The Bison King wrote:I'll have a new draft soon, I promise
maybe you could named territories by any old Celtic names. the map is from far past and some names sounds peliculiar to me...
but is is just me
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The Bison King wrote:I'll have a new draft soon, I promise
maybe you could named territories by any old Celtic names. the map is from far past and some names sounds peliculiar to me...
but is is just me
If you do, don't take your time to paint it. Give us a basic idea of the gameplay in a computer graphics thing before you go all out on graphics, save the effort for the workshop as we know you're proven in the graphics department.
your names::: new ones::: why
-------------- ----------- -----
cork::: munster::: cork was established by Vikings much later
munster::: leinster::: leinster is more in this area as munster
limerick::: dal cais::: limerick was founded by Vikings.
leinster::: mide::: old kingdom
border country::: oriel::: old kingdom
ulster::: ulaid::: old name
highlands::: cait::: old pictish kingdom
aberdeen::: circinn::: old pictish kingdom
garmpain::: fortriu::: old pictish kingdom
strathclyde::: ystrad clud::: older name
edinburgh::: gododdin::: old brithonic kingdom
cardiff::: gwent::: cardiff is town, gwent is regionĀ“s name
isle of man::: mann::: old form of name
IĀ“m not sure about London - it was not so important at this era, maybe better could be have it also as celtic sea - London it is just crossing point...?
Why is Stonehenge not on this map?
The Bison King wrote:Thank you this is a big help!!! Sniper08 mentioned the Leinster thing as well so I'll make that change. Actually I'll probably make most all of these changes, especially in Scotland. I want to cross check theses before I drop them onto the map so I'm making a call for all Native Irishmen, Scotsmen, and Welshmen to check out these old names and make sure they fit. I just looked over the Scottish names and they all seem to fit (except it might make more sense to switch the location of Circinn and Fortiu) and they're all from the same era which is also good.
The Bison King wrote:Oh yeah and...
I read in a book that London was built over a druidic site of worship. Many of the old druid site remained until they were destroyed in WWII. I needed a crossing point across the land in Great Britain to connect Scotland, Cornwall, and Wales. It presented itself as a convenient option. Maybe as time goes on I'll be able to find the old Druid name for the site and be able to replace it with that.
I like the new names . The connection from devon to dyfed doesn't feel right to me. I think it would go better with devon connected to cardiff. Dyfed is right next to munster and I don't think it serves much of a purpose to have those two connected.
What if you connect devon to cardiff and have Londres connected to powys?
rockandrull wrote:This should be in the gameplay workshop!
It seems weird but I connected Devon to Dyfed because Cardiff is too close. There literally isn't enough room to draw in a connection
you call it Londres on the map and London in the bonus description. Pick one?
Wales, for its centrality and difficulty in defending, would be 3, except that a continent that small likely to be dropped by the first player.
The Bison King wrote:I think I can agree with most of those. I wouldn't mind seeing Ireland 1 higher. I kind of want Ireland to function as the "mainland" sort of like this maps asia.
Wales, for its centrality and difficulty in defending, would be 3, except that a continent that small likely to be dropped by the first player.
but could it be defended?
Evil DIMwit wrote:The Bison King wrote:I think I can agree with most of those. I wouldn't mind seeing Ireland 1 higher. I kind of want Ireland to function as the "mainland" sort of like this maps asia.
Then give it more territories. 4 already overvalues Ireland -- compare with Africa in the Classic map.Wales, for its centrality and difficulty in defending, would be 3, except that a continent that small likely to be dropped by the first player.
but could it be defended?
That doesn't matter if the first player to play gets the bonus -- the +3 troops would be too much of an advantage, especially on a map this size.
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