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The Texan Wars [Quenched]

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Re: The Texan Wars [Quenched]

Postby bryguy on Fri May 30, 2008 7:14 pm

oops im sorry, i accidentally put on another link that i had on my desktop :oops:

i meant to put on http://www.sendspace.com/file/85mynn
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Re: The Texan Wars [Quenched]

Postby bryguy on Fri May 30, 2008 7:28 pm

edbeard wrote:
bryguy wrote:
trk1994 wrote:hey bryguy, i was about to report the pampa error but it seems that you already know. you can check my game #2532322. thanks


yea i do, and guys, heres the fixed, its ACTUALLY fixed this time:

http://i115.photobucket.com/albums/n302 ... ap8x81.png

I made sure that pampa and lubbock are in the right spots now. And i figured out why the last fix didnt work....


... I switched the coords, then forgot that i had switched them and switched them back! #-o


oh well, that should most definately work! (unless i made that mistake again.....)



well you haven't reposted your 'correct' version so there's no way for us to know it's correct.

Also, you took away all the - signs you say? When you open the XML from the webpage it has all sorts of extra stuff on there. So when you copy/paste it you'll get those - in the XML. So you didn't really 'fix' that problem. It's something that'll show up when you look at the XML on the site but isn't actually part of the XML.

No offense but you already posted one bad version and haven't posted your fixed one so I would just suggest they take mine.

http://www.sendspace.com/file/5er4xl


yea idk what all i fixed, but they can use yours or mine. Like i said in a post earlier, i was tired. Also, i had like 10 different links on my desktop, so you should be glad you didnt get a link to something completely different, at least i got the picture to the large map there :mrgreen:


either way you can use yours or mine, they both should work fine
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Re: The Texan Wars [Quenched]

Postby Hath on Sat May 31, 2008 10:56 am

Not sure if I'm missing something from the map but uh...i can't fort from andrews to Pampas/Lubbock (whichever one it is-the one directly north).

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Re: The Texan Wars [Quenched]

Postby seamusk on Sat May 31, 2008 11:36 am

Hath wrote:Not sure if I'm missing something from the map but uh...i can't fort from andrews to Pampas/Lubbock (whichever one it is-the one directly north).

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read closely. The two territories are swapped on the map. So if you are in Andrews and the map is showing you have armies in lubbock but not pampa, you actually have no armies in lubbock. :lol:

i'm totally serious but reading that is funny as hell.
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Re: The Texan Wars BUG!!

Postby DogComplex on Sat May 31, 2008 12:32 pm

The territories of Pampa and Lubbock are switched in map ID's. I can't believe this wasn't picked up earlier. Please fix.

Thanks,

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Re: The Texan Wars BUG!!

Postby bryguy on Sat May 31, 2008 1:32 pm

DogComplex wrote:The territories of Pampa and Lubbock are switched in map ID's. I can't believe this wasn't picked up earlier. Please fix.

Thanks,

DogComplex


it WAS picked up earlier, almost as soon as the map was made live. We've been trying to fix it for a long time now.
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Re: The Texan Wars [Quenched]

Postby Halmir on Sat May 31, 2008 4:30 pm

Hi, please check out my game 2501596 and my comments at 2008-05-31 21:26:04 (my local time anyway :) )

I tried to attack Pampa but ended up in Lubbock, has someone landed paratroopers to rearrange the signposts? :s I fear there's a few territory links that could do with a bit of updating. Cheers!
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Re: The Texan Wars [Quenched]

Postby Night Strike on Sat May 31, 2008 4:34 pm

Seriously, does no one read the thread and notice that this issue has been mentioned a couple dozen times and that a fix is on the way???
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Re: The Texan Wars [Quenched]

Postby t-o-m on Sat May 31, 2008 4:35 pm

this is about the 20th time this has been mentioned - at least you came to the right place:)
the bug will be fixed soon
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New Texas Map has some bugs...

Postby Appalachian on Sun Jun 01, 2008 6:56 pm

Where do I post to call an extermintor???????????
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Go Notre Dame!

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Re: New Texas Map has some bugs...

