on Tue Apr 05, 2011 8:26 pm

They should be - I'm just waiting for the XML to be updated so they are! In the meantime, you'll have to go through Thule.
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Re: Northwest Passage [Apr 2]

Postby danfrank on Sat Apr 09, 2011 6:24 pm

i`ll apologize first , usually i try to be positive when posting in a map thread but this map will be different. when i view this map it looks like a cluster **** . the water having different shades and the land mass colors just dont work.. the mishmash results in no depth to the map. i find myself staring real hard just to figure out what connects to what.. And then to boot theres these squigly lines running through the map.. although some of these lines have definitive points there are many that are not quite clear...
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Re: Northwest Passage [Apr 2]

Postby shakeycat on Sun Apr 10, 2011 1:41 am

It's a bit of an unconventional map. We figured the differing colours of water would be a cleaner effect than bright borderlines all over the place. The army circles are ringed with the colours of the routes running through them, to make it clearest which territories are affected by what routes.

The land-water connections seem the most difficult - things like Cambridge Bay to Viscount Melville, Kugaruuk in general. Look hard, there are no surprises. The more you play, the more sense it'll make. There are no minimaps or teleports; it's all out in the open.

I'm not really sure how I could execute a "Northwest Passage" map without these elements. Without the ice, there would be too many borders on most territories, and an unreal sense of accessibility. Without the routes, it isn't really the passage - and the objective works! You can't just have land with connections between the islands like ferry boats, because it isn't about capturing land. Nor can it be water alone, because everything would funnel at Lancaster. You really can't get through the Melville Peninsula, or take your boat north through Nares.

We've had more than a year to look over the map and find a way to do it better, which is longer than most maps take! At this stage, it feels there isn't too much that can be done to make it into a blatantly straightforward, easy map like Charleston. It's not a simple concept.
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Re: Northwest Passage [Apr 2]

Postby Riskismy on Sun Apr 10, 2011 3:34 am

The only thing I found confusing about the map, was that the routes didn't connect along the coloured lines.
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Re: Northwest Passage [Apr 2]

Postby Riskismy on Mon Apr 11, 2011 2:00 pm

Game 8787755

I have 2 territories on the Parry route (Melville Island + sound), but I don't get my +1 bonus for 'each 2 Expedition territories held on the same route'.
Is this XML or legend clarity? I would clearly expect to get a bonus with those two territories held.
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Re: Northwest Passage [Apr 2]

Postby shakeycat on Mon Apr 11, 2011 4:53 pm

I am currently waiting for the XML to be updated with this fix.
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Re: Northwest Passage [Apr 2]

Postby MrBenn on Fri Apr 15, 2011 5:40 pm

The updated images and xml have been forwarded to the turtle ;-)
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Re: Northwest Passage [Apr 2]

Postby pamoa on Sat Apr 16, 2011 2:13 am

and the turtle is going his pace
step by ... step :lol:
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Re: Northwest Passage [Apr 2]

Postby uckuki on Tue Apr 19, 2011 12:05 pm

Nares Strait attacks Baffin Bay, but
Baffin Bay can't attack Nares Strait
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Re: Northwest Passage [Apr 2]

Postby ender516 on Tue Apr 19, 2011 1:33 pm

It looks like the Nares Strait / Baffin Bay border has been corrected as of about five hours ago. Flush your cache and reload the game page, uckuki, and if you still have a problem, report back here.
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Re: Northwest Passage [Apr 2]

Postby shakeycat on Tue Apr 19, 2011 4:04 pm

Wow - yes, the +1 for 2 is working too! Bonuses galore. Thanks lack, MrBeen, Nobodies. :)
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Re: Northwest Passage [Apr 2]

Postby MarshalNey on Wed Apr 20, 2011 1:51 am

I was talking in a doubles game with my good-natured opponents and they had almost convinced me that 2 neutrals for all sea regions, including the expedition routes, might be a desirable thing.

Then the update went through and I'm convinced you did the right thing making them 3 neutrals. My bonuses are rather large now :)

My oppenents (not using BOB or the large map) thought that a higher contrast for the region names on the land would help a lot, as one of them was having some difficulty reading them.

Love, love, love this map, thank you Shakeycat! (btw the opposing team likes it too)

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