Northwest Passage [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: Northwest Passage [May 25]

Postby Evil DIMwit on Sun Jun 06, 2010 4:23 pm

Isn't McClure 4 regions, counting Banks Island?
ImageImage
User avatar
Captain Evil DIMwit
 
Posts: 1628
Joined: Thu Mar 22, 2007 1:47 pm
Location: Philadelphia, NJ
Medals: 20
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Manual Troops Achievement (1) Fog of War Achievement (2) Cross-Map Achievement (2) Map Contribution (4) General Contribution (3)

Re: Northwest Passage [May 25]

Postby shakeycat on Sun Jun 06, 2010 9:54 pm

Evil DIMwit wrote:Isn't McClure 4 regions, counting Banks Island?


You're right! Forget I ever mentioned it :}

And here I was going to respond with "this is why I outlined the army circles, so we wouldn't have people assuming that just because the line came close that it included that territory... " I understand now that the map absolutely would not function without them!
Current Map Project: Tokyo
User avatar
Sergeant 1st Class shakeycat
 
Posts: 389
Joined: Sun Mar 11, 2007 5:13 am
Location: Vancouver
Medals: 34
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Speed Achievement (1) Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (3) Clan Achievement (6)
Map Contribution (2) General Contribution (1)

Re: Northwest Passage [May 25]

Postby Evil DIMwit on Sun Jun 06, 2010 10:34 pm

Hah! Okay, well, I think that Hudson is all right for the drop, since it's only a 1 troop bonus, it's surrounded by a lot of territories, and this is a big map. As for Greenland and Ellesmere, even a +2 bonus from either could make more of a dent in the game balance; my suggestion is that you pick a territory from each one to start with a 2-count neutral. You can afford to bring the deployable territory count to 66 and still be at a Safe Number. I also think it's appropriate for Ellesmere to be worth more than Greenland since the former's territories are topologically so far apart and so out of the way, while the latter's are close together.
ImageImage
User avatar
Captain Evil DIMwit
 
Posts: 1628
Joined: Thu Mar 22, 2007 1:47 pm
Location: Philadelphia, NJ
Medals: 20
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (1)
Manual Troops Achievement (1) Fog of War Achievement (2) Cross-Map Achievement (2) Map Contribution (4) General Contribution (3)

Re: Northwest Passage [May 25]

Postby shakeycat on Fri Jun 18, 2010 4:36 pm

So in that case: Ellesmere bonus is +3, Greenland +2, nothing changes there.

Ilulissat and Alert will drop with 2 neutrals each. Easy to kill, but nobody starts with a bonus from them. I like that. Would any of the other territories be better for the 2 neutrals?
Current Map Project: Tokyo
User avatar
Sergeant 1st Class shakeycat
 
Posts: 389
Joined: Sun Mar 11, 2007 5:13 am
Location: Vancouver
Medals: 34
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Speed Achievement (1) Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (3) Clan Achievement (6)
Map Contribution (2) General Contribution (1)

Re: Northwest Passage [May 25]

Postby iancanton on Thu Jun 24, 2010 2:58 am

not only does the minor islands bonus cause some difficulties during the drop (some players will have a bonus and others won't), but it also draws the focus away from the explorer routes to the point where only hudson and mcclure are realistic targets. try removing the minor islands bonus and replacing it with a +1 build-ur-own bonus for every explorer troop circle held (separate from the existing explorer route bonuses) - the 19 explorer regions obviously have to start neutral, perhaps with 2 troops. conceptually, this represents the fact of there initially being no northwest passage and one having to be discovered by breaking the ice. this will surely bring back the focus to where it ought to be.

ian. :)
Image
User avatar
Colonel iancanton
Cartography Assistant
Cartography Assistant
 
Posts: 1685
Joined: Fri Jun 01, 2007 5:40 am
Location: europe
Medals: 49
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Manual Troops Achievement (1)
Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (3) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (3) Ratings Achievement (4) General Achievement (4) Clan Achievement (6) General Contribution (12)

Re: Northwest Passage [May 25]

Postby shakeycat on Sat Jun 26, 2010 2:13 am

Ian,

Good idea. I like it. There really was no reason to make islands important.

I suppose bisecting the map with a line of neutrals isn't a problem, since Route 66 does it. Build-a-bonus would be +1 for how many?, and need they be touching or no?

2 or 3 neutral start, I'm not sure which is better. If it's breaking-the-ice, 2 would imply that it is easy. yet it doesn't make the passage a barrier either. And if there's a build-a-bonus to be had, a 3 neutral start sounds more reasonable. If it's "ice breaking", should some be easier and some harder? Though the picture no longer shows it, Coronation Gulf is much harder than something like Davis Strait. I think Queen Maud is very shallow in some places too. Of course, if it ISN'T either all 2 or all 3, then it would have to be somewhat logical and improve the gameplay in some way.

Should land that is part of the route (Banks, Disko, Devon, King William, Melville) have a +1 autodeploy? Reason being, they are places where the ship harbours and recharges. Just an idea, maybe too much complication if we add that.