Postby TaCktiX on Sun Jun 01, 2008 7:06 pm

Anything dealing with a specific map, you put in the map's topic (it's in Final Forge).
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Re: The Texan Wars [Quenched]

Postby rocky mountain on Sun Jun 01, 2008 7:16 pm

Pampa and Lubbock are switched. it cost me the game

p.s.- i know it's been mentioned.
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Re: New Texas Map has some bugs...

Postby gimil on Sun Jun 01, 2008 7:35 pm

[merged]
What do you know about map making, bitch?

natty_dread wrote:I was wrong


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Re: The Texan Wars [Quenched]

Postby Oggled on Mon Jun 02, 2008 4:00 am

I have found a bug in it.
Basically, in game 2513402 (if i remember correctly), i tried to attack pampa from childress, but ended up conquering lubbock, even though it is through an impassable object. I defended lubbock as my border, but when people attacked lubbock from the indian territory, they conquered pampa - basically, something is wrong with it!
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Re: The Texan Wars [Quenched]

Postby lackattack on Mon Jun 02, 2008 9:54 am

edbeard wrote:I see a lot of people having this

<?xml version="1.0" ?>

at the top of their XML. This is not necessary to my knowledge and is added when you view the XML with an XML editor. When you write the XML, <map> should always be at the start


Actually, we must have that line in every map xml file. In this case I had to add it back myself.

XML Tutorial wrote:First of all, your XML file must begin with this on the first line:

Code: Select all
<?xml version="1.0"?>
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Re: The Texan Wars [Quenched]

Postby bryguy on Mon Jun 02, 2008 10:45 am

lackattack wrote:
edbeard wrote:I see a lot of people having this

<?xml version="1.0" ?>

at the top of their XML. This is not necessary to my knowledge and is added when you view the XML with an XML editor. When you write the XML, <map> should always be at the start


Actually, we must have that line in every map xml file. In this case I had to add it back myself.

XML Tutorial wrote:First of all, your XML file must begin with this on the first line:

Code: Select all
<?xml version="1.0"?>


what does that line DO anyways?
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Re: The Texan Wars [Quenched]

Postby AndyDufresne on Mon Jun 02, 2008 12:56 pm

Edbeard's file was uploaded today I believe.


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Re: The Texan Wars [Quenched]

Postby Appalachian on Sun Jun 08, 2008 9:29 am

Has the fix been made?
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Go Notre Dame!

;) :lol:


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Re: The Texan Wars [Quenched]

Postby edbeard on Sun Jun 08, 2008 9:09 pm

Appalachian wrote:Has the fix been made?


yes it has.
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Re: The Texan Wars [Quenched]

Postby rgbubba on Tue Jun 24, 2008 11:55 pm

Thanks to all for your help in resolving these issues. I hope the next time it will be done better.
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Re: The Texan Wars [Quenched]

Postby scottp on Sun Aug 10, 2008 4:46 pm

RG, thanks for all the work that went into this map. It's one of my favorites.

Hate to bring up a negative, but isn't that Longhorn emblem you're using the copyrighted mark that the University of Texas holds? They do aggressively protect their mark. Just FYI.
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Re: The Texan Wars [Quenched]

Postby rgbubba on Mon Sep 08, 2008 5:54 pm

scottp wrote:RG, thanks for all the work that went into this map. It's one of my favorites.

Hate to bring up a negative, but isn't that Longhorn emblem you're using the copyrighted mark that the University of Texas holds? They do aggressively protect their mark. Just FYI.
Last edited by rgbubba on Mon Sep 20, 2010 10:26 pm, edited 1 time in total.
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Re: The Texan Wars [Quenched]

Postby scottp on Thu Nov 13, 2008 11:50 am

okay, cool.

thanks again for the effort. one of my very favorite maps, ESPECIALLY since the old classic and middle earth maps went poof!
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Re: The Texan Wars [Quenched]

Postby nolefan5311 on Mon Jun 18, 2012 6:22 pm

What does the community think about changing the XML and coding Austin as a starting neutral? As it is now, it is included in the randomly allocated territories, and is dropped in a majority of games, causing an unnecessary advantage to the player who drops it.
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Re: The Texan Wars [Quenched]

Postby rgbubba on Mon Jun 18, 2012 6:43 pm

Please email me at rgbubba@yahoo.com for any issues you have on the Texan Wars! I might can fix the map!
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