Re: [Capital Competition] Middle Ages
Posted: Wed Dec 08, 2010 1:26 pm
Yeah, I could see Loent -> 5; Noeh -> 3; Niad -> 2.
Maybe, but note that this map isn't conquest, so players start spread out all over the map, capitals notwithstanding. So they wouldn't quite be player specific.
carlpgoodrich wrote:One thought is to have sort of player specific bonuses. What I mean is "Hold the monestary and the church" for +3", for example, and "hold sawmill and carpentry for +3", "butcher and grocer", etc. This would motivate expansion in different ways for each player and would open up the map.
Maybe, but note that this map isn't conquest, so players start spread out all over the map, capitals notwithstanding. So they wouldn't quite be player specific.