Conquer Rome (The Fall of the Roman Empire) [Quenched]

Care to peruse completed maps? Take a stroll through the Atlas.

Moderators: Cartographers, Global Moderators

Forum rules
Please read the Community Guidelines before posting.

Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby Bubonic Plague on Wed Jan 11, 2012 4:07 pm

Is the box labeled "Roman Government" with the Vicarious Seats part of the the playing map?
Colonel Bubonic Plague
 
Posts: 4
Joined: Tue Nov 01, 2011 7:46 pm
Location: Wisconsin
Medals: 15
Standard Achievement (2) Doubles Achievement (2) Terminator Achievement (2) Fog of War Achievement (2) Speed Achievement (2)
Cross-Map Achievement (1) Beta Map Achievement (1) Ratings Achievement (3)

Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby DiM on Wed Jan 11, 2012 4:13 pm

Bubonic Plague wrote:Is the box labeled "Roman Government" with the Vicarious Seats part of the the playing map?



yep. that whole area starts neutral but you can attack it.

the capital of a region can attack its corresponding vicarious seat which then attacks the praetor which then attacks the augustus. and from the augustus you attack the barbarian tribes.
be careful as those are 1-way attacks. so once you advance you can't go back.
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Image
User avatar
Major DiM
 
Posts: 10400
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks
Medals: 45
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (2) Assassin Achievement (2)
Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (4) General Achievement (4) Map Contribution (10)
Tournament Contribution (4) General Contribution (3)

Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby Bubonic Plague on Wed Jan 11, 2012 5:02 pm

thanks - now I get it. I thought it was a legend key for the map - didn't know it was part of the map
Colonel Bubonic Plague
 
Posts: 4
Joined: Tue Nov 01, 2011 7:46 pm
Location: Wisconsin
Medals: 15
Standard Achievement (2) Doubles Achievement (2) Terminator Achievement (2) Fog of War Achievement (2) Speed Achievement (2)
Cross-Map Achievement (1) Beta Map Achievement (1) Ratings Achievement (3)

Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby Alraun on Thu Feb 09, 2012 4:26 am

ender516 wrote:This issue has come up many times in map topics. The fact is that any map that has a winning objective requires you to hold the appropriate territories for a full turn. The game engine does not support an instant win. (The newer losing conditions or "requirements" can cause an instant loss, however.) See the bottom of this page of the instructions: http://www.conquerclub.com/public.php?m ... tructions6
The question of how to make clear the need to hold the objective has generally been settled in favour of the use of the word "hold" in the legend, rather than, say, "conquer".


It should say HOLD FOR ONE COMPLETE TURN. Just the word "hold" is unacceptably unobvious. I just discovered the hard way when I fulfilled the objective and didn't win. I'm pretty pissed about this. Found this thread specifically to ask why the hell I didn't win. There's plenty of room to make the text more clear. This map does a very good job of explaining all the rules and then it's an epic fail on the single most important thing.
Colonel Alraun
 
Posts: 13
Joined: Fri Sep 05, 2008 12:42 am
Medals: 11
Standard Achievement (2) Quadruples Achievement (1) Terminator Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2)
Trench Warfare Achievement (1) Random Map Achievement (2) Cross-Map Achievement (1)

Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby natty dread on Thu Feb 09, 2012 4:36 am

Alraun wrote:It should say HOLD FOR ONE COMPLETE TURN. Just the word "hold" is unacceptably unobvious. I just discovered the hard way when I fulfilled the objective and didn't win. I'm pretty pissed about this. Found this thread specifically to ask why the hell I didn't win. There's plenty of room to make the text more clear. This map does a very good job of explaining all the rules and then it's an epic fail on the single most important thing.


http://www.conquerclub.com/public.php?m ... tructions6
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 13258
Joined: Fri Feb 08, 2008 8:58 pm
Location: fucked off
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby ender516 on Thu Feb 09, 2012 12:59 pm

