Fractured China - [Quenched]

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Re: Fractured China - NOW LIVE!!!

Postby isaiah40 on Wed Oct 19, 2011 1:58 pm

AndyDufresne wrote:I feel like adding a +1 for capitals would imbalance the play. From my own experience, autodeploys weren't a factor until a few rounds into the game, and even when they did come into play, there were held by a number of players and no single person managed to hold all or most of them.


--Andy


This is true, I haven't seen a single person hold any more than 2 at a time in the games I've played. SO they bonuses will stay as they are. AS for the Manchuria/Mongolia bonuses, I have decided to just increase Manchuria from 3 to 4. The one way attack will stay where it is and Mongolia will stay as it is. I'll post the updates later today.
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Re: Fractured China - NOW LIVE!!!

Postby isaiah40 on Wed Oct 19, 2011 7:36 pm

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Re: Fractured China - NOW LIVE!!!

Postby Gilligan on Wed Oct 19, 2011 8:06 pm

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Re: Fractured China - NOW LIVE!!!

Postby jaytorade on Thu Oct 20, 2011 2:59 pm

Can you please make an arrow showing that Taiwan and fujian bombard each other.

It is not apparent from looking at the map layout. Thank you.
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Re: Fractured China - NOW LIVE!!!

Postby isaiah40 on Thu Oct 20, 2011 5:23 pm

jaytorade wrote:Can you please make an arrow showing that Taiwan and fujian bombard each other.

It is not apparent from looking at the map layout. Thank you.


Here:
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Re: Fractured China - NOW LIVE!!!

Postby thenobodies80 on Fri Oct 21, 2011 4:06 pm




I've sent them yesterday, but I forgot to post here. Sorry :oops:

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Re: Fractured China - NOW LIVE!!!

Postby Pirlo on Sat Oct 29, 2011 9:16 am

the font is not clear enough, especially with such unfamiliar names.
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Re: Fractured China - NOW LIVE!!!

Postby isaiah40 on Sat Oct 29, 2011 1:53 pm

Pirlo wrote:the font is not clear enough, especially with such unfamiliar names.


Which font and where? As far as I know you're the only one who has complained about it so I will wait to see if anyone else has the same complaint.
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Re: Fractured China - NOW LIVE!!!

Postby DiM on Sat Oct 29, 2011 1:56 pm

isaiah40 wrote:
Pirlo wrote:the font is not clear enough, especially with such unfamiliar names.


Which font and where? As far as I know you're the only one who has complained about it so I will wait to see if anyone else has the same complaint.


i think he's talking about the terit names. i do have some problems distinguishing "a" and "o" on the small map but it's nothing to worry about. i think the font fits the style very well and i would not change it.
also even if i misread an "a" for an "o" i doubt this hinders the gameplay in any way whatsoever.
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Re: Fractured China - NOW LIVE!!!

Postby Pirlo on Sat Oct 29, 2011 6:27 pm

isaiah40 wrote:
Pirlo wrote:the font is not clear enough, especially with such unfamiliar names.


Which font and where? As far as I know you're the only one who has complained about it so I will wait to see if anyone else has the same complaint.


terr names are unfamiliar, so I just think their font should be very clear?
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Re: Fractured China - NOW LIVE!!!

Postby thenobodies80 on Mon Oct 31, 2011 7:53 am

The map was (finally :-# 8-[ ) updated!

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Re: Fractured China - NOW LIVE!!!

Postby The Bison King on Mon Oct 31, 2011 8:35 am

Uhhh... I think ou need to take a look at it. the coordinates are messed up
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Re: Fractured China - NOW LIVE!!!

Postby Gilligan on Mon Oct 31, 2011 8:46 am

It seems as though the images were inverted...Small as large, large as small.
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Re: Fractured China - NOW LIVE!!!

Postby Gilligan on Mon Oct 31, 2011 8:52 am

It's fixed now.
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Re: Fractured China - NOW LIVE!!!

Postby osujacket on Mon Oct 31, 2011 12:47 pm

isaiah40 wrote:
jaytorade wrote:Can you please make an arrow showing that Taiwan and fujian bombard each other.

It is not apparent from looking at the map layout. Thank you.


Here:
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FYI

I just found out they bombarded each other and looked through the map and couldnt find the explanation for why they bombarded each other. Now you can argue I didnt look close enough but it was difficult to find. I only found it from looking at this thread.

You really may want to make it more obvious on the map..

Thanks
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