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PostPosted: Sun May 07, 2006 10:43 pm
by AndyDufresne
I think any of your guesses work with what I was thinking at the time. It just seems like they should be proportioned, but I don't like the feeling of boosting fae up equal to it. But I think my mind is starting to go numb from various radio waves in the atomosphere.


--Andy

PostPosted: Tue May 09, 2006 1:45 pm
by Jota
Well, this is the second time that Marvaddin has requested that I post my continent breakdown to help him analyze it, and then never commented on it. You're on your own next time, Marv!

Since he hasn't given his reasoning for why he feels the bonuses need changing, I've little choice but to leave them as they are. I considered raising Sol like Andy said, but I don't think I want to raise Valhalla to go with it; I'm pretty happy with Valhalla the way it is. So there you go. I'll post what might be the final version today or tomorrow.

PostPosted: Tue May 09, 2006 1:53 pm
by Marvaddin
Sorry, I was too busy doing my new map... but I agreed with Andy, anyway.

PostPosted: Tue May 09, 2006 2:17 pm
by Jota
On the subject of Sol, I think the fact that you can reduce the number of points you need to defend down to just four relatively easily by taking the two adjacent Warp Gates supports not boosting its bonus. And thus not boosting Valhalla or Fae.

PostPosted: Tue May 09, 2006 11:27 pm
by Jota
Here's what should be a more or less final version.

[url=http://grunk.org/risk/space11-large.jpg]Image
(Click for larger version.)[/url]

I think this should clear up the legibility issues once and for all. Not sure why I didn't think of it sooner. It also provides one last rocket option, at kingwaffle's suggestion. If this doesn't get all the seals of approval, then it's back to "...in Spaaace!"

PostPosted: Tue May 09, 2006 11:31 pm
by HighBorn
only one problem.. if im not mistaken tir na nog is copyrighted by fasa and wiz kids.. Play shadowrun????

PostPosted: Tue May 09, 2006 11:35 pm
by HighBorn
ohh wow never mind thats actually a place... :oops:

PostPosted: Tue May 09, 2006 11:39 pm
by Jota
If they haven't gotten around to suing the ancient Irish mythmakers over it yet, then I don't think they'll be coming after me.

PostPosted: Tue May 09, 2006 11:41 pm
by HighBorn
lmao.. yeah my bad i didnt even know it was a real thing... i thought it was made up from a RPG i run....lol

PostPosted: Tue May 09, 2006 11:47 pm
by HighBorn
but yes jota the map looks very well done and i cant wait to try it out

PostPosted: Wed May 10, 2006 11:28 am
by thegrimsleeper
I hate to go off-topic, but it's called an edit button, Highborn.

PostPosted: Wed May 10, 2006 4:42 pm
by Marvaddin
So, will this map have no title?

PostPosted: Wed May 10, 2006 5:01 pm
by Jota
"Space" is the title I've been working under. But when I had it on the map itself, folks accused it of being redundant.

PostPosted: Wed May 10, 2006 5:13 pm
by qeee1
Been vaguely watching the whole way along, and... I like it. Looks good to go. Oh one little thing:

think you could rename Tir na Nog to Tír na nÓg. As it stands it sounds like um... Tir as opposed to "Teer", and Nog (like Egg-nog) as opposed to "Nogue"- (Like rogue).

PostPosted: Wed May 10, 2006 5:32 pm
by Jota
I can do that. I'd considered doing it originally, but expected lots of people to "correct" me for putting a capital letter in the middle of a word :) Lack, if you're listening, will there be any trouble with putting funky characters like that in the XML?

Oh, and any final opinions on "Space!"/"...in Spaaace!"/CC logo on the rocket before I mail it off?

PostPosted: Wed May 10, 2006 5:45 pm
by thegrimsleeper
I'm no lack, but there wouldn't be any problem putting that character in the xml file, because Marv already did it in the Brazil map without any problems.

My opinion: Warp the Conquer Club logo slightly to go along with the contour of the ship, moving it up a bit higher on the fuselage... and add ...in Spaaace!"

Conquer Club...
...IN SPAAACE!!!

Tell me that wouldn't be awesome!!

PostPosted: Wed May 10, 2006 5:51 pm
by kingwaffles
^
^
^
^
Definetly... I liked the whole IN SPAAAACE thing but that just brings it to a whole new level :D

PostPosted: Wed May 10, 2006 5:56 pm
by Jota
I could not possibly argue with that.

PostPosted: Wed May 10, 2006 6:44 pm
by freakshow
yeah lets get this thing up, I'm psyched to be playing this.

PostPosted: Wed May 10, 2006 8:26 pm
by Jota
And it's now in lack's hands. Just for fun, I'd like to celebrate by quoting from an earlier message in the thread...

Jota wrote:This is the new map I'm working on right now. Note that the graphics are still a bit crude: I fully intend to make it nicer-looking before it's done, but I wanted some feedback on the layout before I did anything that would be too difficult to change.


And, for a comparison:

Image
Image

See? I told you I'd make it nicer looking.

PostPosted: Wed May 10, 2006 8:53 pm
by freakshow
I don't know there was somethign to be said for those simple straight lines.

PostPosted: Thu May 11, 2006 11:51 am
by onbekende
Where you trying to make those warp gates into stargates or am I imagining things?

PostPosted: Thu May 11, 2006 11:54 am
by Jota
Not specifically, but stargates do have a similar look to what I was going for.

PostPosted: Thu May 11, 2006 12:23 pm
by max is gr8
Jota wrote:Not specifically, but stargates do have a similar look to what I was going for.


Do you like mine it's definately different they can never be told that they look the same

PostPosted: Fri May 12, 2006 1:36 pm
by KoolBak
That's ALOT better!! Nicely done Jota.......