I wonder, would players go straight for the routes or would they try to take advantage of either the top or the bottom? I'm sure there's too many total territories to make it easy to kick someone out of the top or bottom.
Current Map Project: Tokyo
User avatar
Sergeant 1st Class shakeycat
 
Posts: 389
Joined: Sun Mar 11, 2007 5:13 am
Location: Vancouver
Medals: 34
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Speed Achievement (1) Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (3) Clan Achievement (6)
Map Contribution (2) General Contribution (1)

Re: Northwest Passage [May 25]

Postby iancanton on Sun Jun 27, 2010 5:16 am

shakeycat wrote:I suppose bisecting the map with a line of neutrals isn't a problem, since Route 66 does it.

the idea came from route 66!

shakeycat wrote:Build-a-bonus would be +1 for how many?, and need they be touching or no?

my initial thought was +1 for each 1, though we could specify that only chains of 2 or more adjacent circles will count.

ian. :)
Image
User avatar
Colonel iancanton
Cartography Assistant
Cartography Assistant
 
Posts: 1685
Joined: Fri Jun 01, 2007 5:40 am
Location: europe
Medals: 49
Standard Achievement (3) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Manual Troops Achievement (1)
Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (3) Teammate Achievement (2) Random Map Achievement (2)
Cross-Map Achievement (3) Ratings Achievement (4) General Achievement (4) Clan Achievement (6) General Contribution (12)

Re: Northwest Passage [May 25]

Postby MrBenn on Wed Jul 21, 2010 5:37 pm

[Moved]

It would appear that development of this map has stalled. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. ;-)
Image
PB: 2661 | He's blue... If he were green he would die | No mod would be stupid enough to do that
User avatar
Lieutenant MrBenn
Retired Team Member
 
Posts: 7062
Joined: Wed Nov 21, 2007 9:32 am
Location: Off Duty
Medals: 67
Standard Achievement (3) Doubles Achievement (3) Triples Achievement (2) Quadruples Achievement (3) Terminator Achievement (2)
Assassin Achievement (2) Manual Troops Achievement (3) Freestyle Achievement (2) Nuclear Spoils Achievement (2) Fog of War Achievement (3)
Speed Achievement (1) Teammate Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (2)
General Achievement (6) Clan Achievement (1) Map Contribution (7) Tournament Contribution (2) General Contribution (15)

Re: Northwest Passage [May 25]

Postby ender516 on Thu Jul 22, 2010 7:34 am

MrBenn wrote:[Moved]

It would appear that development of this map has stalled. If the mapmaker wants to continue with the map, then one of the Foundry Moderators will be able to help put the thread back into the Foundry system, after an update has been made. ;-)

Oh, this is a shame. I have been looking forward to this map. I hope it is resurrected.
User avatar
Sergeant 1st Class ender516
Tech Contributor
Tech Contributor
 
Posts: 4451
Joined: Wed Dec 17, 2008 6:07 pm
Location: Waterloo, Ontario
Medals: 37
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Freestyle Achievement (1)
Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (9)
Map Contribution (5) General Contribution (11)

Re: Northwest Passage [May 25]

Postby MarshalNey on Thu Jul 22, 2010 7:12 pm

:cry:

I feel that somehow I've let this map down. The first draft of this map was so very good, and it looked so elegant that I thought it was a clinch for the Final Forge.
User avatar
Captain MarshalNey
 
Posts: 857
Joined: Mon Sep 28, 2009 9:02 pm
Location: St. Louis, MO
Medals: 34
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (2) Quadruples Achievement (2) Terminator Achievement (1)
Manual Troops Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (3) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) Tournament Achievement (3) Clan Achievement (4) General Contribution (5)

Re: Northwest Passage [May 25]

Postby ender516 on Fri Jul 23, 2010 11:52 am

Odd that shakeycat is playing games, but hasn't posted to the forums for nearly four weeks.
User avatar
Sergeant 1st Class ender516
Tech Contributor
Tech Contributor
 
Posts: 4451
Joined: Wed Dec 17, 2008 6:07 pm
Location: Waterloo, Ontario
Medals: 37
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Freestyle Achievement (1)
Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (9)
Map Contribution (5) General Contribution (11)

Re: Northwest Passage [May 25]

Postby shakeycat on Sat Jul 24, 2010 7:44 pm

Yeah, funny that.

I rejigged it at my other computer just to show what would be neutral, and never bothered to post that image. I guess I should. But hey, it's always good to step away for a month then come back at it sorta fresh.
Current Map Project: Tokyo
User avatar
Sergeant 1st Class shakeycat
 
Posts: 389
Joined: Sun Mar 11, 2007 5:13 am
Location: Vancouver
Medals: 34
Standard Achievement (3) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (2) Terminator Achievement (2)
Assassin Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (2) Nuclear Spoils Achievement (1) Fog of War Achievement (3)
Speed Achievement (1) Random Map Achievement (1) Cross-Map Achievement (3) Ratings Achievement (3) Clan Achievement (6)
Map Contribution (2) General Contribution (1)

Re: Northwest Passage [May 25]

Postby ender516 on Sat Jul 24, 2010 8:24 pm

Oh, good to see you back! Please don't let this map die.
User avatar
Sergeant 1st Class ender516
Tech Contributor
Tech Contributor
 
Posts: 4451
Joined: Wed Dec 17, 2008 6:07 pm
Location: Waterloo, Ontario
Medals: 37
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Freestyle Achievement (1)
Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (9)
Map Contribution (5) General Contribution (11)

Re: Northwest Passage [May 25]

Postby lzrman on Mon Jul 26, 2010 5:00 pm

Welcome Back, I don't wanna see this map die either! You put so much effort into the initial post
User avatar
Cook lzrman
 
Posts: 235
Joined: Wed Aug 20, 2008 3:04 am
Location: Western Canada
Medals: 1
Ratings Achievement (1)

Re: Northwest Passage [May 25]

Postby ender516 on Wed Jul 28, 2010 9:03 pm

Anyone interested in this map would likely be interested to know How the Arctic search team found HMS Investigator, one of the ships sent in 1848 to find Franklin's lost expedition.
User avatar
Sergeant 1st Class ender516
Tech Contributor
Tech Contributor
 
Posts: 4451
Joined: Wed Dec 17, 2008 6:07 pm
Location: Waterloo, Ontario
Medals: 37
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Freestyle Achievement (1)
Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (9)
Map Contribution (5) General Contribution (11)

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users and 1 guest

cron
Login