When all else fails, read the instructions.
User avatar
Sergeant 1st Class ender516
Tech Contributor
Tech Contributor
 
Posts: 4451
Joined: Wed Dec 17, 2008 6:07 pm
Location: Waterloo, Ontario
Medals: 37
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Freestyle Achievement (1)
Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (9)
Map Contribution (5) General Contribution (11)

Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby Alraun on Fri Feb 10, 2012 5:06 pm

natty dread wrote:
Alraun wrote:It should say HOLD FOR ONE COMPLETE TURN. Just the word "hold" is unacceptably unobvious. I just discovered the hard way when I fulfilled the objective and didn't win. I'm pretty pissed about this. Found this thread specifically to ask why the hell I didn't win. There's plenty of room to make the text more clear. This map does a very good job of explaining all the rules and then it's an epic fail on the single most important thing.


http://www.conquerclub.com/public.php?m ... tructions6


Yeah, no, that page does not in any way make it clear that if someone just uses the word "hold" that that's what it means. And even if it did, it's not justifiable when you can just add four more words to explain the rules clearly right on the map. There are times when using abbreviations make sense, but not when it comes to victory conditions.

I guess the motto of this site is "anything for a cheap win" though, and this fits right into that.
Last edited by Alraun on Fri Feb 10, 2012 5:08 pm, edited 1 time in total.
Colonel Alraun
 
Posts: 13
Joined: Fri Sep 05, 2008 12:42 am
Medals: 11
Standard Achievement (2) Quadruples Achievement (1) Terminator Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2)
Trench Warfare Achievement (1) Random Map Achievement (2) Cross-Map Achievement (1)

Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby Alraun on Fri Feb 10, 2012 5:07 pm

ender516 wrote:When all else fails, read the instructions.


And make the exact same mistake because the instructions are unclear, which was my entire point.
Colonel Alraun
 
Posts: 13
Joined: Fri Sep 05, 2008 12:42 am
Medals: 11
Standard Achievement (2) Quadruples Achievement (1) Terminator Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2)
Trench Warfare Achievement (1) Random Map Achievement (2) Cross-Map Achievement (1)

Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby natty dread on Fri Feb 10, 2012 5:20 pm

Victory Conditions / Map Objectives

Some maps have 'victory' objectives, which you must conquer and hold for one round to win the game. If you are holding an objective, you will win the game at the moment you press the "Begin Turn" button, even in assassin and terminator games (think of this as the ultimate zone bonus). In team games, as with bonuses, the objective must be held by a single player.


I don't know how it can get any clearer than that.

The fact that all victory conditions need to be held for one round is written in the instructions, and thus it has been decided that it doesn't need to be explicitly spelled out on maps.
Image
User avatar
Sergeant 1st Class natty dread
 
Posts: 13258
Joined: Fri Feb 08, 2008 8:58 pm
Location: fucked off
Medals: 49
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Quadruples Achievement (1) Terminator Achievement (2)
Manual Troops Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (3)
Ratings Achievement (3) General Achievement (12) Map Contribution (12) General Contribution (7)

Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby DiM on Fri Feb 10, 2012 5:31 pm

natty dread wrote:I don't know how it can get any clearer than that.


senor, yo no hablo ingles. :cry:
“In the beginning God said, the four-dimensional divergence of an antisymmetric, second rank tensor equals zero, and there was light, and it was good. And on the seventh day he rested.”- Michio Kaku
Image
User avatar
Major DiM
 
Posts: 10400
Joined: Wed Feb 14, 2007 6:20 pm
Location: making maps for scooby snacks
Medals: 45
Standard Achievement (2) Doubles Achievement (2) Triples Achievement (1) Terminator Achievement (2) Assassin Achievement (2)
Freestyle Achievement (1) Nuclear Spoils Achievement (1) Fog of War Achievement (2) Speed Achievement (1) Teammate Achievement (1)
Cross-Map Achievement (2) Ratings Achievement (3) Tournament Achievement (4) General Achievement (4) Map Contribution (10)
Tournament Contribution (4) General Contribution (3)

Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby GoolGaul on Sat Feb 11, 2012 8:27 pm

just played this for the first time. took a few turns before I really got it, but I LOVE this map!

looks like one of those maps that once you get it, you win most of the games you play on it...
Sergeant GoolGaul
 
Posts: 6
Joined: Sun Feb 15, 2009 11:31 pm
Medals: 8
Standard Achievement (3) Manual Troops Achievement (1) Freestyle Achievement (1) Cross-Map Achievement (1) Ratings Achievement (2)

Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby talonz on Fri Apr 13, 2012 3:15 pm

Ive been playing this quite a bit recently and have won it twice iirc. I find that each player having a barbarian tribe skews the action to the west where they congregate, so if a player starts in the east with a tribe, and can take control of large portions of the east, the rest will be left fighting over the west while that player grows stronger in the east until he wins, which is how I got my wins on this map.

Maybe a problem, maybe not. Definitely a problem if all players dont recognize this. Moving the barbarian entry points further east a bit may help.
Major talonz
 
Posts: 33
Joined: Tue Dec 01, 2009 3:59 am
Medals: 13
Standard Achievement (2) Doubles Achievement (1) Terminator Achievement (1) Manual Troops Achievement (1) Freestyle Achievement (2)
Fog of War Achievement (2) Trench Warfare Achievement (1) Teammate Achievement (1) Ratings Achievement (2)

Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby Kabanellas on Sat Apr 14, 2012 7:51 am

:)

Well, I've tested this map a lot, being that one of my worries. But on the games I've played I couldn't find any pattern that would indicate me that. Independently from the game type...
User avatar
Major Kabanellas
Cartography Assistant
Cartography Assistant
 
Posts: 1470
Joined: Fri Feb 27, 2009 12:21 pm
Location: "Don’t ever wrestle with a pig. You’ll both get dirty, but the pig will enjoy it."
Medals: 63
Standard Achievement (2) Doubles Achievement (3) Triples Achievement (3) Quadruples Achievement (3) Terminator Achievement (2)
Manual Troops Achievement (2) Freestyle Achievement (1) Nuclear Spoils Achievement (2) Fog of War Achievement (4) Trench Warfare Achievement (1)
Teammate Achievement (2) Random Map Achievement (2) Cross-Map Achievement (3) Ratings Achievement (3) Tournament Achievement (7)
General Achievement (2) Clan Achievement (13) Map Contribution (7) General Contribution (1)

Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby b2minus4ac on Sun Apr 15, 2012 10:57 pm

i m playing this map now and cannot figure out which is a vicarious and how do we get bonus armies. I conquered the whole of italy but still no bonus
Private 1st Class b2minus4ac
 
Posts: 1
Joined: Wed Feb 29, 2012 10:25 pm
Medals: 2
Standard Achievement (1) Freestyle Achievement (1)

Re: Conquer Rome (The Fall of the Roman Empire) [Quenched]

Postby ender516 on Mon Apr 16, 2012 12:35 am

The capitals, circled in yellow, like Roma and Medio. (Mediolanum), assault their corresponding vicarious seats, depicted in the legend. Those receive +1 autodeploys plus +1 troops for every 2 regions in their diocesis, so you should get a lot more troops per turn once you take them.

P.S. "Radical" username, dude!
User avatar
Sergeant 1st Class ender516
Tech Contributor
Tech Contributor
 
Posts: 4451
Joined: Wed Dec 17, 2008 6:07 pm
Location: Waterloo, Ontario
Medals: 37
Standard Achievement (2) Doubles Achievement (1) Triples Achievement (1) Quadruples Achievement (1) Freestyle Achievement (1)
Fog of War Achievement (1) Teammate Achievement (1) Cross-Map Achievement (1) Ratings Achievement (3) General Achievement (9)
Map Contribution (5) General Contribution (11)

PreviousNext

Return to The Atlas

Who is online

Users browsing this forum: No registered users and 1 guest

Login